Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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Dose anyone know when the sub going to work ?
This is a big one for me!Don't even think the developers know at this point!
The way I play, I'm kinda happy about no deliberate or 50m penalties... Saying that I think the SANFL should definitely have 25 metres penalties in gamewhere are the 50m penalties ?
where is the deliberate out of bounds ?
why does the ball rebound back into play after hitting the goal post and play continues until it's either out of bounds or kicked through the goals again ?
Why do the legs of the tackler and the tackle-ee violently shake around when they are both on the ground with the ball ?
If they get another crack at it, it would want to be 1000 times better than '23.
Yeah I understand that I just though it would be easy fixDon't even think the developers know at this point!
Not intended as a put down, just meant it as they might have other priorities with what they want to patch (easiest thing to hardest ?). I can understand having a mountain of things to try and check off and get right
Of course it will be better. I don’t think people realise they built this game from nothing.
People try to put it side by side to fifa, nfl etc. those games have been around for years and they just use the same game from a year prior and tweak little bits and pieces. Anyone that plays fifa knows full well that the game feels exactly the same as the one 4 years prior.
At least for afl 23 they now have the base layer to build of next year which gives them a s**t load more time for upgrades to mechanics/gameplay, visually whatever it is they have planned.
For a game built from the ground up where it is at at the moment I think they have done a great job. People just have a vendetta against BA now since the launch was a flop and no matter what they do to fix it people are still going to be having a big sook like a 5 year old not getting a bag of lollies.
Man if you people hate the game so much, why do you continue to play it lol. It’s going to play the same as it played 2 days ago why make yourself annoyed. Go out and smell the fresh air
BAShave shown they simply don’t seem to have a good judge of time fullstop.My thoughts from back in Feb (attached below). Man, I really felt like I went in with verrry modest expectations of this game, yet it has STILL somehow under-delivered.
Tried giving it another go again today and it’s bluddy awful. Such unresponsive player movement, in particular re marking/going back off the mark/playing on from a mark. Tackling is a laugh, especially if you’re trying to defend in your back 50.
Thankfully, I can see how many total disposals in a season each player has when they line up for goal.
Is that stat usually shown in AFL games? Nope. Are the stats even accurate? Also nope. Total season disposals still does not actually line up with individual game stats. A shocking oversight in a modern sports game.
BigAntStudios , it’s surely now time to level with your consumers. How much longer can we expect to wait for the game to be functioning as intended? Or are you happy with the current state of the game?
You’ve surely had enough time now to get a read on how much left there is to fix & get a rough ETA on how long it takes to work through each patch update.
If a consumer didn’t want to play the game until it has all of the features and none of the core gameplay bugs, roughly how long can they expect to be waiting?
Is it a month away you reckon? 2 months? End of year? Surely you can give us an indication by now.
I still think that this has the bones of a great AFL game, I just don’t want to keep wasting my time playing it until it’s finished - and no one from Big Ant Studios seems willing to give even a best guess indication of when that will be.
Encouraging and enabling haha, you cant even get an answer as to why you can’t edit player attributes.Not only can you mod AFL23, Ross and BigAnt are genuinely encouraging and enabling it.
I think whether people like it or not, we have to consider this game as version 1.0 for Big Ant. This is probably the first of many iterations of AFL that Big Ant will have the chance of making.Of course it will be better. I don’t think people realise they built this game from nothing.
People try to put it side by side to fifa, nfl etc. those games have been around for years and they just use the same game from a year prior and tweak little bits and pieces. Anyone that plays fifa knows full well that the game feels exactly the same as the one 4 years prior.
At least for afl 23 they now have the base layer to build of next year which gives them a s**t load more time for upgrades to mechanics/gameplay, visually whatever it is they have planned.
For a game built from the ground up where it is at at the moment I think they have done a great job. People just have a vendetta against BA now since the launch was a flop and no matter what they do to fix it people are still going to be having a big sook like a 5 year old not getting a bag of lollies.
Man if you people hate the game so much, why do you continue to play it lol. It’s going to play the same as it played 2 days ago why make yourself annoyed. Go out and smell the fresh air
Kane Cornes likes thisEncouraging and enabling haha, you cant even get an answer as to why you can’t edit player attributes.
Mitch Hannan and Tim Taranto rated the same btw.
We can look at that after the cross-play is back in (when patches are all equal), otherwise it would probably diminish the playing pool too much. JNT BA please put on list.BigAntStudios would it be possible to add in more time options for custom match online? such as 7.5 mins and 10 mins qtrs. Would love to play online against friends in longer matches.
