Ashes Cricket 2009

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Why did they have footage on Fox Sports News?
It was an interview with Ponting about the Ashes. And as he is the face of the game, he was there testing it out.

I honestly don't know how they can say they've completely redone the game. It looks more or less the same as the last one. Except for the awesome ground.

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It was an interview with Ponting about the Ashes. And as he is the face of the game, he was there testing it out.

I honestly don't know how they can say they've completely redone the game. It looks more or less the same as the last one. Except for the awesome ground.
Graphically it looks amazing, gameplay wise, it does look the same, disappointing to say the least, thought it would seem a bit more dynamic and not so generic, really hope that it was only a few select moments that didn't show the game to look good and hopefully when it gets more in-depth the game will be better.

Also did you notice the first throw from the fielder, I mean, I know he is a Pom, but it was a girls throw.
 

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BigFooty's own Fiery Hawk gets himself into an IGN hands-on and interview with Ricky 'Punter' Ponting.

3 pages worth of info on source page
Source: http://au.ps3.ign.com/articles/982/982782p1.html
ASHES CRICKET 2009 HANDS-ON AND INTERVIEW
Meeting Ricky Ponting this time around was a somewhat more relaxed experience. In fact, Punter (as he's known to his teammates and cricket fans around the world) was far more jovial than you might expect from the stressed-out looking captain you see on the cricket field. More than happy to chat, he seemed genuinely excited about the latest incarnation of virtual cricket with his face on the box.

Ashes Cricket 2009 is hitting shelves just in time for Australia's return to England to retain the Ashes trophy, so expectations are not only high for another cracking test series, but for a fun and satisfying cricket game that improves upon the last Ricky Ponting Cricket. Ponting and I were also joined by Mark Houareau from Transmission Games, the Australian dev studio behind the new instalment.

Ashes Cricket 2009 has been built from scratch, disposing of all the bits and pieces that went into making Ricky Ponting 2007. Yet first impressions from the build on show were of a game that feels surprisingly similar, aside from crisper graphics and noticeable improvements to the HUD and in-game options (such as being able to simulate overs - hurrah!). Once you start digging into the controls, there's evidence that some real effort has gone into providing more depth to all aspects of the game.

The first thing you notice in the HUD is that your choice of batting stroke is represented by helpful controller icons in the corner of the screen, with a little silhouette of a man (Scaramouche, scaramouche!) in the batting stance that corresponds to a lofted hit, defensive stroke or attacking drive. Moving the left analogue stick rotates a slender "batting cone" around the circular radar of the ground, so you can better aim your shot to beat the field. Once the ball comes pinging down the pitch, the timing feels natural, and we were spanking fours, nicking quick singles and even edging a few through the slips.

"It's really a feel thing, it really is," Mark Houareau explained to us. "Experience the game for a while and you learn what an early stroke can do, what a late stroke does... and if you play a front foot or back foot stroke. You get a feel for how late you can leave the ball and how you can work the ball through gaps. With the front-foot/back-foot modifier, you can actually pinpoint your radar position on the field. So, if I'm trying to work it between Point and Third Slip or something, I'll refine my radar and leave my stroke a little bit late to work it through there. That's in there for advanced players of the game."

Running between wickets is aided by a picture-in-picture display of your batsmen going for it, while the main TV-style view follows the journey of the ball. You have more than just the option of cancelling your call for a run this time, as we noticed that you could select to dive at the crease with bat outstretched should you think the bails are going to come off. Batting has always been the more intuitive and fun aspect of these games, so we were more curious to see how the bowling and fielding worked this time around.
 
You guys are reading way too much into a 30 second video. Wait for the official stuff to come through showing everything you want/need to know. Not sure when that'll be available though unfortunately.

Hopefully I didn't come across as a knob in the interview! :rolleyes:
 
You guys are reading way too much into a 30 second video. Wait for the official stuff to come through showing everything you want/need to know. Not sure when that'll be available though unfortunately.

Hopefully I didn't come across as a knob in the interview! :rolleyes:
You work for IGN or Transmission games?
 
What is bowling/fielding like?

Does the computer actually hold their catches?

Instead of the stupid timing meter when you catch, there is a circle and it changes colour and you need to press it when its orange. It works heaps better.

When throwing, the animations look a lot more life like and you just need to press a button to determine which end to throw to. Only had about 30 seconds of fielding, as i did more batting, but it does seem an improvement on RPC 07
 

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You guys are reading way too much into a 30 second video. Wait for the official stuff to come through showing everything you want/need to know. Not sure when that'll be available though unfortunately.
I just hope there aren't any massive bugs not found out in testing on like in the last AFL game.

Biggest issue is that you did talk up AFL a lot for it to only really deliver a bit of what we wanted(But still remain fairly broken overall), I just hope that your true this time.
Hopefully I didn't come across as a knob in the interview! :rolleyes:
Well...yeah.:p
 
I just hope there aren't any massive bugs not found out in testing on like in the last AFL game.

Biggest issue is that you did talk up AFL a lot for it to only really deliver a bit of what we wanted(But still remain fairly broken overall), I just hope that your true this time.Well...yeah.:p

Hang on a sec. I hope you're not accusing me of lying?

For 3 years I answered Q's and took on board suggestions. Not once did I promise something that wasn't there. I think it would be more of a case that you guys read too much into something. :thumbsdown:
 
Hang on a sec. I hope you're not accusing me of lying?

For 3 years I answered Q's and took on board suggestions. Not once did I promise something that wasn't there. I think it would be more of a case that you guys read too much into something. :thumbsdown:
Don't take anything HBK says seriously. Nobody does. He's a..... knob.
 
Hang on a sec. I hope you're not accusing me of lying?

For 3 years I answered Q's and took on board suggestions. Not once did I promise something that wasn't there. I think it would be more of a case that you guys read too much into something. :thumbsdown:
Not that you were lying, more that you made it sound a little too good for what it was(Which is just what I am hoping this isn't), not to mention it was still buggy as ever(Holding the ball and Match-ups issue being the leaders).

Just that, for example, it was made to sound like the game was a fair amount different than the previous instalment(Certainly wasn't reading into it any differently, pretty sure 90% of people would think this, although I do realise that things that are written/said can often translate differently to games due to a number of reasons), it had changed slightly, but the core gameplay was all but the same, that is what I am hoping is different with Ashes '09, that the whole core gameplay is different and doesn't feel the same, otherwise it will most likely be a failure.

Basically it is only trepidation from plenty of games being talked up in the past only to deliver something far less than the experience given(Assassin's Creed would be the perfect example).
 
Hope the gameplay is good and we can finally have a decent Cricket game which we haven't seen since BLC/SWC 99.

Not going to get my hopes up to high as I did for RPIC 2007 which was pretty ordinary, the AI was awful and the game was just too easy and boring.

I really hope the test match engine turns out well as this is the focus for Ashes Cricket 2009. I don't really care about T20's (will probably end up the best mode in this game though) and ODI's are OK, but if they can get the test match engine right then i'll be happy.

Graphically so far it looks very impressive, the screenshot of the SCG is wonderful and very detailed.

Can't wait for a gameplay vid and hopefully we can have a decent Cricket game for once!
 

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