Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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Haven't had a set shot like this for a week, nailed it by a fluke (normally miss it entirely
This is one I did miss, ball in play, should have been a regulation shot straight through the middle. Guess who sprayed it ? THIS GUY!!
The team at support.bigant.com can get your save file and help.Yeah, I’m also on steam and have had this issue for like a week and a half now, impossible to progress in management mode at all.
Super frustrating because I was having an alright time as well
100% agree, that's being looked at.Playing my first game for a few days. Holy crap this is so much better! Marking animations much more realistic and mark seems to nearly always go to the right player. Only gripe here is those 50-50's at CHF for the AI, I always go for the mark and so does the AI and someone always marks it. Need to see these spill to the ground more often to enhance realism and reduce repetitiveness.
Other main gripe remaining, apart from some AI bugs or glitches which have been around for a while and I assume remain known, is the ruck. I'm losing hitouts 7 to 2 at quarter time, and every single one of those has been to advantage for both teams. My 2 wins were around the ground where winning is too easy, and my 7 losses were in centre bounces where winning with a bad rating ruckman like Nank is way too hard. Need ruck contests to be much more balanced.
Otherwise the only thing stopping me from launching into a career and really smashing this game is the lack of depth of management mode. Hopefully these features can start being added soon as the 'Play Now' replayability is low.
Hold on…..On Steam, in the last 24h, the highest number of concurrent online players of AFL 23 is 69 players.
100% agree, that's being looked at.
Ground balls. As others have said, these feel so scripted at times. I'll run straight over the ball for no reason and then a player behind me will pick it up
- Still getting the handball direction/power glitch. And player stuck in mud when receiving handball for no apparent reason.
Only gripe here is those 50-50's at CHF for the AI, I always go for the mark and so does the AI and someone always marks it. Need to see these spill to the ground more often to enhance realism and reduce repetitiveness.
No current season stats available
Hold on…..
I thought the game was pumping with more people playing by the day, no returns and no one trading their copies in?
Surely the analytics don’t lie…..do they?
Just saw this on Reddit;
"Fun stat
It's currently late Saturday night (nearly 10pm). It's in the middle of the AFL season and it's a long weekend. This game is a fraction over a month old
On Steam, in the last 24h, the highest number of concurrent online players of AFL 23 is 69 players.
There were three real AFL games today. 6 teams. 22 players per team. 132 actual AFL players. Nearly twice as many people played AFL on a national professional level than played the game on Steam today.
On a side note, hats off to the 18 people who had a crack at Evo 2 and the 3 that dusted off Evo 1.
If Goat Simulator picked up one extra player it would have doubled AFL 23 for the last 24h."
Don't know how accurate this is but according to this, the peak number of players all time for AFL 23 was 254 while for AFL Evolution 2 was 57.Just saw this on Reddit;
"Fun stat
It's currently late Saturday night (nearly 10pm). It's in the middle of the AFL season and it's a long weekend. This game is a fraction over a month old
On Steam, in the last 24h, the highest number of concurrent online players of AFL 23 is 69 players.
There were three real AFL games today. 6 teams. 22 players per team. 132 actual AFL players. Nearly twice as many people played AFL on a national professional level than played the game on Steam today.
On a side note, hats off to the 18 people who had a crack at Evo 2 and the 3 that dusted off Evo 1.
If Goat Simulator picked up one extra player it would have doubled AFL 23 for the last 24h."
So weird, I’ve played a whole management mode season, plus draft and trades and then 2 rounds of the next season, in the last week and a bit and had I think 3 crashes over like 29 games and off season featuresI'm on ps5 and have not played a single game without crashing since the latest patch. Anybody else having issues?
K.We’re fast approaching the mark of 2 months post (original) release date. Launching with bugs is one thing, but launching with a near-broken title that still remains buggy and feature-incomplete at this stage is something else altogether. At this pace, it will seemingly take until the 3 month mark before we have the complete feature-set.
And are we still sticking to the “delayed shipment” story for Xbox? Surely the 78 year old bloke towing the shipping containers in his rowboat would have arrived from Europe by now.
Happy to accept that mistakes happen. But I will not support a business that blatantly lies to their consumer base, especially when the consumer base is providing an “in good faith” relationship to said business. The gumption with which the lies (and continual deflection) were delivered is the cherry on top of this diarrhoea sundae. Like they took a gamble that things would be fixed within a timeframe that they could pass off as “shipping delays”, and following up that misjudgement by preaching ongoing denial, spitting pieces of egg out of their mouth as it runs down their face.
Regardless of where you stand on having patience for the game to be fixed or not, there should be no tolerance for this type of behaviour from any business.
Don't know how accurate this is but according to this, the peak number of players all time for AFL 23 was 254 while for AFL Evolution 2 was 57.
View attachment 1709489 View attachment 1709488
screenshots & data taken from:
AFL23: AFL 23 - Steam Charts
AFL Evo 2: AFL Evolution 2 - Steam Charts
Would have thought the greater population would be using consoles rather than PC gaming.AFL 23 is better confirmed.
would need to see the data from april 2020 (when evo 2 came out), but it isn’t available on there for some reasonDon't know how accurate this is but according to this, the peak number of players all time for AFL 23 was 254 while for AFL Evolution 2 was 57.
View attachment 1709489 View attachment 1709488
screenshots & data taken from:
AFL23: AFL 23 - Steam Charts
AFL Evo 2: AFL Evolution 2 - Steam Charts
Would have thought the greater population would be using consoles rather than PC gaming.
I think the crashing just Radom cause i am playing management mode with no crashers just finished one season on to my second playing on Ps5
Yeah I would have thought in Aus most that would play AFL would be in the console market.Depending on the nation, the more affluent, the more Console is the gaming platform of choice, Sports games are skewed even further to Console.
The market for Sports games on Steam in Australia is insignificant, to the point of not really being commercial, if it were not for the Academy, we would not make a Steam version of AFL.
India on the other hand has a massive PC and only a few hundred thousand PS5's for example.
Publicly available Steam stats are always to be taken with a grain, perhaps bag, of salt as they only work for those applications that use the Steam API's, we use PlayFab for our online, not Steam.