Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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I don't think you should be forbidden playing as Peel in the WAFL just because Freo and Peel are aligned.Does that mean though that you shouldn't be able to play as Peel in the WAFL. Surely you can't pick Freo's best players week in and out. This issue exists for all AFL teams in some way shape or form whether it be VFL, SANFL or WAFL.
No, but it just realistic as I like to simulate my season with the real line-ups and it not possible to fit 9 Dockers Players who did not play or somehow played both for Peel and Fremantle with a 52 player cap on Peel Thunder. Otherwise have to delist Full time Peel Thunder players not associated with Fremantle AFL team to make room. I mean Peel Thunder are realistically in real life only 1 game clear on top of the WAFL ladder as we speak. So how did the other WAFL teams beat Freo's best players? If it would be an unfair advantage picking Freo's best for a supposed thumping week in week out. But saying that, there must be away to have it to add a seamless transition then having no way to have reflecting realistic line ups for Peel Thunder. If your like me and that how you like to play the gameDoes that mean though that you shouldn't be able to play as Peel in the WAFL. Surely you can't pick Freo's best players week in and out. This issue exists for all AFL teams in some way shape or form whether it be VFL, SANFL or WAFL.
Pause and unpause... This seems to be the little workaround to get them working (for a bit).-Not so much a game killer but can kill immersion, what’s happening with the scoreboards/LED screens at grounds? I’ve never seen them actually working as they just show a black screen?
How big a squad does Peel have?Like a way it could be done is to get rid of a player cap for the state league sides and keep a 52 cap for AFL teams. So can move them like real life between the affiliated teams. Fremantle to Peel Thunder and vice versa and then work away to have that implemented in the season mode so every time you go to make a custom line up you don't have to start a new season. Just have all players for the season who played for say Peel in real life from Fremantle on the Bench/Reserves to choose from for Peel. So still only the best 22 +4 on the bench play for a particular week. But instead of having to start a new season everytime there are changes to the line-up and to fit the cap. You can just choose each week on the team avaliable by the players who apart of that team. If that makes sense.
150 year jersey was added in last patch. Looks amazing. Big Ant's art team have done a phenomenal job with the jerseys for all clubs.Sorry if this has been asked before but is there any chance we could get the Saints 150 year jumper they wore in round 3.
I get the collar may not be possible but a pinstripe jumper with the big Saints Logo would be elite.
Absolutely cracking job with jumpers!150 year jersey was added in last patch. Looks amazing. Big Ant's art team have done a phenomenal job with the jerseys.
All SANFL clubs have a cool bonus guernsey as well.150 year jersey was added in last patch. Looks amazing. Big Ant's art team have done a phenomenal job with the jerseys for all clubs.
How big a squad does Peel have?
Without knowing much about the WAFL, I assume that 50 would be firsts and seconds. Surely that is enough of a squad to pick from.I dunno how accurate it is, but I count 50 on their WAFL site.
That doesn't include Freo players.
Without knowing much about the WAFL, I assume that 50 would be firsts and seconds. Surely that is enough of a squad to pick from.
I’d say as a general idea with most AFL/state league affiliate clubs you’d probably allow anywhere from 5-15 AFL listed blokes depending on injury and suspension etcI think the point though is that in reality a bunch of Peel's team in any given match will be Freo players, who aren't in that squad of 50.
I’ve found the teleport tackles to pretty much be gone, personally.While everyone is clamouring for Hamish and tactics..... I'm Still hoping for teleport tackles, teleport marks and the player responsiveness (stuck in mud) to improve.
Also too much stability is never enough
Fingers crossed for tonight’s patch!!
It's still happening to me - I've learned to adapt and get rid of the ball 'faster' so I don't see it too often myself, but when I do the rage burns inside!! . Kind of similar to being irritated by how AFL Live played back in the day (everyone swarming the ball carrier) and learning tactics to avoid losing the ball constantly.I’ve found the teleport tackles to pretty much be gone, personally.
I find the odd one. Every few games I’ll get one but I don’t expect perfection. I’ll cop thatI’ve found the teleport tackles to pretty much be gone, personally.
I find the odd one. Every few games I’ll get one but I don’t expect perfection. I’ll cop that
I’ll cop the odd teleport when the game is finished! It’ll be a good laugh to remind me of just how far we’ve come and the journey we’ve all been onI expect excellence (even when I can only do basic programming myself lol, QBasic/Visual Basic FTW)
I’ll cop the odd teleport when the game is finished! It’ll be a good laugh to remind me of just how far we’ve come and the journey we’ve all been on
Well you’ve just ruined the day for Nicho50I think the rumour is the release of Cricket24 is getting pushed back to July instead of June. Good news for AFL23.