Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
After playing a bit more last night, I reckon I’d like more visual feedback on each of these. I think that’s best done with the goal ‘zone’ on the meter.Anyone that can't kick a goal needs to account for footedness, attributes, wind, distance from goal.
Am I the only one that doesn't completely understand what 'footedness' is?
Generally, left footed kicks drift right, and right footed kicks drift left.Am I the only one that doesn't completely understand what 'footedness' is?
Generally, left footed kicks drift right, and right footed kicks drift left.
There are some really odd exceptions, a couple of players go right to left and later left to right in the same kick.Is it reversed for Hawkins?
It is that any issues are sent to support.bigant.com as they have a lot of tools that they can use to sort things out - particularly crashes as they can grab a save file remotely and fix.Hey BigAntStudios I’m going to send this in as a ticket but also was hoping to just have it on this thread too.
Couple of problems I consider not game breaking but pretty infuriating.
-Tackling opposition player for a clear HTB only for the players to get back up, no call and the player who got tackled just plays on and is seemingly invincible — this bug is very prevalent online at the moment and has been the deciding factor in a handful of games for me so far.
-Not so much a game killer but can kill immersion, what’s happening with the scoreboards/LED screens at grounds? I’ve never seen them actually working as they just show a black screen?
are you noticing shot power is reduced after this patch? I had issac smith (good set shot) take a kick from 45m out and it even though im confident that i've powered up adequately and timed it right - a lot of the kicks are dropping short.Really enjoying the new goal kicking. Also noticed that the AI is spoiling in the goal square/contested marks a lot more so there are more rushed behinds. Good addition to the game!
I’ve actually found I have more range on the run. Kicking goals outside 50. But set shots in finding a few dropping short. Maybe I’m not timing right. Not sureare you noticing shot power is reduced after this patch? I had issac smith (good set shot) take a kick from 45m out and it even though im confident that i've powered up adequately and timed it right - a lot of the kicks are dropping short.
I'd say it's a balance of the player and their attributes, I'm having some can make the distance and some others drop short, but it makes it more a challenge that's for sure ^_^I’ve actually found I have more range on the run. Kicking goals outside 50. But set shots in finding a few dropping short. Maybe I’m not timing right. Not sure
Just to the left, or right of it.... Mainly depending on where the wind is blowing.I’ve got a good feeling for todays patch.
With the kicking on the run - is everyone trying to stop the meter as close to the marker as possible?
I had a bit of an explore and enjoyed the new hairstyles. So lush. We still need a balding guy I reckon and a proper afro.
The more I create custom SACFL teams, the more I find interesting hairstyles.
Can't do it. Hoping these get patched in tonightProbably already been answered but I’m gathering there’s no way I can simply add Matt Coulthard from Glenelg and James Trezise (Richmond VFL) to Richmond’s AFL list to use in management?
Teams Probably be updated in tonight’s patchProbably already been answered but I’m gathering there’s no way I can simply add Matt Coulthard from Glenelg and James Trezise (Richmond VFL) to Richmond’s AFL list to use in management?