Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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AFLW 2024 - Round 6 - Chat, game threads, injury lists, team lineups and more.
It's a completely different league and competition. So no it's not a day 1 requirement. As I've said before, it'd be like Visual Concepts making NBA 2K and adding the WNBA in instead of season mode etc. No they built it out once the game as ready, there's a reason they got to the point of no competition and becoming a casino, everything went into the core game to start with.An AFL game should include BOTH Menās & Womenās, the womenās game shouldnāt be something that gets added in 1 year later or years later in the next iteration. AFLW is part of the AFL, so any developer creating an AFL game needs to have both menās and womenās.
Maybe they could have added in the womenās state leagues after fixing most of the issues but the AFLW is a must have requirement for any AFL game.
AFLW falls under the āAFLā so if you are making a AFL game it needs to have AFLW when it launches.It's a completely different league and competition. So no it's not a day 1 requirement.
I've said before, it'd be like Visual Concepts making NBA 2K and adding the WNBA in instead of season mode
Why would the big ant servers be hammered from the 10 people downloading the ps patch from the ps servers. At 1130pm on a Monday night?
I haven't noticed that one yet on this patch. More common is the player gets a kick, or drops it entirely.Ok so the main gripes people have been complaining about still haven't been fixed? Way to listen Bigant!
Is the bug still there when kicking and the ball gets dropped to kick but then teleports back into players hands and tackled?
Ok so the main gripes people have been complaining about still haven't been fixed? Way to listen Bigant!
Is the bug still there when kicking and the ball gets dropped to kick but then teleports back into players hands and tackled?
Issue with this is that even if 50% of users have their consoles on rest mode and they all download at the same time, itās still a very small number in comparison to other titles that donāt have this issue.Do you use console or steam? My PlayStation (like I assume many others) get put on rest mode, so controllers can be charged, downloads/updates can be installed.
Not sure where you got 10 people downloading, but yeah that could be a contributing factor.
Insufficient intent is in the game.
Handball chains? sometimes? LolHandballs - Better, although still needs work
BetterHandball chains? sometimes? Lol
Not to mention that the update was at 12am so a large majority of those downloads would have been just that, the rest mode ones.
Would not have been a number significant enough to hurt the servers.
The bit that confuses me is if Bigant state that PS patches were submitted for testing 4 weeks ago, why all of a sudden that when a steam patch is released the PS patch is released pretty much straight after it. Doesn't make sense to me!Hopefully now that the PS5 patch is out, another patch is in the works to clean up a lot of the remaining issues.
Does it? And even so if they did their games "worked" to what they planned.AFLW falls under the āAFLā so if you are making a AFL game it needs to have AFLW when it launches.
AFL Evo & Evo 2 both had the AFLW, so there was not going to a new game that comes out without AFLW being included at launch. Itās simple as that.
It all adds up to the cause because it takes away from limited resourcing. It's nothing to do with hating on womens football at all it's a red flag on priorities. Looking at where the games at, it's hard to argue the order of what to invest manpower in was right.Including the AFLW wasnāt what cause the game to launch in a bad way. And including the AFLW has not taken away any other modes from the game.
It was actually Pro Team which took away the player career mode.
Thatās a start atleast. Fingers crossed for more improvementsBetter
Still donāt have much control in congestion as it seems to either miss the target or not make the distance to a player 1 metre away lol
But around the ground in open play, itās the best itās been.
EDIT: The next step for this is to make sure players are on the run when receiving the handball so that it doesnāt break down the play when trying to chain up the field with opposition up your ass
Is it possible the steam patch was ready since as long as the PS patch had been submitted and they held off on releasing it?The bit that confuses me is if Bigant state that PS patches were submitted for testing 4 weeks ago, why all of a sudden that when a steam patch is released the PS patch is released pretty much straight after it. Doesn't make sense to me!
The latest Steam patch was fairly small (in terms of what was listed in the release notes).The bit that confuses me is if Bigant state that PS patches were submitted for testing 4 weeks ago, why all of a sudden that when a steam patch is released the PS patch is released pretty much straight after it. Doesn't make sense to me!
People downloading the update from the PS SERVERS could be a contributing factor to the big ant servers failing?Do you use console or steam? My PlayStation (like I assume many others) get put on rest mode, so controllers can be charged, downloads/updates can be installed.
Not sure where you got 10 people downloading, but yeah that could be a contributing factor.
there is exactly 0% chance that any AFL licensed game would be allowed to release without AFLW being in it from the start.It's a completely different league and competition. So no it's not a day 1 requirement. As I've said before, it'd be like Visual Concepts making NBA 2K and adding the WNBA in instead of season mode etc. No they built it out once the game as ready, there's a reason they got to the point of no competition and becoming a casino, everything went into the core game to start with.
receiving handballs on the run definitely exists, this video below was a slowed down replay so pardon my zooming and moving around, but 3 consecutive handballs to players on the run, 2 of which when being tackled.Better
Still donāt have much control in congestion as it seems to either miss the target or not make the distance to a player 1 metre away lol
But around the ground in open play, itās the best itās been.
EDIT: The next step for this is to make sure players are on the run when receiving the handball so that it doesnāt break down the play when trying to chain up the field with opposition up your ass
Absolutely was not a red flag.I brought up putting AFLW into this as a red flag but hey all that got was a plethora of abuse from a bunch of white knights so some of them got what they wanted really. An AFL game missing a load of features on release shipping with an apparently must have feature that 99.5% of them won't ever use.
Xbox says August now on EB so I dunno, I'm thinking I'll never get the chance to buy it anyway.
receiving handballs on the run definitely exists, this video below was a slowed down replay so pardon my zooming and moving around, but 3 consecutive handballs to players on the run, 2 of which when being tackled.
Maybe it is a consistency thing with how often it happens? But definitely exists. Maybe more movement from stoppages too.
EDIT: The next step for this is to make sure players are on the run when receiving the handball so that it doesnāt break down the play when trying to chain up the field with opposition up your ass