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Kotor 2 was severly underrated (Obsidian has a knack of creating great game which gets heavily criticised upon release only to have cult folllowing later, see: FNV). Kotor 2 actually improved on Kotor in many ways, including combat and skill tree abilities, and it some ways was much more fun to play.

While I think the oiginal Kotor has the best story of any game out there, Kotor waa a little more nuanced and the dialogue had a lot of subtext as opposed to Kotor, so in some ways I enjoyed it more, you really should give it a go soon... after of course you play evil playthrough of Kotor 1.
Yeah I plan on playing 2 pretty soon after if not straight after. Never got around to playing 2 when it came out.
 
I played 2 before 1 so that might have something to do with it, but I think the story in 2 is stronger if anything, albeit the characters maybe better in 1.

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Played in years ago (absolutely great game) but never ended up doing an evil play through...

I have #2 as well now (which I have never played)
I did a play through about 2 years ago and strictly used a blaster pistol only build was great fun much more than using lightsabers.
 

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I did a play through about 2 years ago and strictly used a blaster pistol only build was great fun much more than using lightsabers.
Blasters are pretty shit in that game, surely you would have had to lean on force powers for help? Even regular virboswords are better than guns.
 
I loved Kotor 1 more than 2 even though Obsidian is probably my favourite developer. Kreia is insufferable imo and the main story didn't particularly grab me like the first. first game I love the characters, the story, locations...feels more like Star Wars, epic adventure, tighter story...2 a bit lost and aimless

don't get me wrong though I still give 2 like an 8/10 and would definitely play it (with restored content mod)
 
I love both kotor and Kotor2.

Kotor 2 had better combat, prestige classes were nice and having the ability to turn companions into Jedi’s is awesome.
Kotor 2 thou has bad story compared to 1 and villains are just meh.

Even then kotor 2 is 2nd best Star Wars game ever after kotor.
 
MK 11 -

Thought I'd give it another shot to see if I can get to #1 on the Towers of Time leaderboards, thought I'd be a shoe-in last week due to Christmas not many people would play it...... Turns out I barely played it myself :p so that went out the window, fell away and eventually stopped (still finished in the top 20 lol).

Figured that I would give it another shot this week being a New Year and all renewal, rejuvenation etc etc.
Gradually whittled my way down to the top 10 and top 5................... But I obviously won't be finishing number 1.... might still stay in the top 10 by Tuesday night/Wednesday morning.

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I hoped that after last nights effort, I'd stay within striking distance of top spot (was only 5 million behind).
Jump forward to this morning I was nearly 30 million points behind :(
Worked toward reducing the margin and at 9pm I was within 1.9 million.......................... an hour and a half later the #1 person must be back online as the lead increased to 6 million again LOL :(

Don't even know how I managed to get to #1 during Melbourne Cup week - people must have just not played it that particular week. But even then currently I'm trailing way behind the rate of scoring I was doing that particular week, so no wonder why I'm bombing out now.
 
I loved Kotor 1 more than 2 even though Obsidian is probably my favourite developer. Kreia is insufferable imo and the main story didn't particularly grab me like the first. first game I love the characters, the story, locations...feels more like Star Wars, epic adventure, tighter story...2 a bit lost and aimless

don't get me wrong though I still give 2 like an 8/10 and would definitely play it (with restored content mod)
Yeah Kreia is terrible I prefer the cast of crew members in the original compared to the sequel.

I love Mission
 

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So across the 3 consoles, ~3,100 hours... over 8 hours a day with no days off (and the year isn't even over).

Mate, that is genuinely cooked.
From a man that also has time for lots of footy

2014 GF Viewcount: 1500
2015 GF Viewcount: 900 2016 GF Viewcount: 60 2017 GF Viewcount: 90
2018 GF Viewcount: 200 2019 GF Viewcount: 15 2020: 50 2021: 15

At 3 hours a pop that'd be over 8500 hours of Grand Finals.
Mysterious no views of 2022. Why is that Xtreme...
 
