PMBangers
@Headless approved!
- Moderator
- #1
Basic Rules:
At the beginning of the game each player is given a 'role' at random and in secret by the moderator via PM. Regular villagers don't receive a PM naturally. Those roles belong to 1 of 7 factions: Civilian (good), Sepratists (evil), The Hutt Clan (evil) Maul (independent), Cad Bane (Independant) or Frangal CUlt Leader Peteen (Independant)
The aim of the villagers is to identify and kill all the evil and independant players before the evil can kill enough villagers. Only one faction (Evil/Good/Independent) can win.
Modkills:
Modkills will happen when 1 or more of the following happen;
- Going two day phases without putting in a lynch vote (in total, not in a row)
- Going two night phases without submitting an action, if you have a role (in total, not in a row)
- Editing posts
- deleting posts
- Goes against the conditions of an action against them
Day Phase will be between 7:30 AM - 8PM AEDT
Night Phase will be between 8PM- 7:30AM AEDT
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
KILLED PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game. Anyone breaking this rule will be banned from the next game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT BETWEEN WEREWOLVES and MAFIA
Between non-werewolves and mafia, sending PM's or other forms of private communication concerning the game is not allowed.
Anyone caught sending screen captures of BigFooty of any kind in this thread will be modkilled instantly with no warning.
Anyone caught directly quoting PMs from the mods will be modkilled without warning.
Lynching: In the result of a tied Lynch vote there will be a multi lynch
You may not submit a "no vote"
You do not have to provide a reason for your lynch vote
Lynch votes must be submitted by bolding the name of the player you're voting for and tagging PMBangers and manangatang
e.g.
Barrybran PMBangers manangatang
Roles:
EVIL
Separatists (Mafia):
Count Dooku - Gets one Kill and Seer per night. Night Immune. Seers as Civilian
Asajj Ventress - Affect Mind - Affects the mind of one other player, making them post with only GIFS or Photos with no text in them (can not quote/ reply posts either)
General Grevious - Assists with Night Kill
B2 Super Battle Droid - Assists with Night Kill
Win Condition: Equal/Out number Good and eliminate other evil
Hutt Clan (Wolves)
Jabba - Gets one Kill and Seer per night. Night Immune. Seers as Civilian
Ziro - Buy - The Hutt Clan gets to ‘buy’ a targets lynch vote for the next day cycle
Rotta - Hutt Clan get two kills the night cycle after Rotta dies
IG-88 Assassin Droid - Assists with Night Kill
Win Condition: Equal/Out number Good and eliminate other evil
Neutral
Maul (SK) - Gets one kill per night. Night Immune. Seers as Civilian
Win Condition: Make Final 4
Cad Bane - Gets one kill on odd nights. If they’re targeted for a kill by the Hutt Clan, Separatists or Ahsoka Tano they will join that faction, retains ability when recruited
Win Condition: Make Final 4 and Eliminate Maul, shares win condition with faction joined if recruited
Frangawl cult leader Peteen (Vampires) - Recruits a player to the cult on odd nights, kills on even nights. Cult Members keep the ability to kill on even nights if Cult Leader is killed. Recruits can only win via Cult conditions. Night Immune. Seers as Civilian. Maximum 3 Frangawl Cult members excluding Peteen
Win Condition: Equal/ Outnumber Good, all non-cult evil eliminated
Good
Anakin Skywalker - Angry Chosen one - As the most powerful force user and best saber user in the Clone Wars Anakin has unmatched power. On odd nights Anakin gets a seer that sees all true roles regardless of any special seer conditions, on even nights Anakin gets to kill who he wants regardless of night immune condition. Anakin constantly struggles in his battles between good and bad, so on kill nights there’s 33% chance he will kill a Civilian rather than his target. Can’t be protected by Obi Wan Kenobi
Wolf Pack (Flogs) - 3 Players that share a PM, once per game they get a Kill and a Seer
Yoda (Seer/ Fake Seer)x2 - Gets 1 seer per night
Ahsoka Tano (Vig)- Gets one kill per night
Obi Wan Kenobi (Doc) - Defensive Stance - Can protect one player per night that protects against all night actions, can not protect the same player two nights in a row
Civilians: Useless posters that sit around twiddling their thumbs
Win Condition: Eliminate all Evil
The game will start with Night Phase 1
Preferably looking for 30-35 players
At the beginning of the game each player is given a 'role' at random and in secret by the moderator via PM. Regular villagers don't receive a PM naturally. Those roles belong to 1 of 7 factions: Civilian (good), Sepratists (evil), The Hutt Clan (evil) Maul (independent), Cad Bane (Independant) or Frangal CUlt Leader Peteen (Independant)
The aim of the villagers is to identify and kill all the evil and independant players before the evil can kill enough villagers. Only one faction (Evil/Good/Independent) can win.
