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AFLW 2024 - Round 9 - Indigenous Round - Chat, game threads, injury lists, team lineups and more.
Help, I know i`ve posted this before, but i need some help from people who do not sim Premiership Coach 2011. I have many questions so i guess i need to contact you non-simmers first.
Skanky
I've had a fair bit of experience with this game. What would you like to know?
Ok cool, I will try and answer those to the best of my ability.
Let's start with the bottom shall we. Yes I do think you are expecting a little too much about wanting to know when teams are using the press or flooding. I don't think the game was built like that and to be honest, don't think the game is advanced enough to have times where teams know when to press or flood.
I personally don't believe there are any certain tactics that you can use on certain teams, however I have had a lot of success using the same tactic for most of my matches which was usually having a long kicking game plan. When you're playing have the Display Options as long. This way the ball movement is quick, players will bomb the ball into your forward 50 which will leave the forwards one out with their opponents. It won't give the opposition a chance to flood numbers back to clear the ball out of defense so easily.
The Disposal Risk I generally go with as high as well. I want my players using the corridor and taking the game on as much as possible. Using the corridor makes for more scoring opportunities (take a look at a Mick Malthouse coached teams in the past, using the boundary line as their first avenue to goal, made for some frustrating times as supporters)
Ball Movement is really something that you are happy with. I personally take more of a kicking approach to the ball movement. I hate when players handball all the time, so get the ball moving forward at every possible opportunity. However in saying that, run/carry also has it's perks and you can see, more speed on the ball and play, then the easier is is to score and the harder it is for opposition players to get back in defense.
Tempo again is really just personal choice. As mentioned above, I like when the play is free flowing and fast moving. So fast tempo is the one I usually go with on that one. Unless you wanna become a Ross Lyon type of team, then slow tempo is the best way to go.
Ground Usage Personally for me, going down the corridor makes for more scoring opportunities. However going down the corridor of the ground means greater risk that the ball can be turned over.
Opponents Again another real tricky one depending on what you have done in the tactics above. I like to have this setting about half and half. Run off your players can mean that when your team is in possession, having an attacking play can help ball movement but will present greater risk if you turn the ball over and will be exposed going the other way.
Man on man footy will give a lot more 50/50 plays which is much more entertaining for fans
Regarding your interchanging of players and when it should be done. Usually you can just tell when players get too fatigued and need a break. Midfielders obviously get more tired throughout the game, so keeping an eye on them would be good. However I generally just follow the real stuff and give players a break every 5-10 minutes.
Eg. Josh Jenkins from Adelaide will go into the ruck at the 10 minute mark of every quarter and spend about 5 minutes there, while Sam Jacobs can either rest up forward or on the bench. After the 5 minutes of Jenkins in the ruck, I would switch them again with Jenkins going forward and Jacobs back into the ruck. (You can edit this before/during the game)
A lot of it does depend on who you have playing on who. The opposition generally always has a resting ruckman start in the forward pocket. Eg, for Carlton, Matthew Kreuzer will start in the ruck while Robbie Warnock will start forward next to a Casbolt or Henderson. Make sure you have a tall enough defender playing on the resting ruckman, as a smaller defender will not work and the opposition will exploit that matchup.
And lastly, I generally rely on statistics to keep me update with whats going on in the game. You can easily tell if someone is getting plenty of the ball, so the best way is to put a tagger on him (this wont stop him getting the ball, but it will stop his influence)
Hope some of that helped you and others. Please ask more questions if you have any
1. I have a pretty advanced football brain, so I don't look at anything like rating positions and playing players in their preferred position. I generally just play players where I think I can get an advantage against opposition sides. EG. Having an extra tall forward against sides with a small defence.
2. I've just always been more of an attacking/long kick side.
3. Stick to the same game plan all the way through. I never change much
4. I have coached the Pies but not the 2015 lists. So not sure if my information would be any good for you
Here are some more questions while i was thinkingThanks again i`m going to keep going with questions if you don`t mind.
1. What do you do for team talks? Individual or all team. Which works for you
2. What setting do you have your training set at, i have mine at the number 5 because 6 seems to bring in more injuries, have you ever tried maxing it out?
3.(another one of these match questions) Does wind direction and weather impact the game at all in your experience
4. I play with the games original team lists so any experience from that persepctive would help concerning the Pies.
cheers
Skanky1
1. Just depending on the situation really. I generally use just the team talk depending on the results. But if you want to simply give a player a message, then do so!
2. I always have mine set on 5 as well. Even though having it higher advances player development, it's very risky as your players are more prone to injury
3. I don't find the wind has any baring on the result.
4. It's been a loooong time since I've used the original list. So not too sure if I can help you there.
5. Rebounds is when your team is bringing the ball out of the oppositions forward 50. (EG. Ben Reid brings the ball out of defense is a rebound)
6. I don't understand what you mean by "level" I play at. I'm just simming my matches and doing everything else myself
7. Not tips really for contracts. I just generally accept the players terms as that makes them most happy in the end.