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  1. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Pretty much sums it up perfectly. I just fired up Pro Team after 2 months and even though Legends are a good inclusion, it still isnt enough to keep me entertained & I think the gameplay needs a lot of tweaking still.
  2. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    For anyone who’s managed to get Legends yet, how do they look? Ie is Vossy just modern Voss on a player or have they taken the time to de-age players like in NBA 2K?
  3. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Good to see after all this time that every single patch still manages to ‘fix’ 1 issue while breaking 2 others. Real heartwarming stuff 🤦🏻‍♂️
  4. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I don’t want to conjecture but my personal opinion is in March 2023 at Launch Night that single player career & Pro Team probably didnt actually exist. Cant see why its taken so much longer to get PT to release aside from the legalities that come with a game having a monetisation mode. From a...
  5. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Pretty much perfectly sums it up. Bug after bug & its become infuriating to try to avoid the issues. Its hilarious to me that even the Pro Team objectives don't register properly. Chuck it back in the oven, still raw for mine.
  6. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah I can understand why they’d opt to do this but I don't think it works well at all. Any sport involving a ball in a game should always have the ball feel ‘alive’ or not connected to the players in the game. The overall physics need a lot of work, we should be able to see the rare falcon...
  7. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah thats the bug I meant. I just think its weird that in a footy game you cant actually kick to space by design. Even the clearance kicks seem to always find their way to a contest in the vicinity and should we want to deliberately kick into an open patch of the oval, it never works 🤦🏻‍♂️
  8. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I haven’t touched it in 2 weeks now and probably won’t until some of the more glaring bugs are patched such as the teleport tackling, players standing around a grounded footy & the press/hold kicking glitch. Regardless of mode being played, its still at that level where it isn't all that fun to...
  9. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Agreed, expecting players to play anything above 5 min quarters on any difficulty is overkill especially when the game is as cooked as it currently is.
  10. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    100% agree with all that you posted! I watched a fair bit of both Michaels & Sharpy’s streams last night including their match and to see some really inexplicable bugs is pretty glaring. I think Panters also had the glitch where he had a player mark in his back half, didnt touch a button and the...
  11. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah I have and I’ve encountered all the same bugs regardless which teams I use. I think playing with better players does make a slight difference but in terms of bugs like dead players at a ground ball, teleporting etc its all still there. No rotating a player on a mark is a killer too.
  12. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I know everyone likes to say ratings are taken into account but I dont believe that. I think the game mechanically is still just as buggy/broken as before and my reasoning is I can use teams of all bronze and silver to smash the CPU on easier difficulties the same as I can with gold players...
  13. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Hard to explain without a video but aim outwards of the goal but allow the ball to arc back in the direction of the goals the same way a drop punt will naturally drift from right to left or vice versa. Also the higher you aim the cursor the wider the snap will drift.
  14. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Lucky NBA 2K, Madden, EA FC & FIFA 2K are all around the corner then! 🥳🙋🏻‍♂️
  15. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I do and I always make sure to never hold R2 but I still think mechanically speaking, its bugged like that. In past AFL games there was never an issue running towards a dead footy and the players not picking it up.
  16. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Playing another game and again becoming increasingly frustrated with the players standing there near a dead ball and then the CPU/Opposition always winning those contests. Needs to be bugged ASAP
  17. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah I noticed the auto-lock and for me, its just really OP. It seems to operate in the same mechanics as being teleported tackled does or the CPU less than 15m kicks that get called marks. Everything seems a bit too rubber-band connected and not as free flowing as the sport is I think.
  18. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    This is a great video, very informative!! Do you have one with kicking to space? I swear this doesnt actually work when I play 😟 when I’m rebounding a footy from defence to attack and say running up a wing, I’ll deliberately aim for an empty space, power it up and kick only for it to...
  19. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yep same for me. At times the loading is quick and others its snail slow or even crashes out of the game. I’ve seen a few streamers experience it also but I daresay on peak gaming times its happening more than not. So far after a week of Pro Team its been really inconsistent.
  20. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Looks like a patch dropped early hours this morning but no idea of the size or what its fixed 😅
  21. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I encountered an old Day 1 bug from last year when my defender ran all the way up the ground along the boundary and all other players ran away from the ball until I got to about 20m out on an angle 😳
  22. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Anyone else notice when controlling the away team that the stupid auto-interchange logic still takes effect? Also seems generally when controlling the away team that there’s major disadvantages and lots more dropped markers, unrealistic tackles from further than physically possible also 😅🤦🏻‍♂️
  23. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Anyone else noticed that now Pro Team objectives are now updated but when claiming rewards (mostly XP) it doesnt seem to do anything? Also it glitched when I tried to apply a contract to a player as part as one of said objectives 😳
  24. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah same for me!! I’m willing to bet I’m an average player at best in terms of using the modifiers or beating the hardest CPU so instead of taking infinite L’s to real people I’m opting for CPU for now 🤣 I also need to learn to tackle and handball better.
  25. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    Yeah I agree with you on all parts. I dont mind losing the marking contests that make sense (so far a lot of small forwards getting dominated by defenders when its 1 on 1) but yeah even that dead ball animation needs a bit of a tune up. Like you, I haven’t played in probably closer to 5 months...
  26. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I mean it took 15 months but better late than never 🤷🏻‍♂️ also any tips on marking and tackling (whether or not to hold the tackle button or time it with a press) would be greatly appreciated 😉
  27. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I’m pleasantly surprised to write that I jumped on Pro Team last night and actually had a decent experience with the mode & with the tuned gameplay! It’s engaging enough that I’ll check back in 2 months to see what Legends there are but in saying that, there’s still the random bug here and...
  28. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    I’ll reserve my judgment on Pro Team until I play it but so far between here and the BA forums, seeing (yet again) the overwhelming comments on things not working or even loading is baffling. They should’ve focused on getting the game to its apex mechanically before stressing over Pro Team...
  29. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    This is what I’m familiar with in 2K but doesnt this game have an option to create teams and use generic designs for the jumpers? Surely we could have at least that without custom logos and such..?
  30. FearTheBeard13

    Multiplat AFL 23 - Part 2 with added Pro Team

    For anyone who has played it, can we use custom logos/jumpers from the start? I better not be stuck using a rivals club crappy jumper 🤦🏻‍♂️
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