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- #201
Hey Grenville was just wondering how the rating system worked in pc2011 it always confused me.
PC2011 had a lot more skills/attributes in the mix, and i dont have all of the calculations for those where i can get at them easily. It worked similarly to what I've copied in here for PC2019 model, but was just a much bigger matrix. It didnt work well, was hard to balance and rate etc.
This is a screenshot from part of a spreadsheet that i was using to randomly generate players under the new model, which shows how the ratings will calculate in PC2019. They're tied much more directly to the sim now, and the frequency of contests that players are involved in. May change some, but expect this will be pretty close to what releases.