Cheers
I still mod fifaI have spent the better part of 20 years modding FIFA games. That was until they stopped it. You basically can't mod FIFA nowadays.
Not only can you mod AFL23, Ross and BigAnt are genuinely encouraging and enabling it.
Modding FIFA generally involved somebody cracking the code and then making a Database manager etc and a whole bunch of back and forth on soccergaming forum.
Obviously AFL23 is much more user friendly and if you want to make the Mallee Park Peckers in the Port Lincoln Football League, you can - which is fantastic because that is my next destination after the Tasmanian Football League.
Sure, I have my issues with gameplay (I still can't handball for quids) but I really do enjoy playing it (and playing around with it) a lot.
On the time conversation, is a 6 minute game mode in management, play now, season (basically offline) an option.We can look at that after the cross-play is back in (when patches are all equal), otherwise it would probably diminish the playing pool too much. JNT BA please put on list.
I have no sympathy for the 'we built the game from the ground up' argument.
Sure, and nearly everything about the game was broken on launch - taking 6 weeks to somewhat fix.
And basic features that are central to sports games were not included, or are broken and still not fixed.
That you had no building blocks doesn't excuse the game being poor.
Just quickly, I was a big Big Ant fan and really rapt they got this game. I really rate Ross choosing to appear in the thread and in the initial phases where the game launched broken, was a massive fan. I think it's absolutely astonishing that the company's CEO (!!!) has got the time to crow about sales numbers and dunk on consumers, yet doesn't have the time to tell said consumers if x feature is coming or not. It comes off as petty, churlish and pretty immature. The conduct of the CEO has done more than the game's broken-ness in turning me completely off AFL23.
Ross, what are you doing on BigFooty!? Bluntly, remove the account and communicate in a professional manner, using FB, IG, Twitter. Have an actual communications department take up the consumer-facing roles - you seem to have one...
Just perplexing stuff, this whole exercise. The game is as bad as it is probably due to short dev time and the lack of any groundwork already there, but the conduct of the official BA account here has made the whole thing 5x as bad.
It's a lot more feasible to modify game time for offline game for sure. We have a bit more tuning to do on difficulty, which will effect scoring, we will revisit this for you after that.On the time conversation, is a 6 minute game mode in management, play now, season (basically offline) an option.
From my personal experience it would give the most realistic scores. 5 mins is just a bit low, 7.5 is a bit high!
Definitely not a game killer or priority obviously though.
Does that mean we can expect some form of user based player development?Every single time, as in 100% of the time I've talked about numbers and related topics has been in response to a post asking. To my recollection you will not find otherwise.
We have listed what will be in the game, and ultimately the back of the box is the go to.
What's the current state of play regarding where patches are for both Steam/PS??We can look at that after the cross-play is back in (when patches are all equal),
Cheers Ross! Definitely prioritise plenty of other things above this!It's a lot more feasible to modify game time for offline game for sure. We have a bit more tuning to do on difficulty, which will effect scoring, we will revisit this for you after that.
I have no sympathy for the 'we built the game from the ground up' argument.
Sure, and nearly everything about the game was broken on launch - taking 6 weeks to somewhat fix.
And basic features that are central to sports games were not included, or are broken and still not fixed.
That you had no building blocks doesn't excuse the game being poor.
Just quickly, I was a big Big Ant fan and really rapt they got this game. I really rate Ross choosing to appear in the thread and in the initial phases where the game launched broken, was a massive fan. I think it's absolutely astonishing that the company's CEO (!!!) has got the time to crow about sales numbers and dunk on consumers, yet doesn't have the time to tell said consumers if x feature is coming or not. It comes off as petty, churlish and pretty immature. The conduct of the CEO has done more than the game's broken-ness in turning me completely off AFL23.
Ross, what are you doing on BigFooty!? Bluntly, remove the account and communicate in a professional manner, using FB, IG, Twitter. Have an actual communications department take up the consumer-facing roles - you seem to have one...
Just perplexing stuff, this whole exercise. The game is as bad as it is probably due to short dev time and the lack of any groundwork already there, but the conduct of the official BA account here has made the whole thing 5x as bad.
I'll get JNT BA to post about this tomorrow, it's not random.Does that mean we can expect some form of user based player development?
As far as I’ve seen it’s randomly done in management mode but would love a manual way to develop my squad.
There are plenty of people at Big Ant that can get this done in parallel with other tasks, but the timing of it will be based on analytics of the scores that people are getting.Cheers Ross! Definitely prioritise plenty of other things above this!