Werewolf Simpsons Werewolf - Treehouse of Horror III - DAY 6 - CITIZENS OF SPRINGFIELD WIN

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BASIC RULES:
Roles will be randomly assigned to all players and these will be communicated via PM (except citizens). The citizens must identify and kill all players not aligned with Springfield before these players can kill enough citizens to satisfy their win condition. Only one faction can win the game.

Each day will consist of two phases:
Night phase (8pm – 8am AEST) Players with night actions will nominate targets via PM during this phase and these must be bolded and clearly stated. Actions will not be accepted after 8am whether or not deadline has been announced.
Day phase (8am – 8pm AEST) After the morning writeup has been posted, all players will publicly vote to lynch one player during this phase. Votes will not be accepted after 8pm whether or not deadline has been announced.

Voting: The reason for lynching rule will be used for this game. Votes must be bolded and the post must also contain a reason related to the current game in order to be valid. Please also tag me in your vote and also any vote changes. Format as follows:
Player Name for reason MWPP

Votes to abstain will not be counted as a vote. If a player fails to put in a valid vote or submit a night action twice in a row or misses voting/night actions three times across the game, they will be modkilled. Modkilled players will not be invited into the Dead PM.

In the event of a tied lynch, there will be a multilynch ie all the leading votegetters will be lynched.

Players with night actions will not be told the outcomes of these in their PMs (aside from seer and journalist results), so please refer to the morning writeup to ascertain the success or failure of your night actions.


WEREWOLF ETIQUETTE:
DISCUSSING THE GAME
While the game is running players are not permitted to discuss the game anywhere but in this thread, the Dead PM or PM’s related to this game, if you have one. Posting screenshots and quoting PM’s are prohibited. Players caught breaching these rules will be modkilled without warning and denied entry to the Dead PM.

DEAD PLAYERS
Players who are killed are permitted to post a farewell post provided that it does not impact the game (eg. “thanks for the game” or “good luck Springfield” or "Dead PM please"). Dead players must leave the game immediately and are not permitted to post or like posts in the game thread or any PM they are a part of (except the Dead PM) until the end of the game

EDITING/DELETING POSTS
Players are not permitted to edit or delete posts during the game. Doing so will result in the player being modkilled and not being permitted to join the Dead PM.
 
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‘EVIL’ x10
POWERPLANT x4

-Mr. Burns- Alpha- Night immune from death; may seer one player each night; seers as a Citizen
-Smithers- Intimidator- Chooses one player each night to provide an instruction to. The player selected must perform that instruction the following day phase or they will be modkilled. Instructions cannot be used to make players breach the rules or prevent them from posting. Intimidated players may not reveal that they have been intimidated at any point in the game, and if they do so, they will be modkilled.
-Frank Grimes- Roleblocker- Chooses one player each night to block from performing their individually executed night action. May not choose the same player on consecutive nights. Trumped by Doc self-protection, and doesn't block recruitment to the Family pm or passing on the Krusty Doll.
-Joey Crusher- Wolf- Assists with kills
Win condition- eliminate Mafia , Sideshow Bob and Snake Jailbird, and equal or outnumber the Citizens

MAFIA x4
-Fat Tony- Godfather-
Night immune from death; may seer one player each night; seers as a Citizen
-Fit Tony- Deputy- Becomes Godfather and assumes all of their abilities (ie the ability to seer, seering as a Citizen and night immunity from death) if Fat Tony dies before him.
-Michael D'Amico- Junior- Mafia get 2x kills in the night phase after his death
-Johnny Tightlips- Goon- Assists with kills
Win condition- eliminate the Powerplant, Sideshow Bob and Snake Jailbird, and equal or outnumber the Citizens

SERIAL KILLERS x2
-Sideshow Bob- Serial Killer- Night immune from death; seers as a Citizen
-Snake Jailbird- Serial Killer- Night immune from death; seers as a Citizen
Win condition- reach the final four players and eliminate the other Serial Killer (ie only one Serial Killer can win)


