Multiplat Death Stranding

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  • #28
Huh. Okay then.
Kojima said:
I don’t have a dark mindset in particular. Death Stranding is not a horror game. I just wanted to make something that looks very unique, something you haven’t seen before, something with a more artistic slant to it. I’m not pursuing a dark aspect to the game.
Kojima said:
Humor is a very important aspect for games. You play a game for a very long time – Death Stranding is a big game, too – and you put stress on the player and you lead them through peaks and valleys. Humor is an important aspect to make sure the player can enjoy playing across these peaks and valleys.

So we’ll have humor in this game too, but to a degree that it doesn't ruin the world setting. It will be at an appropriate level.
Kojima said:
We ended up choosing the game that – first of all – would be best for the market, and the one we were most enthusiastic about making. That was Death Stranding. It wasn’t an idea that we'd had for a long time, it was really a new idea.
http://au.ign.com/articles/2017/02/...be-big-feature-humor-and-is-not-a-horror-game
 

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The game wont be shown, but Kojima will be at E3. he is on Keighley's E3 thing on Youtube nextweek.

So he could talk about it a bit more, just doesnt have much to show or Sony doesnt have the time to spend on it with all the 3rd party marketing deals they have taking up time.
 
Initially I was sad when Kojima moved on from the Metal Gear genre......it was a series I loved watching & playing. Kojima was a pioneer for this way of presenting a video game for the consumer.

But the timing was over due for him to move on and we now get a different game, story and characters to enjoy. If Kojima approaches Death Stranding with same diligence he had with MGS and if Sony allow him to do what he wants.......then this game will be worth the wait.
 

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Multiplat Death Stranding

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