AFL Video Game

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Because low target audience of a few Australia states. They were not happy with sales of AFL 98/99 which they did make

Where as Fifa for example is popular all around the world that plays soccer and follows the top leagues. They sell like hot cakes each year.

Australians aren't stubborn mules like the rest of the World,we follow all sports.
 
The sport of AFL is too dynamic and difficult to make a good, realistic game. Besides, if it ever was to be good, it would need a massive company investing a lot of money into a new idea to get it right, and very little people outside Australia would play it, so it wouldn't be worth it for them.

Technology is no where near there yet to justify a game of Australian Rules Football.
 

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My favourite part of AFL Live 04 was at the start of the game when Dennis would say: With the Demons struggling for form and the Eagles needing their first win, Im tipping. The Eagles.
Then Gerard Healy would say: I disagree Dennis, Im going with. The Eagles
Used to crack me up big time
 
I agree, eed a current gen AFL game, even Cricket and Rugby have one ffs

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Agree wholeheartedly but not sure what you mean cricket and rugby have one. They are a hundred times more popular than AFL worldwide and their games are still shit.
 

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Question answered in first reply. Just an updated version of the NES version would be great. One button handballs and the other pumps it down the line to a contest like Dangerfield did on Friday. Kicking goals, stop the line in the middle. Easy

I played this game for the first time two weeks ago, and it was genuinely one of the best sports games I've played.

I love the wannabe Dolph Lundgren umpire with the 8-bit ocker accent.
 
Bigfooty Presents Australian Rules Football 2



Updated version of the NES classic

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I'm sure someone that isn't me could do this and put it on the net for free. Could have a bigfooty NES footy tournament. Hobart vs Darwin, Canberra vs Perth.

Love this game, still have a copy.
 
I'm sure someone that isn't me could do this and put it on the net for free. Could have a bigfooty NES footy tournament. Hobart vs Darwin, Canberra vs Perth.

Love this game, still have a copy.
It'd be an interesting project, I'd be keen to get on board. I've just started making an effort to get into game jams and stuff, met a bloke who has made a game using the Assembly programming language so that he could actually get it running on a real NES once he found a cartridge. The absolute madman pulled it off.

Would love to do that with this.
 
Has there been any more management style games since AFL premiership coach 2011?
That was a good game.

There was a thread here a while ago from someone who was trying to crowd-fund a new AFL management game. It sounded dodgy as hell, and I'm unsurprised to have not heard more about it.

When Premiership Coach was made free there was a Readme indicating that a new version was coming, but that doesn't seem to have eventuated.
 
The best AFL games were the most simple like Aussie Rules Footy for the NES, and AFL 98 and AFL 99 which incidentally were both by EA Sports.

AFL Live 2003 and AFL Live 2004 as well as Premiership Edition were good, but the rest are mediocre to awful.

I have AFL Challenge for the PSP. The controls are laughably bad.
 
AFL has never really lent itself to the video game format very well. It's such a symbiotic game that requires synergy from multiple positions to work. How do you control one player making multiple leads back and forth in the forward line whilst controlling the guys winning the ball and spreading whilst the screen has to focus on the player with ball in hand. It's kinda similar to how you get so much more of a feel for the game at the ground, there are so many things going on outside the screen showing where the ball is. This creates a situation where it's really difficult to create a gameplay system that doesn't rely on AI, which has been ****ing shocking in past games, to allow your team mates without ball in hand to function. It's possible some canny developers could come up with a system to circumvent this and really capture what makes Aussie Rules great but as others have mentioned the audience is so small and videogames are crippled by budget and marketing dictations even more than Hollywood film. If there's even a remote possibility it won't do big numbers, no one's going to make it and it's not really a project an indie developer can do unless they are going to try an unlicensed product and even if it was fantastic I imagine a lot of potential players not even giving it a chance when they can't play as the team they support.
 

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AFL Video Game

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