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Ed_Gein
Very good. But brick not hit back!
- Dec 17, 2003
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Been thinking about this for a while, that there is some kind of tipping point coming with AAA games, but didn't know how to word it and that it's most based on gut feeling. But you're onto something about a crash within AAA gaming, I think.I thought this was more interesting generally than just to do with GTA 6. I think the "hit driven industry" thing is very true.
This board I think reflects it very well. I started posting here during the PS3/360, and even into early PS4/XBX the first page of the board could turn itself over in a day. Now games are taking so much longer and there are fewer big developers so we already have less to post about. Then when an anticipated game flops the board traffic generally dries up with it.
Not to get too dramatic (yet) but I still feel that if gaming stays on the current trajectory then we are headed for a crash.
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Grand Theft Auto VI Is Expected to Be the Biggest Entertainment Launch of All Time, but a Performance Below Expectations Could Impact the Entire Industry
Grand Theft Auto VI is going to be the biggest entertainment launch of all time, according to well-known industry advisor Mat Piscatellawccftech.com
a/ AAA games are more expensive and taking longer to make (Well established here)
b/ There is too much competition for consumer money with the emergence of how much easier it is for anyone with time and knowledge to develop a game (Steam now hits 10,000 games released on the platform annually)
c/ Loss of trust due to AAA games being released too early and needing post-release patching.
d/ AAA games are trying to find extra ways to monetise their games in ways that doesn't sit well with gamers.
e/ Bad regional pricing for a lot of PC gamers in many nations across the world means loss of sales.
Trying to remember some of the other things I had in mind about this sort of stuff, but they escape me just now. But yeah, no real data to back it up, but it's not really uncommon these days to see companies complain about the disappointing sales numbers on AAA games now anyway. Wonder where the whole situation will end up. I'm guessing it'll be a lot more difficult to get investor money.