Werewolf Kingmaker Werewolf

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Kingmaker

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Kingmaker
is a Werewolf variant with substantially different voting rules. One villager is the Kingmaker, who chooses a new king each day. The King decides (on his own) who will be "lynched" each day. Other player's votes do not (officially) matter for the purposes of deciding who is lynched.

Rules/Changes
  • The Kingmaker chooses two players for Kingship: a main and backup selection. If the main selection is killed, the backup choice becomes king.
  • The selected King ends the day with EXECUTE (player). Don't do this if you're not the King.
  • The Kingmaker must choose a new, different King each night. Repeat Kings aren't allowed until there are five or fewer players left.
  • If the Kingmaker is executed, a new Kingmaker arises out of the loyal villagers and chooses a King for the next day. If the Kingmaker is killed at night, a new Kingmaker similarly arises but the old Kingmaker's final choice is used for the next day.
  • Deadline each day is 8.00pm. If the King does not execute anyone before the deadline, the King will be executed when the town grows tired of his incompetence! No Lynch is not an option.
Roles

Villager

You are a loyal villager that is trying to help the kingdom rid themselves of Assassins! You have no real power right now, but you may try to influence the King to make sure he chooses Assassins to execute, and if the Kingmaker decides you're a good choice for King, you may end up executing some Assassins yourself! You win with the VILLAGE.

Kingmaker

You are the newest member of a secret organization that looks out for the realm and makes sure that a good monarch, and not an Assassin, rules the land! While the last hundred years have been rough for your order (dodging the King's evil soldiers, that sort of thing), your order has finally found a new opportunity to bring light to the Kingdom again! Every night, you may send me two choices for King, one as your main choice and one as your backup in case the main choice dies. But be careful; some of your choices may end up being Assassins, and they're not going to be very helpful to your village's cause... So choose wisely! Also, since Assassins keep vigilant watch of the village to find the Kingmaker, you will be in mortal danger if you ever reveal or even hint at your role. You win with the VILLAGE! Note - you can't crown yourself.

Hero

You are the Hero of the village! After a long campaign of fighting dragons in distant lands and having sex with beautiful princesses after you rescue them from those dragons, you've returned to your hometown to retire. The town loves you and will fight fiercely to make sure you are not executed! In fact, if the King decides to kill you, the village will rise up in protest of the corrupt King and kill him instead! However, this ability isn't very useful if you're not executed, so you should probably stay quiet about who you are. Also, Assassins will likely try and kill you above anyone else, so that's another good incentive to stay quiet. Once revealed as the Hero, you may not become King of the realm. Can also Seer one player per night. You will be told their true role.You win with the VILLAGE!

Vigilante
You may kill one player per Night. You win with the VILLAGE!

Guardian
You may choose one player to protect from death per Night. You may protect yourself. You may not pick the same player on consecutive nights. You win with the VILLAGE!

Assassin

You are a member of a band of Assassins that have secretly ruled the Kingdom for 100 years. You and your Assassin partners recently learned that a new Kingmaker has risen up among the townsfolk, and that he is appointing Kings in an attempt to rid your band from the Kingdom! You must work together to defeat the Kingmaker's efforts before you are eliminated, and may plan together outside of this thread. Each night you may choose a target to kill. Also, there is a chance the Kingmaker may pick you or your brothers as King, so try to look like a good little villager. You win with the ASSASSINS!

Players:
1. [COLOR=#00b300][S]BigJoeD_[/S][/COLOR] - Villager - Assassinated on Night 1
2. [COLOR=#00b300][S]I Dont Care[/S][/COLOR] - Villager - Assassinated on Night 3
3. [COLOR=#00b300][S]The Filth Wizard[/S][/COLOR] - Villager - Executed by King Noobz0r on Day 3
4. [COLOR=#00b300][S]HaroLad[/S][/COLOR] - Villager - Modkilled
5. [COLOR=#00b300][S]sante[/S][/COLOR] - Villager - Assassinated on Night 2
6. akkaps
7. [COLOR=#ff0000][S]DapperJong[/S][/COLOR] - Assassin - Killed by the Vigilante on Night 2
8. Hatchy1992
9. [COLOR=#00b300][S]RodneyDangerfield[/S][/COLOR] - Villager - Executed by King The Filth Wizard on Day 1
10. [COLOR=#00b300][S]Noobz0r[/S][/COLOR] - Executed by King BRAB on Day 5
11. [COLOR=#00b300][S]brahj[/S][/COLOR] - Guardian - Killed by the Vigilante on Night 4
12. [COLOR=#ff0000][S]FR0GGY[/S][/COLOR] - Assassin - Executed by King sante on Day 2
13. [COLOR=#00b300][S]Cloud_[/S][/COLOR] - Villager - Assassinated on Night 5
14. DrMike
15. fleabitten
16. Michaels
17. [COLOR=#00b300][S]SM[/S][/COLOR] - Kingmaker - Assassinated on Night 4
18. thetradesman
19. BRAB
20. dennis crumpet
21. Grockadoc
22. [COLOR=#ff0000][S]beez[/S][/COLOR] - Assassin - Executed by King fleabitten on Day 4
23. [COLOR=#00b300][S]GN80[/S][/COLOR] - Villager - Modkilled
24. [COLOR=#ff0000][S]Boob_Radley[/S][/COLOR] - Assassin - Modkilled
25. Calcium Man
26. Thatsapaddlin
27. [COLOR=#00b300][S]Red mist[/S][/COLOR] - Villager - Killed by the Vigilante on Night 5
28. [COLOR=#00b300][S]Nakia[/S][/COLOR] - Villager - Modkilled
29. JT_the_Man
30. roo2macca
31. [COLOR=#00b300][S]_Cayz_[/S][/COLOR] - Kingmaker - Killed by the Vigilante on Night 3
32. dogs105
 
Last edited:

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sante making me play

Word of caution, I'm the best player ever of this game, whatever it is
Nothing satisfies me more than bedding dragons and killing princesses

Hate

We've gotta live one for ya.
 
How many assassins will there be?
1/3 rounded down. Might need 2 PMs depending on who draws Assassin at least until a mod dies. They would have to communicate. I'm sure we can work around it.
 
1/3 rounded down. Might need 2 PMs depending on who draws Assassin at least until a mod dies. They would have to communicate. I'm sure we can work around it.
As long as one of the assassin has mod like powers for PMs you should be fine.
 

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