- Moderator
- #251
You can get away with it on the lower difficulties or if you have a super-specific party in mind that front-loads all the damage and hopes the fight ends quickly. There are still potions and some classes have their own little heal, like the fighter. But the way you're at the mercy of the dice, you won't always get that damage off in time... so a cleric is something I always have in a party unless I want to make things particularly challenging.
For other RPGs that aren't so chance based, having a cleric or other healer class isn't as important. Like you could get on fine with someone who brews pots or scribes scrolls, or even food as an alternate source of healing.
Are you finding you're able to outheal the amount of damage being put out though? I gave up dedicated healing because I didn't feel I could. I'm still using Shadowheart for buffs and CC but have switched to just dealing as much damage as possible ASAP. Granted I'm playing on balanced though. My PC is a sorcerer so I'm opening with a nuke (or a double nuke if using quickened spell) or haste on myself and a melee like Karlach with twinned spell. Karlach in my party is a great weapon master and has a ton of actions on top of haste (from my sorc or speed potion) and just either bounces between 1-2 shotting trash or smashing a boss. Then for any healing I've been chugging pots using bonus action if needed and also any damage resist spells or potions.