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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
1) That GWS team you picked is pretty weak so if that's the limit for custom teams we will be in trouble.
2) So you can't play online if you go over the cap, which is fair enough although the cap should be higher, but you can't even play in custom comps? Does this mean you would be unable to have a custom state of origin comp, for example?
4) I knew about the inability to select a captain and it's pretty silly. The captain doesn't really do anything in this game though, except the coin toss animation which you can't control. Not sure why Bradshaw would be rated about Goodes though. It seems like such an easy thing to allow for captain selection so to not offer it seems a bit odd. Hardly game-breaking though.
All in all I reckon I'm a little disappointed in the Footy Factory after hearing these views. I really hope there are ways around this restrictive salary cap. There would barely be any point taking a custom club online because, unless you play against another custom club, you will likely get smashed. I'm not sure why you couldn't just let any custom teams online but have their salary listed. If you come up against someone with a bazillion dollar salary, then just be careful about playing against them or not. Heck, even then it would hardly be much worse than playing against the Vics or All Stars.
when you create your own players do they get a $$$ value? so by this i mean if you create 40 custom players then some will have to be bad to get them into the squad?
Impressive tackle count.
The Salary Cap only applies if you want to go online right?
Whats the crowds like? Do they differ in size depending on teams or how crap they are going?
3. Marking/Ruckwork - two things integral to AFL, and without anything really that similar in other games. Both work really well, a massive plus.
4. 90's WCE Song - love it
So, a couple of questions because this thread is starting to massively confuse me.
Can you add custom players to an existing team?
How are custom players valued?
Can you play an offline season using a team exceeding the 7m cap?
Said the AFL Live game 'saviour'
Besides his opinion, what part of it is actually worth relaying to us? Its all complaints mate I wanna hear that I'll go talk to my Tafe teacher!
Have you noticed any difference in the way teams play in the game?im playing them now and they have been more of a challenge than collingwood
Yep, I had to ditch a few more experienced players. I guess I could have gotten rid of Fev, as he is pretty expensive (around $400K), but I just had to have him in there.
It tells you when you breach the cap that you can't play online. A team also cannot be used in a custom comp when the cap is breached (have just tested this). Any custom team that is NEW (ie. if you make GWS, a state of origin side or your local footy side), the cap is $7 mil. EXTREMELY small and you will have a shit side.
Any custom team that is a CURRENT AFL side (ie. you edited one of the 17 AFL teams), the cap is $10mil. Much more viable for competing.
There will be no way to make a SOO side and have them in a comp, it seems. Even if you select a best 22 and fill the remaining 18 spots in the squad with the cheapest possible players (which would have to be a custom player, which is a smidge under $100k with lowest possible attributes and height), that's still around $1.8mil from your cap spent. Only $5.2mil remaining for 22 good players. They would have to average out at $230K-$240K per player, which is not enough to get the players you want. You're stuck with exhibition, I'm afraid.
Yeah. It kinda works. Not sure how though. Thought it may be salary, as Pavlich was made SA captain and Sandilands WA captain. But Bradshaw is like 3rd highest paid on Sydney's list in the game.
Yeah, custom teams will be very low in rating. Probably the way to go is mod one of the existing AFL sides as they seem to have more wiggle room. But not sure what the finite rules are. No one seems to be online to play (and Ross has no more room for friends!).
Yes. They get a value which is based on their attributes (marking ability, speed rating, etc), and their height. The cheapest player, from a bit of testing appears to be $97,562. All attributes are at their lowest setting (30/99) and their height is the shortest (170cm). Weight or age doesn't seem to affect value.
Cheers. Tackling is pretty much the entire game. And handball.
Yes, and I believe also for custom competitions offline. As stated, I made WA, SA and Allies SOO sides that are WAY over the cap and I can only use them in exhibition. Yet I made GWS under the online cap and was able to use them in an offline custom comp.
Seem generically the same. Stadiums full. Something they can probably work on in future versions. They are blurred somewhat during closeups so you don't see them really well. Just seem like a big mass. They do rise when a goal is kicked, which is cool.
Yeah, Ruckwork is really good... except I cannot figure out boundary throw-in timing. One of my few weaknesses.
Marking is tough, particularly when your opponent knows how to spoil (which is probably too easy in one on one contests). I'm starting to use the targeting system, which is cool but tough to get a hang of. Once mastered, you'll basically be on par with the difficult AI settings.
BEST part of the game!
Yes.
Based on their attributes (marking ability, speed rating, etc) and height. See earlier answer above.
Only if they are an edited current AFL side. As above, they have a $10mil cap. Custom teams created from scratch have a $7mil cap (ie. they are pointless).
Have you noticed any difference in the way teams play in the game?
Is Essendon a lot more fast paced than others?
na not yet i havn checked if its out, but i will 2morrow.So does anybody in Adelaide have the game?
At least you're not winning every game. Would get bloody annoying and boring personally.pricks beat me lol
yeh but i think grro wants to win occasionallyAt least you're not winning every game. Would get bloody annoying and boring personally.
Unless I am utterly blind the thing that has annoyed me about this game is that there is no manual instant replay, it is only the replays they provide you after the goals. It is a bit disappointing seeing as though EVERY sports game has this.
Does anyone remember the site for the pics of the player salary caps?
Awesome, very happy with this. I know a lot of people have custom team aspirations but I was really dreading going online and seeing a bunch of teams with superstars abound.THE BAD
- GWS logo and guernsey available.
- Salary cap is extremely restrictive for a custom team.
- Teams have to have 40 players minimum to be usable.
you are right its a fine balance you dont want sprint overpowered to make it impossible to tackle
but right now you have to handball to space far too often to try and gain an advantage in a tight one on one
sprint has been negated too far IMO
I have honestly not once ever thought the game lacked pace when you sprint. I've on numerous occasions got away from a pack or player using it and I definitely know if I wasn't sprinting I would've been caught.The best commentators in real life don't talk much.
Given you didn't know how to take a set shot at goal, I'll take your sprint inability with a grain of salt
Have you actually gone back and proven this to be true?another bug - the game is full of them - i can see how this one came about though
richmond beat me 52-0 in my first game so were given a % of 0 and showed them bottom of the pool (NAB CUP)
just simmed their game v collingwood and they got thumped but their % is now 232.26 so obviously the 52 point drubbing of me has now registered.
so i won 1 lost 1 and have been knocked out - oh well
but yeah if you beat a team to 0 in the first game of a season or nab cup your percentage will be 0
no biggie overall though i guess
Franklin is like, $330,000 as well.Doesn't look like there is much spread amongst the players. Moloney, one of our best players, is 237k but some duds like Strauss are 210k.
I have honestly not once ever thought the game lacked pace when you sprint. I've on numerous occasions got away from a pack or player using it and I definitely know if I wasn't sprinting I would've been caught.
The very first time I played the game I noticed how lumbering ruckman were while the mids zipped around the place.
Defend your love child HBK, defend it!It's like complaining about the game without even knowing how to take a set shot at goal ffs.