I hope they don't dedicate too many resources to it, an absolute waste IMO.
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The fact that they are talking about Kiwami 3 as a possibility one day is music to my ears. Whatever RGG does with this series, I am here for it.
I thought they were just doing April fools
A lot of assets from Hawaii could probably be re-used for Ryukyu too.Kiwami 3 will definitely eventually happen. It will be essentially a kit bash project at this point and will keep a skeleton crew of developers busy between work on their next project. Besides a few of the children every character and system exists and is up to date in the latest Dragon Engine. They've talked about their modular development process before so it's just a matter of piecing it together. Gaiden was developed along side IW in 6 months and K3 would take significantly less work. Ishin would have been done in parallel with the early stages of IW too and that was on a different engine with a different work flow. As long as it's not at the expense of anything new (and we've seen enough of RGG to know that wouldn't be the case) I'm happy for them to release what would be a money printer to make even better new games.
A lot of assets from Hawaii could probably be re-used for Ryukyu too.
A downside to K3 would be having to play through their early trope of defeating an enemy, leaving a gun lying next to them and turning your back on them.
A downside to K3 would be having to play through their early trope of defeating an enemy, leaving a gun lying next to them and turning your back on them.
Firstly, hah hah made you guys click.
Anyway, lots of Majima posting from RGG of late. This might only be because the character turned 60 last week but I'm going to read way more into it than is probably there.
Soooo... Majima gaiden? There are heaps of periods to set a game based on him.
that first city battle on the roof in Yak 0, brutal, threw the controller on the floor and started talking to it.