Multiplat Dragon Age: The Veilguard

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You really need to get out more. This really isn't the win you think it is.

I will assign the win as I see fit.

You can assign the wins as you see fit, just like your response from you here, would be seen as a "win" by you but is seen as a complete failure from by point of view, just like Feilguard.

If you choose to defend a game that has lost over 100 million dollars, then that's fine.

Shemune was a great game that lost a lot of money and flopped, but for different reasons. It flopped because it was too ambitious in scope, which was not what Dragon Age Veilguard is. The game was made taut and into an RPG-lite. That's why it's failed.

Which bring me to my next point...
The potentially saving grace is that Mass Effect 5 has a number of the OG crew working on it, whereas DA: Veilguard had nobody from the original games, other than Trick Weekes(who wrote everyone's 'favourite' character Taash) working on it.

DAV also went through 2 previous iterations during development and was originally slated as a live-service release TWICE, before both projects were canceled and Dragon Age: Dreadwolf started development, before it morphed into The Veilguard.

Bioware basically peaked 14+ years ago and has been on a steady decline since. I hold out some degree of hope that with the team in place, ME:5(or 4, as some people are calling it due to Andromeda being a stand alone title) can pull through and deliver what Bioware was known for back in the 00s.

Not expecting it though, unfortunately.

The game was deemed to be live service, true, and I've mentioned this in my previous posts. I've also pointed out that the game design, when you include spoilers incoming the Lighthouse, the merchants, the way you interact with NPC's, basic puzzle designs, and even the combat in my opinion, borrows the elements of a live service game than a true rpg, like the recent BG3 or even old school Bioware.

That said, even Star Wars the old Republic which is a MMO, still has better story, conversation options and dialogue than Feilguard.

You could even point to the cartoony non-dark theme of the game, as pandering to a new audience for live service than a new game.


During previews, there was a lot of backlash with the art detection, from hardcore fans, that said, I personally was cautiously optimistic (cautious because after EA took over ME3, Andromeda and Anthem all fell fla, optimistic because there had never been a bad Dragon Age game IMO, and with nearly a decade of development they would flesh this game out).

Turns out first impressions were on point
 
I’m convinced BioWare could have made a game that cost half, or even a third of what they spent, that also sold 2-3 times more copies comfortably.


But they chased god of war type gameplay and associated sales and failed utterly and miserably

Totally out of touch with what their fans want. No idea how to get non fans to play their games.

Sad.
 
The game was deemed to be live service, true, and I've mentioned this in my previous posts. I've also pointed out that the game design, when you include spoilers incoming the Lighthouse, the merchants, the way you interact with NPC's, basic puzzle designs, and even the combat in my opinion, borrows the elements of a live service game than a true rpg, like the recent BG3 or even old school Bioware.

That said, even Star Wars the old Republic which is a MMO, still has better story, conversation options and dialogue than Feilguard.

You could even point to the cartoony non-dark theme of the game, as pandering to a new audience for live service than a new game.


During previews, there was a lot of backlash with the art detection, from hardcore fans, that said, I personally was cautiously optimistic (cautious because after EA took over ME3, Andromeda and Anthem all fell fla, optimistic because there had never been a bad Dragon Age game IMO, and with nearly a decade of development they would flesh this game out).

Turns out first impressions were on point

Oh don't get me wrong, I'm absolutely not a fan of DAV and it looks like they've ruined a great franchise, which is a massive shame.
 

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The potentially saving grace is that Mass Effect 5 has a number of the OG crew working on it, whereas DA: Veilguard had nobody from the original games, other than Trick Weekes(who wrote everyone's 'favourite' character Taash) working on it.

DAV also went through 2 previous iterations during development and was originally slated as a live-service release TWICE, before both projects were canceled and Dragon Age: Dreadwolf started development, before it morphed into The Veilguard.

Bioware basically peaked 14+ years ago and has been on a steady decline since. I hold out some degree of hope that with the team in place, ME:5(or 4, as some people are calling it due to Andromeda being a stand alone title) can pull through and deliver what Bioware was known for back in the 00s.