Modkills:
Modkills will happen when 1 or more of the following happen;
- Going two day phases without putting in a lynch vote (in total, not in a row)
- Going two night phases without submitting an action, if you have a role (in total, not in a row)
- Editing posts
- deleting posts
- Goes against the conditions of an action against them
Day Phase will be between 7:30 AM - 8PM AEDT
Night Phase will be between 8PM- 7:30AM AEDT
Werewolf Etiquette:
There are two main rules which everyone must follow in order for the game to run successfully;
KILLED PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game. Anyone breaking this rule will be banned from the next game.
THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT BETWEEN WEREWOLVES and MAFIA
Between non-werewolves and mafia, sending PM's or other forms of private communication concerning the game is not allowed.
Anyone caught sending screen captures of BigFooty of any kind in this thread will be modkilled instantly with no warning.
Anyone caught directly quoting PMs from the mods will be modkilled without warning.
Lynching: In the result of a tied Lynch vote there will be a multi lynch
You may not submit a "no vote"
You do not have to provide a reason for your lynch vote
Lynch votes must be submitted by bolding the name of the player you're voting for and tagging PMBangers and manangatang
e.g.
Barrybran PMBangers manangatang
Roles:
EVIL
Separatists (Mafia):
Count Dooku - Gets one Kill and Seer per night. Night Immune. Seers as Civilian
Asajj Ventress - Affect Mind - Affects the mind of one other player, making them post with only GIFS or Photos with no text in them (can not quote/ reply posts either)
General Grevious - Assists with Night Kill
B2 Super Battle Droid - Assists with Night Kill
Win Condition: Equal/Out number Good and eliminate other evil
Hutt Clan (Wolves)
Jabba - Gets one Kill and Seer per night. Night Immune. Seers as Civilian
Ziro - Buy - The Hutt Clan gets to ‘buy’ a targets lynch vote for the next day cycle
Rotta - Hutt Clan get two kills the night cycle after Rotta dies
IG-88 Assassin Droid - Assists with Night Kill
Win Condition: Equal/Out number Good and eliminate other evil
Neutral
Maul (SK) - Gets one kill per night. Night Immune. Seers as Civilian
Win Condition: Make Final 4
Cad Bane - Gets one kill on odd nights. If they’re targeted for a kill by the Hutt Clan, Separatists or Ahsoka Tano they will join that faction, retains ability when recruited
Win Condition: Make Final 4 and Eliminate Maul, shares win condition with faction joined if recruited
Frangawl cult leader Peteen (Vampires) - Recruits a player to the cult on odd nights, kills on even nights. Cult Members keep the ability to kill on even nights if Cult Leader is killed. Recruits can only win via Cult conditions. Night Immune. Seers as Civilian. Maximum 3 Frangawl Cult members excluding Peteen
Win Condition: Equal/ Outnumber Good, all non-cult evil eliminated
Good
Anakin Skywalker - Angry Chosen one - As the most powerful force user and best saber user in the Clone Wars Anakin has unmatched power. On odd nights Anakin gets a seer that sees all true roles regardless of any special seer conditions, on even nights Anakin gets to kill who he wants regardless of night immune condition. Anakin constantly struggles in his battles between good and bad, so on kill nights there’s 33% chance he will kill a Civilian rather than his target. Can’t be protected by Obi Wan Kenobi
Wolf Pack (Flogs) - 3 Players that share a PM, once per game they get a Kill and a Seer
Yoda (Seer/ Fake Seer)x2 - Gets 1 seer per night
Ahsoka Tano (Vig)- Gets one kill per night
Obi Wan Kenobi (Doc) - Defensive Stance - Can protect one player per night that protects against all night actions, can not protect the same player two nights in a row
Civilians: Useless posters that sit around twiddling their thumbs
Win Condition: Eliminate all Evil
The game will start with Night Phase 1
Preferably looking for 30-35 players
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