SPRINGFIELD CITIZENS- ‘GOOD’ x20
Homer, Marge and Bart- Family of Flogs x3 -
Homer, Marge and Bart are Springfield Citizens who share a family flog PM. They have 2x guesses each night - 1 to try and identify Maggie (Vig) and the other to try and identify Lisa (Seer). Maggie and/or Lisa will join their family PM if correctly guessed.
Lisa- Seer - Seers one player each night to discover their role. Will join her parents and brother if correctly guessed by them.
Maggie- Vigilante - May choose one player each night to kill. Will join her parents and brother if correctly guessed by them. Will get a bonus kill (max of one bonus kill per game) if she avoids killing a Springfield Citizen on two consecutive nights.
Dr. Hibbert- Doctor - Chooses one player each night to protect from all night moves (except recruitment to the flog pm) for that night phase. May not protect the same player on consecutive nights. His protection trumps a roleblock if he is self-protecting.
Principal Skinner- Gunman- Has a gun with a single bullet which can be used to shoot one player during any day phase of the game. If he shoots a non-citizen aligned player, he will be rewarded by the army with once-off night immunity to death and a once-off seer to be used in the night phase after his kill.
Martin- JOAT- Has a choice of a seer, protection (against night death only) or a kill each night, and cannot use the same ability on two consecutive nights or three times across five consecutive nights.
Kent Brockman- Journalist - If a player chooses to claim a role, he can ask the moderator at night if they are telling the truth . Alternatively, he can investigate a player to determine if they are in a PM relating to their role (ie if a player is only in a PM due to having received or given off the amulet or due to an intimidation but is otherwise a Citizen with no powers or other game PM, it will come back as “No”). Kent can only use one of these actions (not both) each night.
Moe - Bartender - serves alcohol to a player (Player X) of their choice each night to the point of intoxication. If the intoxicated Player X has a factional or individual kill, the kill target (Player Y) will not be the victim of the kill. Instead, the player either directly above or directly below Player Y on the numbered list in Post 3 of this thread (excluding dead players ie at the time of the last lynch) will die (chosen based on a coinflip). If Player Y is at the top of the list, the player at the bottom of the list will be considered “above” them, and similarly if Player Y is at the bottom of the list , the player at the top of the list will be considered “below” them.

Regular Citizens x10 - All remaining players with no special abilities
Win condition- eliminate the Powerplant, Mafia, Sideshow Bob and Snake Jailbird

KRUSTY DOLL x1
Good (Amulet) Mode:
It starts off on this mode and is randomised to a player on night 1. In this mode, it protects against all night actions apart from recruitment to the family PM. It can be passed around a faction or family pm once before it must be passed or randomised out of it. If holder is lynched or shot during the day, it will be randomised at 8pm AEST. It automatically switches to Evil (Hot Potato) mode when there are 12 players left.
Evil (Hot Potato) Mode: Kicks in when there are 12 players left. In this mode, it will randomly explode during any day phase after that and destroy the holder and their teammates in the faction/family PM (if they have any). If the holder is killed via any other means prior to the explosion, it is removed from the game along with its holder.
Players must pass on the Krusty Doll by stating "pass it to Player Name" in their PM before 8pm AEST- otherwise, it will be randomised.
 
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PLAYERS
1. I Dont Care
2. Chappyuk (Johnny Tightlips- Goon)- killed by Martin (JOAT) Night 2
3. DERO (Maggie-Vig)- killed by Powerplant Night 3
4. 3KZ is Football
5. Hoos - Principal Skinner (Gunsman)- killed by Powerplant Night 1
6. DapperJong (Citizen) - killed by Powerplant Night 2
7. jmoo wan (Smithers- Intimidator) - killed by Maggie (Vig) Night 3
8. Barrybran (Fit Tony-Deputy)- killed by Maggie (Vig) Night 2
9. NaturalDisaster
10. TJASTA - Citizen- Retired Night 4
11. Smeg Head- Homer (Flog)- killed by Mafia Night 2
12. Hatchy1992
13. TheInjuryFactory
14. Dingster - Joey Crusher (Wolf)- killed by Mafia Night 1
15. Elton Johns Wig (Sideshow Bob- SK)- Lynched day 5
16. raskolnikov Frank Grimes (Roleblocker)- lynched Day 1
17. Paddles_
18. manangatang
19. Stevi_Tigers (Citizen)- killed by sideshow bob sk night 3
20. NinjaSwan
21. deaneus (Fat Tony- Godfather)- lynched by the Village Day 5
22. Rodney Dangerfield (Citizen)- lynched by the Village Day 2
23. Morganashlee (Snake Jailbird- SK) - lynched by the Village Day 3

24. pantskyle (Marge- Flog)- killed by Mafia Night 5
25. por_please_ya (Dr Hibbert - Doctor)- killed by Mafia Night 6

26. Cockarfitt Moe (Bartender)- killed by Sideshow Bob (SK) Night 1
27. The Filth Wizard Mr Burns (Alpha)- Lynched day 4
28. SM - Kent Brockman (Journalist) killed by Maggie (Vig) Night 1
29. OES (Bart-Flog)- killed by Sideshow Bob (SK) Night 4
30. Tarkyn_24 (Lisa-Seer)- killed by Mafia Night 4


WRITEUPS
Springfield Shopper- Day 1
Day 1 Lynch
Springfield Shopper- Day 2
Day 2 Lynch
Springfield Shopper - Day 3
Day 3 Lynch
Springfield Shopper - Day 4
Day 4 Lynch
Springfield Shopper- Day 5
Day 5 Lynch
 
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Surprised that this theme hasn't been done before now.
It has , at least twice hence the 3 in my title , but not in the time I have been playing werewolf.
 
It has , at least twice hence the 3 in my title , but not in the time I have been playing werewolf.
Hahaha! Never mind not reading the OP properly, I didn't even read the title properly!
 
jmoo wan 's role:
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Werewolf Simpsons Werewolf - Treehouse of Horror III - DAY 6 - CITIZENS OF SPRINGFIELD WIN

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