Loving Disco Elysium
Had a few false starts but hit my groove

finished that game in a week not long after getting dumped in 2022 lol
so so good

currently playing Drova: Forsaken Kin on the Steam Deck, very good old school feel RPG and great on the deck
 
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Been playing this for the last week - just under 20 hours of game time!! It's actually fun to muck around in - play the mini games and see if I can keep the accuracy and scoring average up.
 
Crusader Kings 3. Been on my list for a long time, as was Crusader Kings 2. Always loved the concept but didn't have the time or energy to invest but I have now and boy is it great.

Great blend of RPG and grand strategy, as a person who tried out Civ 6 and enjoyed it but didn't enjoy the highly structured nature, CK3 fills the gap perfectly. Very similar in a lot of ways but with far more flexibility and a much grander scale, at least from my limited experience of Civ 6.

Gained stress due to making a few decisions that didn't align with my character's personality traits, went to the Brothel to releave stress, got an STD, wife got angry and kicked me out of my bed, turned out the STD wasn't actually an STD but The Great Pox. Had my doctor perform an experimental treatment on me which was to set a hive of bees onto me, which miraculously worked and I was cured (only to die of Typhus a few years later). 10/10 would whore again.
 
Crusader Kings 3. Been on my list for a long time, as was Crusader Kings 2. Always loved the concept but didn't have the time or energy to invest but I have now and boy is it great.

Great blend of RPG and grand strategy, as a person who tried out Civ 6 and enjoyed it but didn't enjoy the highly structured nature, CK3 fills the gap perfectly. Very similar in a lot of ways but with far more flexibility and a much grander scale, at least from my limited experience of Civ 6.

Gained stress due to making a few decisions that didn't align with my character's personality traits, went to the Brothel to releave stress, got an STD, wife got angry and kicked me out of my bed, turned out the STD wasn't actually an STD but The Great Pox. Had my doctor perform an experimental treatment on me which was to set a hive of bees onto me, which miraculously worked and I was cured (only to die of Typhus a few years later). 10/10 would whore again.

Heavily favour an heir, give them all the best traits while purposely giving every bad thing possible to other children to give your preferred heir the best chance at a smooth succession... Only for good heir to die and find yourself in control of the most despicable personality with every disease under the sun lol.
 
Heavily favour an heir, give them all the best traits while purposely giving every bad thing possible to other children to give your preferred heir the best chance at a smooth succession... Only for good heir to die and find yourself in control of the most despicable personality with every disease under the sun lol.

I'm still on my tutorial continuation run through, figured I'd rather learn as many mechanics etc as i can before starting a proper game, so gonna let this one run its course.

One thing I've found is money is incredibly hard to build up. I spent way too much in my tutorial war not realising this, so have been really poor since, and barely able to invest in any buildings because I need the money for each war I fight, but each war is just for one or two titles so is incredibly slow progress.

Fairly sure this is just the compounding effect of early errors as I learnt the game but wondering if I'm missing anything, as buildings look like they take 40+ years to repay their cost via tax most of the time, which seems excessive. Queue up 3-4 buildings and then do not much for 40 years doesn't seem ideal.
 
I'm still on my tutorial continuation run through, figured I'd rather learn as many mechanics etc as i can before starting a proper game, so gonna let this one run its course.

One thing I've found is money is incredibly hard to build up. I spent way too much in my tutorial war not realising this, so have been really poor since, and barely able to invest in any buildings because I need the money for each war I fight, but each war is just for one or two titles so is incredibly slow progress.

Fairly sure this is just the compounding effect of early errors as I learnt the game but wondering if I'm missing anything, as buildings look like they take 40+ years to repay their cost via tax most of the time, which seems excessive. Queue up 3-4 buildings and then do not much for 40 years doesn't seem ideal.

Is that the Irish tutorial? Because that's pretty fun to play even after the tutorial and turning it into a kingdom. There is relative safety there too and if you can boot the Norse out it can be really solid.

Money is hard though and depends on how and who you play with. If I want to play with money I usually play tall rather than wide and go with somewhere like Brittany.
 

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