Multiplat AFL 23 - PS/Steam Releasing May 4, Xbox TBC

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WHEN CAN I PLAY? READ BELOW:
  • PlayStation (Physical): Thursday 4 May
  • PlayStation (Digital): 8:01am AEST Thursday 4 May
  • Steam: Currently 8:01am AEST Thursday 4 May, may be moved to 12:01am AEST
  • Xbox (Digital or Physical): TO BE CONFIRMED, unlikely to be 4 May

Those that pre-ordered PS versions will be able to play on Thursday, disks will have already been mailed by retailers, they will also be available in-store.

Steam will also be available Thursday.

Stating the obvious, we are still having issues with XBox.

Seriously, anyone that looks hard knows there’s issues - why do you think there are so many exclusives for a particular platform that are not marked as exclusive, but are only on that platform.

If I took that road, life would have been a lot easier.

Xbox digital and retail will release at the same time - that is not a decision we get to make.

It applies now and I will no doubt pay a price.


Re: commentary team
Hamish is still there, Daisy didn't make it into the final version of the game.

We added Gary and increased the workload of Harf.

Re: game availability/release dates
I can never give 100% guarantee about anything in the future, but as it stands today, the statement I am prepared to make it that all stock that is at retailers on 4 May will be available for sale.

As to the amount that will be there for sale, and whether it is enough, that is a question I cannot answer.

It will be made digitally available on the various platform holder electronic stores.

Clarifying, the game will not release prior to 4 May 2023.

I am vague as there is one platform that has had sufficient stock at retailers and the other has not, and I cannot name them (contractual reasons).

The game will not be further delayed because of the numbers of units in stock.

Re: Steam listing
I've already put in a request for the screenshots to be replaced with current ones, they'll probably only be there for a day.

As much as the feedback has generally been positive, these are old, meant to be placeholder only and were not meant to go live.

Re: playing lists
All playing lists are accurate for the 2023 season.

Re: content creator footage
This is all prior to day one patch (as some have noted updates like numbers etc are apparent)

Re: Career mode
A head's up on Career mode.

At the AFL 23 Launch night I mentioned the non-team based Individual Career Mode in an interview with Dean (Twistie3). As alluded to at that same event, we were working with the AFL and AFLPA to include as many past legends in the game as possible.


The great news is that we have received approval for far more AFL legends than were previously envisaged, but this has meant that we had to make the tough decision to divert resources away from the Individual Career mode development. The individual Career Mode function will not make it into AFL 23, Career Mode will be entirely team based. I expect this mode to be include in future iterations of the game.

Re: microtransactions
You do not have to make purchases, things can be earned.

Re: general development
So fundamentally flawed, in so many ways, it’s bananas.

We are doing AFL as it’s a passion project, without us doing it there would not be one being made.

So much more upside with making games that are played internationally, let alone one that will not even be played in every state in this country.
 
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I don't mean to be annoying ross and co, but this was something I was hoping not to see in a modern AFL game. the AI standing still, ball watching. Surely the AI can make leads even while player is setting up for a shot? I thought if they are at least jogging inside 50, and some talls set up on the goal line. Im not sure if this is getting too advanced but would be nice to see. instead of the AI just freezing.

Geez a bit harsh. He is having a set shot at goal. Players do stand and watch. Here is a pic of Draper kicking the first goal today. Plenty of players with hands on Hips ball watching.


On iPhone using BigFooty.com mobile app
 

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Geez a bit harsh. He is having a set shot at goal. Players do stand and watch. Here is a pic of Draper kicking the first goal today. Plenty of players with hands on Hips ball watching.


On iPhone using BigFooty.com mobile app

mate. Drapers shot was 30m out and then Zurhaar was around 65 out? I wouldn’t be leading if my player was having a set shot that close but if there outside 50 by that much, i mean come on.


On iPhone using BigFooty.com mobile app
 

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Geez a bit harsh. He is having a set shot at goal. Players do stand and watch. Here is a pic of Draper kicking the first goal today. Plenty of players with hands on Hips ball watching.


