Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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How those players can be delisted is simply unfathomable.Good god.
Why did they waste their time with the 18 men's teams? They should've had 2 at max so they could focus on the core gameplay.Release a game that works with core features but doesn't have AFLW, Pro Team etc this year
or
Release a game completely broken and unplayable on release with limited management mode, still missing features and questionable playability a couple of month post release but has AFLW and Pro Team etc.
Geez what an agenda, * reading this thread who'd think it's not a red flag to work on things outside the core game, it's going so well. Yeah though, you couldn't see it coming right?
Vic vs non Vic would have sufficedWhy did they waste their time with the 18 men's teams? They should've had 2 at max so they could focus on the core gameplay.
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Are most draftees still darker skinned players with blonde or red hair or was that just a WW thing?I think the gameplay is now the best it's ever been. I'll need to test out playing against the AI a bit more but against another person it's a lot of fun, even if there are still some small issues here and there.
Management on the other hand still has way too many glaring issues. I simmed through a season in a new save with Gold Coast to see what's changed in the last patch and ran into some of the major issues which have been around for a while now as well as some new ones.
- Player stats don't make a whole lot of sense still. Daniher won the coleman which is fine but the other top goalkickers were midfielders.
- AA team is no longer just the highest rated players but the selections now seem very random. Levi Casboult made it with 12 goals in 18 games while the coleman medallist missed out (also it's only 18 players rather than 22).
- Delistings after the trade period are still totally broken. Josh Dunkley, Josh Daicos, Tom Green, Hayden Young, Sam De Koning all delisted plus plenty of other good players who would never be delisted in real life (also Gryan Miers who made the AA team).
- The really good delisted players don't appear or get picked in the national or rookie drafts and start season 2 playing in the state leagues. Saw some players who retired like Seedsman and Docherty in the VFL at the start of season 2 as well.
- You can't see the height of draftees at the draft aside from the three suggested players. Heights also don't make much sense, like 186cm rucks.
- The highest overall/potential draftees don't get taken at the start of the draft. In mine they were taken at picks 9, 16 and 26. And for some reason (I assume because teams delist so many players) the national draft was 166 picks and the rookie draft was 60 picks
And that's just the main issues I noticed. Hopefully this stuff gets fixed because some of it completely wrecks management mode.
Think they’re mostly covered in tatts this time!Are most draftees still darker skinned players with blonde or red hair or was that just a WW thing?
The post also lists a number of improvements he found in the patch... let's not leave those out of the discussion....On the afl23 subreddit there’s a fantastic comment with 5 clips from the recent patch outlining the game breaking bugs and broken mechanics on the lastest post.
The patch hasn’t addressed the long sought after fixes to make this is a playable game, long way to go.
Something can’t be a red flag if any gaming company with the AFL license around the world, would need to have equal representation of AFLW.OK so what is a red flag then if focusing on features that 0.5% of the player base are interested in,
Well the state of management mode sounds garbage. Why did they even bother with management mode, if that’s what they’re going to produce.I think the gameplay is now the best it's ever been. I'll need to test out playing against the AI a bit more but against another person it's a lot of fun, even if there are still some small issues here and there.
Management on the other hand still has way too many glaring issues. I simmed through a season in a new save with Gold Coast to see what's changed in the last patch and ran into some of the major issues which have been around for a while now as well as some new ones.
- Player stats don't make a whole lot of sense still. Daniher won the coleman which is fine but the other top goalkickers were midfielders.
- AA team is no longer just the highest rated players but the selections now seem very random. Levi Casboult made it with 12 goals in 18 games while the coleman medallist missed out (also it's only 18 players rather than 22).
- Delistings after the trade period are still totally broken. Josh Dunkley, Josh Daicos, Tom Green, Hayden Young, Sam De Koning all delisted plus plenty of other good players who would never be delisted in real life (also Gryan Miers who made the AA team).
- The really good delisted players don't appear or get picked in the national or rookie drafts and start season 2 playing in the state leagues. Saw some players who retired like Seedsman and Docherty in the VFL at the start of season 2 as well.
- You can't see the height of draftees at the draft aside from the three suggested players. Heights also don't make much sense, like 186cm rucks.
- The highest overall/potential draftees don't get taken at the start of the draft. In mine they were taken at picks 9, 16 and 26. And for some reason (I assume because teams delist so many players) the national draft was 166 picks and the rookie draft was 60 picks
And that's just the main issues I noticed. Hopefully this stuff gets fixed because some of it completely wrecks management mode.
OK after my first session in a month I’m happy to say this game plays the best it ever has there’s still a few lingering issues but I actually enjoyed the 2 games I’ve played and some of the more annoying bugs like stuck in the mud and teleport tackling seemed to have been dialled back thankfully! Hopefully Big Ant can continue to build off this!
Keep trying. Someone said to cite the ACCC laws and the missing features that were promoted to be in the game.My Steam refund request was rejected. Anyone able to share their ticket number for a successful request to make my life easier?
Just mention the complete lack of Hamish. That should sort ya.My Steam refund request was rejected. Anyone able to share their ticket number for a successful request to make my life easier?
It's definitely still there, and sometimes players just stop moving altogether.The ‘stuck in the mud’ issue seems to be gone
First few games post the new ps patch:
- Weather is actually working in season mode now
- The ‘stuck in the mud’ issue seems to be gone
- Handballing is much more smooth and accurate
- Kicking for goal on the run is much more responsive and there’s no need for a button double press
From a purely gameplay pov, this is now a very good footy game
This forum is a revolving door of overly optimistic reviews when a new patch comes out, almost to the point of trying to convince themselves more than anything.
Then, slowly, as the days grow into weeks for a new patch, they come to the realisation that the game is actually still horrific and lacking core feature's and game modes.
Which then leads into the posts complaining about the state of game and big ants lack of communication (rightly so) and demanding a new patch that will finally deliver the AFL games we all dreamed about after Live 1.
And then once the new patch improving "stability" comes, repeat the above
On SM-S901E using BigFooty.com mobile app
Don't hold your breath. Been in that state on steam for 3 weeks
It's honestly going to need 1 or 2 more years of development, that game is clearly unfinished.This forum is a revolving door of overly optimistic reviews when a new patch comes out, almost to the point of trying to convince themselves more than anything.
Then, slowly, as the days grow into weeks for a new patch, they come to the realisation that the game is actually still horrific and lacking core feature's and game modes.
Which then leads into the posts complaining about the state of game and big ants lack of communication (rightly so) and demanding a new patch that will finally deliver the AFL games we all dreamed about after Live 1.
And then once the new patch improving "stability" comes, repeat the above
On SM-S901E using BigFooty.com mobile app
It's honestly going to need 1 or 2 more years of development, that game is clearly unfinished.
Agreed, although I don't see that happening unfortunately. I would imagine a sequel would also be unlikely given this debacle.It's honestly going to need 1 or 2 more years of development, that game is clearly unfinished.