Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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I feel like there is a small portion of people that defend BA or give this game a chance because it is an AFL game. If 2K pulled this shit with NBA or WWE they would get canned with people boycotting all their games. If anything WWE2K20 was one of the worst games I have ever played at launch with the bugs and boy did they cop some flak for that game.
Love it or hate it 2K put out some amazing content modes with those games there are the Eras, Seasons, online, career, my team and WWE games are starting to go like that to. You can't say they don't give you enough longevity with playing the game ( I hate the card style modes FYI). Ross compared BA to these companies which is mind blowing considering this AFL game has essentially given players a one season mode and play now with management mode unplayable with no depth and they have not delivered on the most hyped mode of the entire game. To put this into perspective the game released over 12 months ago and the the mode is still missing in the meantime 2K released NBA and before you know it it will creep into September with NBA releasing again and Pro Team will still probably be delayed or only just been running not long before hand...
I know you won't be with me on this.... but I have a feeling this one was beyond their scope of control.
That's trusting what they say about the platform holders... which I know you guys are taking as a lie because of the grudge held against Ross and his past.
That's fine. Each to their own.
This right here is the crux of it for me. External delays are plausible. When they happen across every planned release for basically every launch/reveal/patch they have had, and it is never their fault, it is either (1) a lie, or (2) indicative of a systematic failure of internal and external communication within the company.Would love examples of other companies with this many repeated instances of external forces disrupting their stated targets...
I could give a pretty logical and probable answer but most minds are made up already!I don't think many people care about the game which is a shame as its AFL but they burnt a lot of people really. I still think if this was a basketball game, soccer game, shooting game or even a fighter game that promised features and didn't deliver the backlash would be huge.
Are they trying to say its taking them 12 plus months to get the approvals....
Not to mention that we were told that ProTeam was ready to go 12 months agoI'm a big believer in giving the benefit of the doubt, but that ship has well and truly sailed with this company. If they had their shit together they could have submitted the build well in advance. Would love examples of other companies with this many repeated instances of external forces disrupting their stated targets...
No one cares anymore, this game died 10 months ago.genuinely surprised there is only 1.5 pages of outrage since the tweet went up.
Top notch communication tho.It could be bullshit, it might not be bullshit, but putting it on the “platform holders” is something I’ve been experiencing with Ark Ascended updates/content since it launched but they aren’t holding shit back because it’s taken longer on another platform to be approved
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I could give a pretty logical and probable answer but most minds are made up already!
And given the history of it all I can understand why for sure.
Honestly, they could have made a proper AFL game, that actually reflected and adapted the sport, I'm presuming since their budget would likely be in the millions, but they just chose to go on stadium tours and do photogrammetry which took a large chunk of the budget, which contributed nothing to the gameplay.Expecting the game to be Australia's answer to FIFA/NBA2K is brave - but the reality not having the same budget nor programming know-how is like Quinn finally being killed by the shark in JAWS.
Despite some animation programming quirks. The gameplay is ok (for me). I'm taking marks, kicking goals, linking plays by both hand and foot.
It's sad that management mode is a dog's breakfast, but I knew it would be based on how basic the Cricket career has been year on year. I've attempted it once, but 90% of my gameplay has been play now matches and 10% season mode. So I've largely avoided the angst of management mode glitches throughout the games lifespan.
I'm not interested in pro team. I've only been heavily invested in that type of game twice (an earlier Fifa plus Fifa 17), but the novelty wears off. Haven't looked at NBA 2Ks version nor the WWE equivalent
Agreed, depending on how far back they knew it wasn't going to be ready... it should have been announced days/weeks/months ago.
Honestly, they could have made a proper AFL game, that actually reflected and adapted the sport, I'm presuming since their budget would likely be in the millions, but they just chose to go on stadium tours and do photogrammetry which took a large chunk of the budget, which contributed nothing to the gameplay.
Unrelated to the terrible news is this a glitch or something coded in?
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Took the highest mark I ever have due to the saints player already being elevated off the ground when pickett jumps on him
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Probably because most people have given up caring about the game a year ago.genuinely surprised there is only 1.5 pages of outrage since the tweet went up.
There we go. I guessed one thing correctly.
This is really the only logical take but a lot of people want to believe their conspiracy theories.I also don’t think getting ProTeam in now was a matter of just turning it on and starting the submission process back on March 7 (when the 2024 schedule was released). I think it was, like the rest of the features we’ve had with patches, something that needed to be re-integrated back into the game… costing overhead time.
The rest of the 2024 updates went out on time, and with additional features that weren’t listed.
We then got another bug-fixing and stability improvements patch from player feedback in release 3.
Purely speculating…I then put down this year’s dev time to:-
- work on the features in releases 1 and 2
- additional features and fixes in release 3
- dev time integrating ProTeam
And then I reckon dev was probably finalized 1/2 weeks ago, internal testing/changes, then submission… and likely 3/4 submission cycles to get us to now, which unfortunately didn’t get fully approved by today.
No idea if that’s actually what happened… but others are speculating saying it has nothing to do with approvals just from the gut feel from being burnt in the past… so I think I’m allowed my speculation.