Not expecting it though, unfortunately.

Bioware are Ubisoft only without the Tencent buyout speculation, and instead Eat Arse owns Bioware, so they can promptly buy kneepads to stay open.

Also, ME5, whilst sure Andromeda was separate, it only had a trash launch period as it was unfinished, and whilst it's not great, like WGAF about science or military outposts and random seeds for questing was a shizen choice as no one has time to scour the entire planet for that single random seed, it still adds to that universe.

DA has always been independent, hence the Keep in Inquisition to try and force a canon instance moving forward. Since Veilguard went "hahahaha, no" to that though and turfed the keep, this just goes to show they are still a dead company and their "flagship" titles which were ME and DA (hence the UBI instance with AC as flag and their other IP as lesser than) BioWare and EA just CBF, so they need ME5 to hit or they are straight dead cause EA takes no prisoners.

Although given current things, maybe they're more trying to be Obsidian?
 
I will assign the win as I see fit.

You can assign the wins as you see fit, just like your response from you here, would be seen as a "win" by you but is seen as a complete failure from by point of view, just like Feilguard.

If you choose to defend a game that has lost over 100 million dollars, then that's fine.

Shemune was a great game that lost a lot of money and flopped, but for different reasons. It flopped because it was too ambitious in scope, which was not what Dragon Age Veilguard is. The game was made taut and into an RPG-lite. That's why it's failed.

Which bring me to my next point...


The game was deemed to be live service, true, and I've mentioned this in my previous posts. I've also pointed out that the game design, when you include spoilers incoming the Lighthouse, the merchants, the way you interact with NPC's, basic puzzle designs, and even the combat in my opinion, borrows the elements of a live service game than a true rpg, like the recent BG3 or even old school Bioware.

That said, even Star Wars the old Republic which is a MMO, still has better story, conversation options and dialogue than Feilguard.

You could even point to the cartoony non-dark theme of the game, as pandering to a new audience for live service than a new game.


During previews, there was a lot of backlash with the art detection, from hardcore fans, that said, I personally was cautiously optimistic (cautious because after EA took over ME3, Andromeda and Anthem all fell fla, optimistic because there had never been a bad Dragon Age game IMO, and with nearly a decade of development they would flesh this game out).

Turns out first impressions were on point
You win because you say so? Okay, mate, sure. That totally sounds like a mature argument and not one of a 5 year old.

As far as the game goes, I don't really give a shit either way. Haven't played it, haven't played any DA game, only had a passing interest in this. But your rants are pretty unhinged. You're allowed a negative opinion, but coming here to shit on it on a nearly daily basis is ridiculous. Get a grip.
 
You win because you say so? Okay, mate, sure. That totally sounds like a mature argument and not one of a 5 year old.

As far as the game goes, I don't really give a shit either way. Haven't played it, haven't played any DA game, only had a passing interest in this. But your rants are pretty unhinged. You're allowed a negative opinion, but coming here to shit on it on a nearly daily basis is ridiculous. Get a grip.

Do you actually want to take about the game in this thread?
 
Finished it today and really enjoyed it despite having never played a DA game.

The last couple of acts go hard.


Sent from my iPhone using BigFooty.com

You've never played a Dragon Age game, that really sums up who the game is for.
 
Have you played it yet?

No but I've watched a lot of gameplay on twitch. It's not a fun game, particularly if you're a fan of the Dragon Age series, and I don't just like the series, I love it.

Of course there are people that enjoy Feilguard, but then again there's plenty of free mobile games you can download where you can just turn your brain off and button mash for countless hours. And I'm not just talking about the combat, I'm talking about the dialogue options. There's very little to zero agency in this game, you can button mash the dialogue wheel too, almost every interaction is monotonous and nauseatingly linear.

