Multiplat AFL 23 - PS/Steam Releasing May 4, Xbox TBC

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WHEN CAN I PLAY? READ BELOW:
  • PlayStation (Physical): Thursday 4 May
  • PlayStation (Digital): 8:01am AEST Thursday 4 May
  • Steam: Currently 8:01am AEST Thursday 4 May, may be moved to 12:01am AEST
  • Xbox (Digital or Physical): TO BE CONFIRMED, unlikely to be 4 May

Those that pre-ordered PS versions will be able to play on Thursday, disks will have already been mailed by retailers, they will also be available in-store.

Steam will also be available Thursday.

Stating the obvious, we are still having issues with XBox.

Seriously, anyone that looks hard knows there’s issues - why do you think there are so many exclusives for a particular platform that are not marked as exclusive, but are only on that platform.

If I took that road, life would have been a lot easier.

Xbox digital and retail will release at the same time - that is not a decision we get to make.

It applies now and I will no doubt pay a price.


Re: commentary team
Hamish is still there, Daisy didn't make it into the final version of the game.

We added Gary and increased the workload of Harf.

Re: game availability/release dates
I can never give 100% guarantee about anything in the future, but as it stands today, the statement I am prepared to make it that all stock that is at retailers on 4 May will be available for sale.

As to the amount that will be there for sale, and whether it is enough, that is a question I cannot answer.

It will be made digitally available on the various platform holder electronic stores.

Clarifying, the game will not release prior to 4 May 2023.

I am vague as there is one platform that has had sufficient stock at retailers and the other has not, and I cannot name them (contractual reasons).

The game will not be further delayed because of the numbers of units in stock.

Re: Steam listing
I've already put in a request for the screenshots to be replaced with current ones, they'll probably only be there for a day.

As much as the feedback has generally been positive, these are old, meant to be placeholder only and were not meant to go live.

Re: playing lists
All playing lists are accurate for the 2023 season.

Re: content creator footage
This is all prior to day one patch (as some have noted updates like numbers etc are apparent)

Re: Career mode
A head's up on Career mode.

At the AFL 23 Launch night I mentioned the non-team based Individual Career Mode in an interview with Dean (Twistie3). As alluded to at that same event, we were working with the AFL and AFLPA to include as many past legends in the game as possible.


The great news is that we have received approval for far more AFL legends than were previously envisaged, but this has meant that we had to make the tough decision to divert resources away from the Individual Career mode development. The individual Career Mode function will not make it into AFL 23, Career Mode will be entirely team based. I expect this mode to be include in future iterations of the game.

Re: microtransactions
You do not have to make purchases, things can be earned.

Re: general development
So fundamentally flawed, in so many ways, it’s bananas.

We are doing AFL as it’s a passion project, without us doing it there would not be one being made.

So much more upside with making games that are played internationally, let alone one that will not even be played in every state in this country.
 
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You want more than minimum specs or the game will be unplayable, especially a sports game that moves at a pretty fast pace, luckily Steam has refunds to help you get around those potential issues.
Agreed, specs listed vs actual performance can vary significantly so no harm in trying.
 
Genuinely though, cut it out.

I don't care if you're pro Big Ant or anti Big Ant or just have strong opinions on ants in general.

Whine about what other people are posting or post personal attacks and you're gawwwwwwwwwn.

PS: also mod abuse because it's in site rules and we're better than you :hearts:
 

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Genuinely though, cut it out.

I don't care if you're pro Big Ant or anti Big Ant or just have strong opinions on ants in general.

Whine about what other people are posting or post personal attacks and you're gawwwwwwwwwn.

When are you going to make me a mod mate?
 
Unrealistic to expect drastic differences there, even I can give them a spell on that one.

You'd expect resolution and performance to be different at the least. Some extra graphical upgrades would have been good for PS5 though, I noticed player shadows were a bit abrasive.
 
What are the differences? I have a PS4 but an Xbox Series X so considering purchasing for PS4 but would like to make an informed decision before spending the money on release day.
if it’s the same as cricket 22 (don’t see why it wouldn’t) i think the differences are mainly in performance and graphical fidelity; the base game will still be the same
 

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Just go to bed at a normal hour and grab it tomorrow morning.
What are you, my mum? I'll go to bed at whatever stupid hour I want!

Not that I'll have a chance to play it in the next week.
 
So just to clarify. Xbox digital will not be out May 4th?

frasier-deargod-gif-8491718
 
I hear the last time someone was silly enough to do that the place near burned down so I don't like your chances. ;)

That wasn't my fault plus I am fairly fun and petty.
 
A head's up on Career mode.

At the AFL 23 Launch night I mentioned the non-team based Individual Career Mode in an interview with Dean (Twistie3). As alluded to at that same event, we were working with the AFL and AFLPA to include as many past legends in the game as possible.

The great news is that we have received approval for far more AFL legends than were previously envisaged, but this has meant that we had to make the tough decision to divert resources away from the Individual Career mode development. The individual Career Mode function will not make it into AFL 23, Career Mode will be entirely team based. I expect this mode to be include in future iterations of the game.

Hey Ross, re Career mode:

Can we still create our own player and include/develop them in a team-based career mode?

Cheers
 
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