Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
I definitely recall them saying champion data won’t allow the changes. If not those words exactly very close to. It was a long way back though in the other thread.
On iPhone using BigFooty.com mobile app
I'm not privy to the licencing discussions between the AFL, Big Ant and Champion Data, but I assume there is something in there about not being able to edit the AFL's intellectual property perhaps. It is different from previous titles, but I could understand someone putting something like that into a licencing agreement... perhapsI just don’t understand why we can’t have full customisation for all offline modes, Champion Data or not.
This is the one thing that Big Ant have nailed in management mode. No complaints regarding fixturing, accurate time slots, blockbuster games, pre-season venues, accurate division of home stadiums for teams like North, Hawks, Essendon and Carlton. If only BigAntStudios put as much effort into the rest of management mode as they did into creating realistic fixtures.Was bored at work yesterday and not playing the game because I'm waiting for the patches, so I wrote down the 2024 fixture I got as Hawthorn to see how it looked. They actually did a pretty good job with the fixturing:
- Easter Monday clash was there (and not at Marvel yay!)
- Thursday - Sunday timeslots, no 1pm on a Wednesday game like Evo 2 (a bit unrealistic to give Hawthorn too many primetime games but I was just off a flag so makes sense)
- Only 4 games scheduled at uTas and most at the MCG, looks like an actual Hawthorn fixture
- Did have a few teams very soon after each other (eg. Freo in Round 1 and 7, North in Round 16 and 19)
- I got an easy fixture in terms of playing twice considering I came off a flag, but the AFL don't even get this part right
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I'm just thinking now, if Champion Data is so strongly linked to the contracts and everything else in management mode, is this why we don't have in season training? Like will us training/developing players to be a higher overall potentially not work, as technically it's the same as editing stats AND if that's the case, does that mean we will never get player development? If only we knew what was planned to be in management mode.I could be wrong but I think having the manual bounce is pretty much a staple of afl games in general. But you do make a point, however manual bouncing is probs something that can be easily added and coded into the game.
Not sure how easy editing stats in management mode would be to implement, considering the stats are already tied directly to the champion data stats and it appears everything else in manage mode flows and is directly impacted from those CD stats. Could be a pain to add and code in the ability to edit stats, atleast in the in short term. Unless there is a real big push for being able to edit players in management mode or it’s becomes a big issue for majority of people I don’t think it’s going to be fixed in the short term.
Big ant has given reasons why it’s not available in the game so I think it’s something people are just gonna have to let go for the time being and let them focus on the bigger issues with the game.
Yeah it's crazy, I'm getting like 80+ contested possessions in a match, but easily half or less than that in actual disposals.it's painful, I miss the free flowing nature of the game. As a result of the ball up, tackle, ball up, tackle style - goals are harder to come by. For me it's rare to score more than 3 goals in a quarter now. But as a plus side to that it's a lot simpler to keep the AI scoreless regardless of difficulty.
I've been able to side step/evade some AI confrontations by sheer fluke with the controller and going diagonally.
There's never a good enough excuse to go through that thread.Good excuse for a trip down memory lane to go through the thread again!!!
More to the point, I get that they say we can create copies of the teams and edit those or whatever and that’s fine. But I’d like to be able to use said teams in management mode, or any teams I want to really.I'm not privy to the licencing discussions between the AFL, Big Ant and Champion Data, but I assume there is something in there about not being able to edit the AFL's intellectual property perhaps. It is different from previous titles, but I could understand someone putting something like that into a licencing agreement... perhaps
Geez, I wish I could have said the same. So many glaring issues especially online not to the point where it's unplayable but certainly to the point where it's an absolute chore to play and not enjoyable at all.Once they fix the tactics update, I'd be fine if they never updated the game again unless it was necessary. I'm having fun with it right now as it is, that's all that matters to me.
Because people have requested itI remember this - "we need to stick with Champion Data". Someone a bit more sleuthy could probably dig around that day / time and see if there is further mention
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Imagaine that a career mode with 0 development of players. Which is literally the point of career mode hahahahI'm just thinking now, if Champion Data is so strongly linked to the contracts and everything else in management mode, is this why we don't have in season training? Like will us training/developing players to be a higher overall potentially not work, as technically it's the same as editing stats AND if that's the case, does that mean we will never get player development? If only we knew what was planned to be in management mode.
Imagaine that a career mode with 0 development of players. Which is literally the point of career mode hahahah
These are just two of the many, many questions that remain unanswered and unfixed since release.One of the most annoying things still in the game is when you take a mark and try to kick it to a team mate and get tackled and pinged for incorrect disposal but didn't play on and the AI player came off the mark.
Also, how come the opposition AI can drop the ball when tackled and it's play on?
If I get a chance later today I’m going to put one of my draftees in the team for a season and simulate it and then see if their overall changes.
One of the most annoying things still in the game is when you take a mark and try to kick it to a team mate and get tackled and pinged for incorrect disposal but didn't play on and the AI player came off the mark.
he is saying: because people requested it, they are investigating if they can make it so people can copy an existing team as a custom team and being able to edit that teamBecause people have requested it
I assume he means CD requested it ?