If the last Bioware or Dragon Age game you liked was Origins, then you should never have played Veilguard to begin with. The pivot away from that style of RPG has been long and clear
I hope you got a refund.
I hope you got a refund.
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If the last Bioware or Dragon Age game you liked was Origins, then you should never have played Veilguard to begin with. The pivot away from that style of RPG has been long and clear
I hope you got a refund.
He didn't get a refund because he didn't buy it lol. Makes the outrage even funnier
He didn't get a refund because he didn't buy it lol. Makes the outrage even funnier
Genuine question I’m not trying to start a shit show. Is it worth putting trans stuff in and the misgendering stuff into a game when it means your game is just going to get shit all over by large groups of people? Review bombers are a thing and as soon as a game or a movie does stuff like this it gets crapped on. You can create a fantastic game but there’s a large group of people that will refuse to play it if you include that stuff.
Seems like a big risk vs reward payoff with the reward being unlikely.
Genuine question I’m not trying to start a shit show. Is it worth putting trans stuff in and the misgendering stuff into a game when it means your game is just going to get shit all over by large groups of people? Review bombers are a thing and as soon as a game or a movie does stuff like this it gets crapped on. You can create a fantastic game but there’s a large group of people that will refuse to play it if you include that stuff.
Seems like a big risk vs reward payoff with the reward being unlikely.
In one way, I find it immersion breaking all this stuff about gender.
in another way....It is a fantasy world....so.....yeah....They can do whatever they like.
I am far more annoyed by the total shift to action and the lack of crossover from previous games. Loved the first 2(Yes I liked 2), 3 was a bit long but had it moments. If I buy this one, it will be on sale. Very much a wait-and-see.
How do we know the unfavourable reviews are about the transgender thing and not people also annoyed you can't give yourself a massively oversized penis?
Trying to dodge and weave past the culture wars bullshit but it does seem a common complaint is that it plays it too safe. From everything I've read, the overall structure of the story sounds like a copy and paste of Mass Effect 2.
Maybe I'm too forgiving because I've loved every Bioware game I've played except Anthem, but after 10 years and multiple reboots during development, I'm actually glad the worst sane people can say is that they played it too safe. We could have been dumped with a live service, microtransaction riddled abortion, but instead got a 100% single player action RPG with no DLC. From an EA-published game. It's almost refreshing.
More ties with previous games would have been nice (even though this has always been an issue with Dragon Age, with a brand new protagonist in every game), but again after 10 years I'm reasonably ok with the soft reboot approach. There will be a lot of people coming into this who haven't played a previous game, and getting Origins to run on a modern PC can be a pain. I have played and finished every Dragon Age game, but I don't go back to replay massive RPGs, so I'm struggling to remember the choices I made in any of them. I think my Hawke died in Inquisition? **** knows what my Origins dude is up to now
Still looking forward to it
It's a shame to get through a Dragon Age game and find that its characters and story were its weakest element. In the end, The Veilguard brings to bear a gauntlet of great battles and a suite of spectacular cinematics to sell its final hours. But I think it's telling that the most emotionally effective moments all come from the returning cast of flawed heroes, not its own cast. The reveals and choices it goes out on could absolutely have destroyed me (a good thing) if only it had spent the rest of its time on characters and a plot that challenged me.
My biggest fear for The Veilguard was that it would be forgettable. It isn't. I've got a lot of critiques on how it compares to the series' history, but that's a better feeling than apathy. I've had my issues with every Dragon Age since Origins, from Dragon Age 2's repetitive environments and action combat pivot to Inquisition's underutilized open world. The Veilguard nails action combat and exploration and visual grandeur but in a series about defining a hero with morally ambiguous choices, the choices here are too easy to make. In time, The Veilguard will have its own hotly debated legacy within the series, but thank goodness it will at least have one.
This game is not the Dragon Age universe and therefore unplayable for me.
Ambrose Burnside said:I found PC Gamer's review quite balanced. They gave it ... 4/5
Glad to see the meltdown is over
Bro might have the worst general comprehension I've ever seen.
Glad to see the meltdown is over, and you’re starting to recognize that this game is average—not an RPG or a true Dragon Age game in spirit.
P.S. I actually enjoyed Dragon Age 2. Hawke was a solid character, and there was still enough player agency and interesting companions. Battle Mage was fun too. I’d give it a 7.5 out of 10.
I know Dragon Age: Inquisition wasn’t everyone’s favorite, but I loved it and played it multiple times. I’d rate it an 8.5 out of 10. If Veilguard were anything like Inquisition, I’d have finished it by the end of this week.
Too many games these days are just disappointing. It feels like most game companies have lost their soul. Starfield got rave reviews from critics, but to me, it was garbage—I never finished it. Same with GTA V; it felt like a step back. I’ve replayed Red Dead Redemption twice, but I couldn’t get through RDR2. I remember killing a sheriff or marshall deep in the forest, with no one around, and still somehow getting a wanted level. Then, other law enforcement just appeared out of nowhere! I took them out too, but everyone still somehow knew it was me immediately. Were there CCTV cameras and cell phones in the 1800s? Maybe it was a bug, or maybe it was a “feature,” but that killed my immersion.
Whether it’s an RPG, novel, or movie, the world has to follow its own internal logic—otherwise, it breaks the immersion.
Don't really want creative types pandering to review bombers regardless of issue or medium.