Multiplat AFL 23 - PS/Steam Releasing May 4, Xbox TBC

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WHEN CAN I PLAY? READ BELOW:
  • PlayStation (Physical): Thursday 4 May
  • PlayStation (Digital): 8:01am AEST Thursday 4 May
  • Steam: Currently 8:01am AEST Thursday 4 May, may be moved to 12:01am AEST
  • Xbox (Digital or Physical): TO BE CONFIRMED, unlikely to be 4 May

Those that pre-ordered PS versions will be able to play on Thursday, disks will have already been mailed by retailers, they will also be available in-store.

Steam will also be available Thursday.

Stating the obvious, we are still having issues with XBox.

Seriously, anyone that looks hard knows there’s issues - why do you think there are so many exclusives for a particular platform that are not marked as exclusive, but are only on that platform.

If I took that road, life would have been a lot easier.

Xbox digital and retail will release at the same time - that is not a decision we get to make.

It applies now and I will no doubt pay a price.


Re: commentary team
Hamish is still there, Daisy didn't make it into the final version of the game.

We added Gary and increased the workload of Harf.

Re: game availability/release dates
I can never give 100% guarantee about anything in the future, but as it stands today, the statement I am prepared to make it that all stock that is at retailers on 4 May will be available for sale.

As to the amount that will be there for sale, and whether it is enough, that is a question I cannot answer.

It will be made digitally available on the various platform holder electronic stores.

Clarifying, the game will not release prior to 4 May 2023.

I am vague as there is one platform that has had sufficient stock at retailers and the other has not, and I cannot name them (contractual reasons).

The game will not be further delayed because of the numbers of units in stock.

Re: Steam listing
I've already put in a request for the screenshots to be replaced with current ones, they'll probably only be there for a day.

As much as the feedback has generally been positive, these are old, meant to be placeholder only and were not meant to go live.

Re: playing lists
All playing lists are accurate for the 2023 season.

Re: content creator footage
This is all prior to day one patch (as some have noted updates like numbers etc are apparent)

Re: Career mode
A head's up on Career mode.

At the AFL 23 Launch night I mentioned the non-team based Individual Career Mode in an interview with Dean (Twistie3). As alluded to at that same event, we were working with the AFL and AFLPA to include as many past legends in the game as possible.


The great news is that we have received approval for far more AFL legends than were previously envisaged, but this has meant that we had to make the tough decision to divert resources away from the Individual Career mode development. The individual Career Mode function will not make it into AFL 23, Career Mode will be entirely team based. I expect this mode to be include in future iterations of the game.

Re: microtransactions
You do not have to make purchases, things can be earned.

Re: general development
So fundamentally flawed, in so many ways, it’s bananas.

We are doing AFL as it’s a passion project, without us doing it there would not be one being made.

So much more upside with making games that are played internationally, let alone one that will not even be played in every state in this country.
 
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I really don't think a company holds back from releasing publicly available information because they get annoyed at a few people on discussion board. Sounds a bit far fetched given that this discussion board makes up the tiniest fraction of their gamer base.
Good point, however we were getting a huge amount of information that wasn’t publicly available…
 
We were never going to get those things mentioned regardless how we behaved, BigAntStudios made the conscious choice to give us as little information as possible during their makerting campaign. This much has been admired by themselves repeatedly in their praise of their marketing knowledge.

You mention the board reception was a lot better during live one because actual information was published back then so you proved my own point there.
Ah the old chicken or the egg scenario… I think my point was there in my op. However I’ll spell it out just in case you missed it….Perhaps we got more info back then because the environment was better vs now?
I guess we’ll never know unless they make a point of telling us. Regardless, I’m sure you’ll go on your merry way of posting…
 
As others have said, I’d love to hear more about coach/player career and how that all works.

And some more screenshots would be great, maybe even some state league teams in action ?
 

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Gotta laugh at those whinging about the ‘lack of information/engagement’ Ever thought that more whinging leads to less information being shared here?

I reckon he’d be much more likely to engage, share and leak things here if there weren’t so many similar posts to this.

In fact, if we wind back the clock to the release of Live 1 pretty much all ‘firsts’ were shared here as I recall. The board was filled with robust discussion, banter many fantastic ideas.

This time, nearly all of the leaks/shares and information have been shared through other outlets. Perhaps that’s a fair indication of how hard this place is to read lately?

