- Moderator
- #1
I've been eyeing off this game for a little while but only just picked it up on the weekend. I've just started my second in game day and 7 hours in (after a couple restarts) and it's definitely one of the more unique games I've played in a while. Anyone else got into it yet? So far it's only on PC as far as I can tell with a PS4 and Xbox One release set for 2020.
I only watched a few partial reviews after seeing the great scores and had to stop them because I wanted to go in completely blind, and I'm glad I did. My first restart was due to a game over about nearly an hour in. I had a quicksave only minutes earlier but in that time I learned a lot more about the game and wanted to start again. Then I had a bug that I don't think was game breaking but would have been annoying and unfortunately according to the internet and the developers the only solution was to delete all saves and restart the game (thankfully it was right at the start of the game. I'll include it in a spoiler at the end if anyone wants to know).
Trying to explain the game is hard without giving it away. Understanding the game is a massive part of its charm. It's an isometric RPG but it doesn't have combat in the traditional sense. The game's dialogue is the combat and it uses 2d6 rolls to determine success or failure not unlike D&D. You play as a detective trying to solve a murder in a fictional universe. It's a true RPG, you can truely role play your detective how ever you want. Even describing my character may give things away so I'll put that in another spoiler for anyone who is currently playing themselves and we can share. Even the "skills" and "upgrades" are very clever given it's a game that's almost entirely dialogue. The language and themes could be quite brutal and confronting to some I think. It's also really tempting to save-scum, but I really don't recommend that either. I did a few times on my first botched save and it was surprising how different things play out by asking questions in different order or not saying certain things at all. This is anything from task (quest) outcomes to unlocking "thoughts".
As for the setting, I was thinking the developer may have been Dutch or Flemish given the location names and the way the loading screen explains how they're pronounced. However the developer is Finnish/Estonian. Actually, Wikipedia leads to a single guy but it says he leads the company.
my character
the really, really early game bug, to do with a shoe
I only watched a few partial reviews after seeing the great scores and had to stop them because I wanted to go in completely blind, and I'm glad I did. My first restart was due to a game over about nearly an hour in. I had a quicksave only minutes earlier but in that time I learned a lot more about the game and wanted to start again. Then I had a bug that I don't think was game breaking but would have been annoying and unfortunately according to the internet and the developers the only solution was to delete all saves and restart the game (thankfully it was right at the start of the game. I'll include it in a spoiler at the end if anyone wants to know).
Trying to explain the game is hard without giving it away. Understanding the game is a massive part of its charm. It's an isometric RPG but it doesn't have combat in the traditional sense. The game's dialogue is the combat and it uses 2d6 rolls to determine success or failure not unlike D&D. You play as a detective trying to solve a murder in a fictional universe. It's a true RPG, you can truely role play your detective how ever you want. Even describing my character may give things away so I'll put that in another spoiler for anyone who is currently playing themselves and we can share. Even the "skills" and "upgrades" are very clever given it's a game that's almost entirely dialogue. The language and themes could be quite brutal and confronting to some I think. It's also really tempting to save-scum, but I really don't recommend that either. I did a few times on my first botched save and it was surprising how different things play out by asking questions in different order or not saying certain things at all. This is anything from task (quest) outcomes to unlocking "thoughts".
As for the setting, I was thinking the developer may have been Dutch or Flemish given the location names and the way the loading screen explains how they're pronounced. However the developer is Finnish/Estonian. Actually, Wikipedia leads to a single guy but it says he leads the company.
my character
Going cold turkey from grog and drugs, trying to reform and be the superstar detective, anti-communist and anti-union and taking a casual interest in racial theory much to Kim's displeasure. I took the first starting build and am just working on logic and knowledge. I had to put a skill point into volition though as 1 moral point just wasn't enough to begin with. Next time I might go more physical with drama and just be a total jerk.
the really, really early game bug, to do with a shoe
After grabbing your first shoe and getting the task to find the other, don't save your game at all. Go straight to the balcony and grab your second shoe. You may also need to unequip the pair of shoes and put them back on to trigger completion (I had to do this step too). Some people went to the mirror first and had no problems completing the task of finding your other shoe, but for others it didn't work. It might be because the game autosaves. The bug is you can pick up the shoe and equip it but it never checks off the task. The only penalty is you miss out on 5xp, have a -1 to whatever stat it is (I can't remember?) and Kim makes a note of it at some point that you only have one shoe. This bugged me so I just did the suggestion of deleting all my saves, closing the game and starting again.