Multiplat AFL 23 - Part 2 with added Pro Team

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From this tweet, perhaps, there won't be a AFL 25.

Releasing an AFL 25 would've been one of the most misguided things they could attempt. In my opinion they are still very much in debt to the people that actually bought AFL 23 two years ago, in that it's only just barely made it to the point it should have been either on release or within a few months.

Releasing a new one and telling everyone they need to get that to get the properly functional experience would've just been a final nugget on top of the shit mountain they we purchased. They already did it with Don Bradman 17 and that really pissed me off at the time, so I'm glad they're committed to improving what is already out there.
 
Releasing an AFL 25 would've been one of the most misguided things they could attempt. In my opinion they are still very much in debt to the people that actually bought AFL 23 two years ago, in that it's only just barely made it to the point it should have been either on release or within a few months.

Releasing a new one and telling everyone they need to get that to get the properly functional experience would've just been a final nugget on top of the shit mountain they we purchased. They already did it with Don Bradman 17 and that really pissed me off at the time, so I'm glad they're committed to improving what is already out there.

Only thing I'd be happy about for a new release would be a better management mode. Started playing nba 2k25, first one I've played in 10 years, and the presentation and crowd noise are 2 massive factors that AFL really needs to nail. I understand budget differences but man, get some screen shaking and genuine roar going, and just pump it up. The tension is real in 2k, in afl it feels like a training session when it's a GF
 
Only thing I'd be happy about for a new release would be a better management mode. Started playing nba 2k25, first one I've played in 10 years, and the presentation and crowd noise are 2 massive factors that AFL really needs to nail. I understand budget differences but man, get some screen shaking and genuine roar going, and just pump it up. The tension is real in 2k, in afl it feels like a training session when it's a GF
Thought Evolution 2 management mode was more advanced then AFL23.

Much more options and I think I got the sack from the team I was managing..
 

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Thought Evolution 2 management mode was more advanced then AFL23.

Much more options and I think I got the sack from the team I was managing..

I know it's not the main priority but it's wild to me that single man dev teams like the afl coach game can make pretty bloody decent manager modes and a full dev team can't.

Like it isn't much extra work to implement half decent trading and drafting logic, it's like the dev in charge of that has no idea about afl. Truly don't understand it and has been the same in every afl game ever.

Just contract it out to one of those guys who's done it before ffs, can't tell me it won't pay for itself
 

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Multiplat AFL 23 - Part 2 with added Pro Team


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