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Got my copy today FH. Looking forward to playing it tonight.
Hope you have fun with the Swans guernseys....there are a lot of unique ones from the South Melbourne days that are pretty cool.
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
Got my copy today FH. Looking forward to playing it tonight.
Ok guys...here it is...
http://blackmamba7.007ihost.com
The site itself is a bit slow....but all the pages are mirrored to a quicker server...
So if the page comes up first time, you'll be sweet from there....
how does spinning and sidestepping work?
eg: can you actually make players miss you and then run around them and stuff? or break out of a tight situation into open space.
Just got it played two games and the game looks great so far
Defeated the Crows by 22 points, defeated the Dockers by 17 points.
Hird hauling 5, 6 goals for both games.
If the trades,drafts,delisting are still the same from 07 for 08 you need to fix them up dramatically the gameplay is good but can get better.
Then put it all together and bang 09 could be a perfect AFL game
I am still unable to access the website after many attempts. Is this normal?
How do i tag a player? Or is the opposition full forward going to kick 15 goals every game again?
How do i tag a player? Or is the opposition full forward going to kick 15 goals every game again?
How do i tag a player? Or is the opposition full forward going to kick 15 goals every game again?
Yeah it's a hard one to answer but you have to take into account the number of guys testing the game and the number of things that were wrong in whole development period of AFL. I am surprised it wasn't picked up but to be honest I'm more disappointed in not noticing it myself as it was something I wanted to see included in the game. Sometimes something just slips through because of your familiarity with the product. By that I mean some games you play a certain way and quite often you are looking for something in particular to be fixed and don't notice or think to check something else.
I guess the best way around this in the future is to have focus testing sessions where we could possibly identify bugs like this. We'll definitely look to do this for a future version. It's embarassing when something like this happens but those who work on games understand that it's always a possibility and is just one of those things about games development.
You should have really sent me the game to test like someone saidYeah it's a hard one to answer but you have to take into account the number of guys testing the game and the number of things that were wrong in whole development period of AFL. I am surprised it wasn't picked up but to be honest I'm more disappointed in not noticing it myself as it was something I wanted to see included in the game. Sometimes something just slips through because of your familiarity with the product. By that I mean some games you play a certain way and quite often you are looking for something in particular to be fixed and don't notice or think to check something else.
I guess the best way around this in the future is to have focus testing sessions where we could possibly identify bugs like this. We'll definitely look to do this for a future version. It's embarassing when something like this happens but those who work on games understand that it's always a possibility and is just one of those things about games development.