But why are you staunch defenders of this game refusing to acknowledge how Bioware/EA have failed to sell a million copies and therefore lost over 100 million dollars? You don't seem to care about this for some reason eason. Odd. Maybe you guys have a spare 100 mil in the bank and don't think it's a big issue...

POE2 just came out a few days ago and they've already surpassed a million sales. It's like big developers like Blizzard and Bioware no longer understand how to make a good game that sells. I think my 9 year old said it best yesterday when he was watching POE2, "It's already better then Diabolo 7". He's already played Diabolo 4, and yet he had the insight at 9 years of age to predict that, Diabolo was not going to improve that much more.
 
I haven't talked about sales because how well the game sells isn't going to affect my ability to play it, unlike all those live service games you asked me to list that you consider a bigger success story than Veilguard for some reason, even though they've been delisted, refunded and the studios shut down.

You've killed discussion on the actual game which is cool. I'll tap out now too until after Christmas when I will pop back in to talk about the actual game.

Something you'll never be able to do.
 
Finished it today and really enjoyed it despite having never played a DA game.

The last couple of acts go hard.


Sent from my iPhone using BigFooty.com

Just for ref: that's it, that's the game. On DA day they confirmed no DLC or extras for Veilguard, so game is as is.

As a DA fan (well, pre Veilguard), this is the weakest one for the franchise for me, so I liken it to Duke Nukem Forever in terms of BioWare and Dragon Age, so just, if you do want to visit the series, the others don't play like this.
 

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Guys was I this bad in the AFL 23 thread? Please tell me I wasn't.
Pretty sure most of your digs were at Big Ant rather than the game itself. And they weren't full on unhinged rants.

Plus, that game deserved all the shit it copped.
 
Guys was I this bad in the AFL 23 thread? Please tell me I wasn't.

Remember Old Lady GIF by IFHT Films
 
I haven't talked about sales because how well the game sells isn't going to affect my ability to play it, unlike all those live service games you asked me to list that you consider a bigger success story than Veilguard for some reason, even though they've been delisted, refunded and the studios shut down.

You've killed discussion on the actual game which is cool. I'll tap out now too until after Christmas when I will pop back in to talk about the actual game.

Something you'll never be able to do.

How am I killing the discussion on the game? You're free to talk about the game here. In fact, nobody was posting in this thread, so it was kind of killed by itself; nothing to do with me. If anything, I'm encouraging discussion. But you continue to gaslight for whatever reason.

The irony of continually asking if I've played the game, and then standing on some kind of moral ground in the argument, despite not having played it yourself. At least I've watched it on Twitch; you haven't even done that.

I'll just repeat it, if you'd like to talk about the game you can.
 
Guys was I this bad in the AFL 23 thread? Please tell me I wasn't.

Well until old mate does a job interview with Bioware you are considered worse.
 
Really miss the days of blockbuster where you could go hire a game and actually try it before you decided on whether it was good or not yourself.

These days people just listen to reviews, youtubers and number of sales and use that to decide whether the game is any good or a game for them before actually playing it.

Not everyone wants or likes same thing in a game.

Is Dragon age Veilguard a masterpeice ? No
Is it a good game ? Yes
Is it enjoyable ? yeah I really enjoyed it and now on my 3rd play thru
 
Really miss the days of blockbuster where you could go hire a game and actually try it before you decided on whether it was good or not yourself.

These days people just listen to reviews, youtubers and number of sales and use that to decide whether the game is any good or a game for them before actually playing it.

Not everyone wants or likes same thing in a game.

Is Dragon age Veilguard a masterpeice ? No
Is it a good game ? Yes
Is it enjoyable ? yeah I really enjoyed it and now on my 3rd play thru

You can still go to EB Games and try a game and return it, which is technically cheaper than hiring a game.

So your whole argument falls flat.
 
Given how invested you are in Veilguard you've obviously done the EB rental yourself, right?

I'm invested in the Dragon Age series. It's been mentioned multiple times, I've watched plenty of gameplay on Twitch of Feilguard.
 

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Multiplat Dragon Age: The Veilguard

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