I leaked info, etc. with AFL live and had great discussions with people on here because it was a fun place to hang out, it's not, so I don't.

Cue someone whinging for me telling it like it is.
 
Ah the old chicken or the egg scenario… I think my point was there in my op. However I’ll spell it out just in case you missed it….Perhaps we got more info back then because the environment was better vs now?
I guess we’ll never know unless they make a point of telling us. Regardless, I’m sure you’ll go on your merry way of posting…
I understand your point completely it’s just incorrect :)
 
I leaked info, etc. with AFL live and had great discussions with people on here because it was a fun place to hang out, it's not, so I don't.

Cue someone whinging for me telling it like it is.
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Are you happier with this game than you were with AO Tennis and Cricket 22 a week out from release?

AO Tennis - there are reasons, crazy reasons, for the way that launch went. That was us working through Christmas to get it out in January, so the normal checks and balances were not in place, some pretty stupid things went on, a good example being the removal of all cut-scenes because someone wanted to save their time while coding, but then checking that code into the disk build rather than it just being on their local machine. (IGN have this in their video, Rafa winning the AO and then walking off like it was just another match...). It was a reasonable game after patching.

Cricket 22 - We made it remotely (Covid in Victoria :( ), all the pieces were good, they did not fit together well at launch. Across the industry, games made in this period had shaky launches, or were greatly delayed. It is a reasonable game after LOTS of patching.

I'm definitely pretty happy with the AFL game ATM, but we're still working right up to the release date as we always do.
 
AO Tennis - there are reasons, crazy reasons, for the way that launch went. That was us working through Christmas to get it out in January, so the normal checks and balances were not in place, some pretty stupid things went on, a good example being the removal of all cut-scenes because someone wanted to save their time while coding, but then checking that code into the disk build rather than it just being on their local machine. (IGN have this in their video, Rafa winning the AO and then walking off like it was just another match...)

Cricket 22 - We made it remotely (Covid in Victoria :( ), all the pieces were good, they did not fit together well at launch. Across the industry, games made in this period had shaky launches, or were greatly delayed.

I'm definitely pretty happy with the game ATM, but we're still working right up to the release date as we always do.
If the game isn't on the digital stores leading upto the 13th, will it be available at 12am on the 13th?

Or is that an unknown at this stage?
 
AO Tennis - there are reasons, crazy reasons, for the way that launch went. That was us working through Christmas to get it out in January, so the normal checks and balances were not in place, some pretty stupid things went on, a good example being the removal of all cut-scenes because someone wanted to save their time while coding, but then checking that code into the disk build rather than it just being on their local machine. (IGN have this in their video, Rafa winning the AO and then walking off like it was just another match...). It was a reasonable game after patching.

Cricket 22 - We made it remotely (Covid in Victoria :( ), all the pieces were good, they did not fit together well at launch. Across the industry, games made in this period had shaky launches, or were greatly delayed. It is a reasonable game after LOTS of patching.

I'm definitely pretty happy with the AFL game ATM, but we're still working right up to the release date as we always do.

Now Ross, most importantly, have you won a flag with our mighty blues in game already?


Sent from my iPhone using BigFooty.com
 
If the game isn't on the digital stores leading upto the 13th, will it be available at 12am on the 13th?

Or is that an unknown at this stage?

Somewhat out of our control due to the time differences with where the various digital stores are located etc. but we will be doing our best to make it for digital release at 1 minute past midnight that day. It does help that it is an Australian focussed product. Worst case should be midnight UK time.
 

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been watching some videos about other sports games big ant has developed and came across RLL4. I reckon the markers that tell the player where the ball is kicked to that is available in this game should be available for AFL 23. Cant remember an AFL game that visually tells the player where they are kicking to and where the ball might end up. it has always felt like it is a guessing game with kicking.

 
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been watching some videos about other sports games big ant has developed and came across RLL4. I reckon the markers that tell the player where the ball is kicked to that is available in this game should be available for AFL 23. Cant remember an AFL game that visually tells the player where they are kicking to and where the ball might need up. it has always felt like it is a guessing game with kicking.



Loved that game...!
 
Loved that game...!
ive been watching many videos of sports games big ant has developed to gauge what we will be getting with AFL 23 in terms of quality and confident in big ant to deliver. Been absolutely smashing out cricket 22 atm until AFL 23 comes out. might even get RLL4 from JB or EB after work and give that a crack
 
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