Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
AFLW 2024 - Round 6 - Chat, game threads, injury lists, team lineups and more.
It would make the kicking more challenging (well thatās the intention) which means little when the core gameplay is a buggy mess.Would the kicking become more challenging etc?
My time playing it has fallen off pretty dramatically because there's just no real point to play it in Management Career. It feels empty.enjoying this game but it's very hard to keep at it now with how weak management mode is + the lack of pro team.
both key features/fixes seem a while away with patches being focused on gameplay still.
feels like it works best as an arcade single-player game at the moment which is not anyone's goal for this game, i'd imagine.
To be honest, besides the odd bugs like teleporting and the crazy handballs, single games aren't actually that bad an experience for me. But it's almost been a month now - most of us are sick of just playing meaningless play now matches over and over. Those of us who have dived into management mode are met with a fairly bare experience, and even the basics of drafting/free agents/player development are bare/missing - sucks considering this is what is on the sales listing:I'm hoping the coming 'on-the-run' goal kicking, and set shot tweaks will spark up single games again.
I think it would make it more challenging, but also it'd introduce a new mechanic for us to figure out/become better at.Can I ask why this would help the singles games become fun again? Would the kicking become more challenging etc?
I believe they are working on a new kicking on the run mechanic to make it more difficult, and that should be coming tonight IF we get a patch.I think it would make it more challenging, but also it'd introduce a new mechanic for us to figure out/become better at.
May well be like that on the first day until people get used to it and become better.Hopefully scores don't go from 15.1 to 1.15 requiring more patching and fine-tuning
This is where it keeps people coming back and playing the game. Building and developing talent. Drafting and trading etc. Using tactics to defeat other teams. These things hopefully should be introduced.Football Manager and is all about development/building teams
It would make the kicking more challenging (well thatās the intention) which means little when the core gameplay is a buggy mess.
Letās try and get the basics like handballs and no teleporting right before worrying about things that are at least working OK.
Priorities seem all over the place at BA.
Patches back again tonight after none the last 3 nights.No patch recently...did i miss something?
JNT came in yesterday saying the on the run kicking needed a bit more mucking around, so no patch and it will come tonight. Not sure what else will be included thoughNo patch recently...did i miss something?
Is it surprising considering how the game was released?This is the part that kinda confuses me.
Why spend days on a new kick on the run feature (itās not even that broken?) when we still have people teleporting and moon walking, 100m handballs auto kicks and hand balling being a buggy mess in general.
Weird state of trying to be appreciative of the daily patches but also a state of wtf is the game plan here. Seems so randomised every day
The surprising part is how they appear to be prioritising the fixes.Is it surprising considering how the game was released?
I'm still having fun modding the game in Academy. New teams, new grounds, new leagues.After almost three weeks of almost daily patches, and with issues from day one still prevalent, single matches have lost their lustre and people have been trying to play what should the the more in-depth management mode, only to find the cupboard bare. So I think most opinions on the game have merged into one: resignation and disappointment.
Mods have also been hot on the case
Gamers have short attention spans and the next big thing is always just around the corner. Attention has probably shifted to Diablo or whatever.
Could be an indication of difficulty to fix as much as anything. Adjusting goal kicking mechanics might be fairly low risk, whereas bugs like teleporting players might be either very hard to fix, or the solutions cause lots of other downstream issues. Software dev can be like playing jenga sometimes.The surprising part is how they appear to be prioritising the fixes.
Delaying patches because on-the-run kicking isnāt quite ready while weāve still got a bunch of gameplay bugs seems odd.
Creating a new management career where you can place in a created team into the AFL would be a good inclusion. Starting a new franchise and having a list of young unknowns plus being able to draft and sign experienced players would be something that would be a great inclusion.especially is you can add custom teams/leagues
It would make the kicking more challenging (well thatās the intention) which means little when the core gameplay is a buggy mess.
Letās try and get the basics like handballs and no teleporting right before worrying about things that are at least working OK.
Priorities seem all over the place at BA.
I love the game, it's by far the best on-field experience of an AFL game and it's all I've played all month besides the odd dab in FIFA, Red Dead and The Quarry.
Hardly. I regularly kick xx.0 in every single match and while itās extremely easy, at least it works, maybe not as intended but hardly game breaking.Goal kicking is a core gameplay mechanic that is currently just as broken
Each to their own i guess.Hardly. I regularly kick xx.0 in every single match and while itās extremely easy, at least it works, maybe not as intended but hardly game breaking.
Handballs OTOH are an absolute lucky dip on where they end up and Iām not sure how you can compare goal kicks to the garbage teleporting.
I play a lot of two player with my son and we are pretty rubbish in our standard and we are often playing teams that I've modded in bush footy where the top player is about 45 in skills. We kick the odd behind, especially as occasionally we play "No set shot" inside 50 and just try and kick with the A button. Saying that, what happens in the middle of the park is the interesting bit for me. We often have torrid exchanges around tackles and handballs and sloppy play.Each to their own i guess.
For me a 100% goal conversion rate makes the game easy, stale, predictable and boring. Same issues in past AFL games too which I stopped playing due to this issue.
Imagine if in FIFA you score everytime you do a shot. Would be game breaking.