On iPhone using BigFooty.com mobile app
Every player in that photo is in a static position as the ball is being kicked, rather than moving into position of where the ball is going to be. Hopefully it's just a super old build, and the AI is more realistic, now. Also, sometimes you do have static players in real footy, but usually they tip toe around or move around slowly.
 
Players still stand still on a set shot. Not everyone is active all of the time.

yeh obviously players stand still occasionally. but not all players are going to be completely still, hands on hips, when a player is having a set shot 65m out. i know my coach would absolutely nail me if i was standing still like that in our forward 50 and a player was taking a shot like that. at least have 1 or 2 forwards lead.


On iPhone using BigFooty.com mobile app
 
Sorry if this has been asked, during a game if your using the normal tv style/Birds Eye camera angle and you take a mark in the midfield, can you hold a button to quickly switch to behind the player so you can see if someone is making a lead? Just like in cricket 22 when before the bowler runs in you can hold a button to switch to first person and see the field. It would be a great way to see someone making a lead and then the camera reverts back to the tv angle
 
I could care less what direction players are looking in a set shot or a ruck contest I mean I wouldn’t even notice it when playing life it’s only on a screenshot or replay where your pause.

It happens in their cricket games with fielders missing stuff looking somewhere else occasionally, it’s a small bug but nothing will be perfect.
 
I could care less what direction players are looking in a set shot or a ruck contest I mean I wouldn’t even notice it when playing life it’s only on a screenshot or replay where your pause.

It happens in their cricket games with fielders missing stuff looking somewhere else occasionally, it’s a small bug but nothing will be perfect.
It's very important where the player faces. If your player is facing the wrong direction, that could be mean your player will be out of position in the next contest. Also, what happens if you wanna pass it off, but your teammate is facing the wrong direction?
 
It's very important where the player faces. If your player is facing the wrong direction, that could be mean your player will be out of position in the next contest. Also, what happens if you wanna pass it off, but your teammate is facing the wrong direction?
It’s from a screenshot hard to judge how it looks in game play and feels like people are being super picky.
 
It's very important where the player faces. If your player is facing the wrong direction, that could be mean your player will be out of position in the next contest. Also, what happens if you wanna pass it off, but your teammate is facing the wrong direction?
It can also mean that that player has turned his back to run to the fall of the ball….it can mean plenty of things….it’s a photo - nobody knows what is going to happen next Or which direction the player is going to move the ball.
 
It can also mean that that player has turned his back to run to the fall of the ball….it can mean plenty of things….it’s a photo - nobody knows what is going to happen next Or which direction the player is going to move the ball.
I don't know which photo you're referring to, there's a number of screenshots we're talking about.
 

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So long as the AI-controlled players don't blatantly run through the mark or encroach the protected zone without getting pinged for it like they would in Evo 2, I'll be OK with a few zombies when lining up for a set shot.
I would like to see players be observant around contests or marks, just facing its direction, hunching over, side stepping, running forward but facing side-ways/backwards towards the ball.
 
Why do people find critiques and suggestions offensive? I'm just observing obvious flaws that should be fixable. Do you also find QA testers offensive?
It appears that people are not taking offense to critiques and suggestions. However, some are pointing out that judgments based on a static screenshot may be better informed by a video….wink wink* JNT BA save us from this madness……

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Why do people find critiques and suggestions offensive? I'm just observing obvious flaws that should be fixable. Do you also find QA testers offensive?
They are screenshots though, wait for game play to be picky about whether or not players are looking at the ball or not.
 
Why do people find critiques and suggestions offensive? I'm just observing obvious flaws that should be fixable. Do you also find QA testers offensive?
Critiques and suggestions aren’t the issue people are having, the fact your critiquing and suggesting things that are based on 1. A still picture and 2. from an old build and would be updated and fine tuned more by now. The issue is your are critiquing and assuming things as current problems
 
There’s a reason I said I wasn’t happy with the screenshots on Steam. Nothing at all to read into them, they are old and used for submission only.
 
So long as the AI-controlled players don't blatantly run through the mark or encroach the protected zone without getting pinged for it like they would in Evo 2, I'll be OK with a few zombies when lining up for a set shot.

Is Jim Stynes in the game? 😂
 
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