Kidneykid95
Senior List
- May 10, 2023
- 208
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- AFL Club
- Port Adelaide
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
But technically that would be the case on day 2. Over 2 months in, it's still doing things like having players stand still doing nothing for 10 seconds, while the ball is alive. No other AFL game or other sports game has that glaring issue to my knowledge. It's still at a bad standard that it shouldn't have been released to the public, it's clearly unfinished and has not been QA tested properly.The point is that the game plays much better than it did at launch.
I played it on day 1–20 and it's much better now. It's still not where it should be but to say it isn't better than the first couple weeks is a bit nuff. Plus, I never said that it was finished or at an acceptable standard or whatever point you're arguing. As an industry, we've succumbed to this release now, patch later standard and it's rubbish for everyone involved, and then we applaud developers for eventually fixing their broken games, a la Cyberpunk 2077. The game should have been delayed, that is clear to everyone. But we don't know why it was released when it was – it could have been the AFL, Nacon, who knows.But technically that would be the case on day 2. Over 2 months in, it's still doing things like having players stand still doing nothing for 10 seconds, while the ball is alive. No other AFL game or other sports game has that glaring issue to my knowledge. It's still at a bad standard that it shouldn't have been released to the public, it's clearly unfinished and has not been QA tested properly.
The CEO bit, I read things on Glassdoor from his ex-employees that say otherwise to him being great, and his ex-employer who paid him millions wasn't too happy with his behaviour on here.
I feel like years of playing AFL games has just made us instinctively play this kick/mark style, I’ve found that if you try and play AFL 23 like the real sport, it actually plays better."AFL 23 is the best AFL video game when everything is working as envisioned." If you mean by what we're given, if you remove the bugs, I would disagree. The game is mostly a kick, mark, goal style of game. You can check out the gameplay on peoples YouTube, no one is playing like the real sport, where you have to hand ball around. The contested play is vastly lacking, there's no pack marking, when even Evo 2 had pack marking.
Spot-on, nothing but 1v1 contested marking contests and inability to hand ball around without being penalised by the game.It looks nothing like the real thing, the biggest offender IMO is the canned marking 'contests'. They need a LOT of work in future iterations.
Kick - 1 on 1 poorly animated mark - rinse and repeat.
A 3 second passage of play resembling the sport isn't exactly a ringing endorsement.
But take the current employees apparent praise as gospel? That doesn't make sense. They're employed, right now, no way could they make criticisms without getting fired, so of course they'd praise the producer.I played it on day 1–20 and it's much better now. It's still not where it should be but to say it isn't better than the first couple weeks is a bit nuff. Plus, I never said that it was finished or at an acceptable standard or whatever point you're arguing. As an industry, we've succumbed to this release now, patch later standard and it's rubbish for everyone involved, and then we applaud developers for eventually fixing their broken games, a la Cyberpunk 2077. The game should have been delayed, that is clear to everyone. But we don't know why it was released when it was – it could have been the AFL, Nacon, who knows.
Also, I'd hardly take what is on Glassdoor as gospel. As a CEO you're not going to be friends with everyone. I haven't seen every comment he's made on here, but yes some probably shouldn't have come from a CEO, but you could say the same for some of the comments directed towards him and BA. However, he still made the effort, which I appreciate.
With Live 2011, it changed the kick, mark, goal style to where hand balling was needed. Evo 2, hand balling is critical if you change the sliders to make contested marking more realistic and difficult.I feel like years of playing AFL games has just made us instinctively play this kick/mark style, I’ve found that if you try and play AFL 23 like the real sport, it actually plays better.
As much as people complain about the turning circles of the players, it does force you to actually handball around to players in better positions rather than being able to just spin 180 on the spot.
Marking and gang tackles is something I’d love to see get some work in future games, I don’t think any game has got this quite right, even Evo 2 didn’t really have pack marks as much as it had players standing in a pack around a canned 1 on 1 animation.
What? Why would they lie to me to not get fired? I don't work for Big Ant and it's not like I'm going to email Ross and say "Steve from programming said you're a bastard and a tyrant."But take the current employees apparent praise as gospel? That doesn't make sense. They're employed, right now, no way could they make criticisms without getting fired, so of course they'd praise the producer.
The Glassdoor reviews were quite insightful and detailed, they weren't just off-hand nasty comments. And you see how he conducts himself on here, so I'm more inclined to believe the ex-employees, especially how his ex-employer who handed him millions was treated on here by him.
Steve's already packed his bags. He had a family. Look what you've done.What? Why would they lie to me to not get fired? I don't work for Big Ant and it's not like I'm going to email Ross and say "Steve from programming said you're a bastard and a tyrant."
Steve's firing is probably why we haven't got gang tacklingSteve's already packed his bags. He had a family. Look what you've done.
Budget went to modelling Cox's glasses.Steve's firing is probably why we haven't got gang tackling
I'm still working on getting my ball movement better. If you check the radar (when playing Side On), I reckon you can kick to a lead if the player is turning to make a lead...Spot-on, nothing but 1v1 contested marking contests and inability to hand ball around without being penalised by the game.
I didn’t find it any different in either of those games, Live 1 was literally just ruck tap down to midfielder and bomb long into forward 50, whether you mark or it hits the ground, a goal was pretty easy from thereWith Live 2011, it changed the kick, mark, goal style to where hand balling was needed. Evo 2, hand balling is critical if you change the sliders to make contested marking more realistic and difficult.
You could intercept it easily in Live 2011, though. Definitely needed to chain hand ball inside 50. 23 is just bomb to 1v1 contests that usually unrealistically ends in 1 pluck marks.I didn’t find it any different in either of those games, Live 1 was literally just ruck tap down to midfielder and bomb long into forward 50, whether you mark or it hits the ground, a goal was pretty easy from there
Is this on Xbox yet?
AFL 98? NoIs this on Xbox yet?
Didn't need to be in Minecraft style graphics, either, could have just picked something like Disco Elysium. Definitely was doable to get the gameplay simulating the sport, without the 'photorealism'.We needed a BattleBit style strategy, focusing on gameplay, contests, running patterns and realistic gorgeous physics but instead got AFL screenshots for marketing simulator 2023
I don't know if I saw that as a complaint of Legend Bowl.In all honestly you could do a SNES style game and probably nail the gameplay better than any in the past decade.
But people go mental if its not graphically larger scale. As we have been re the “Playstation 1 graphic” comment.
That footy showdown game will be interesting in the other thread made by one of our own.
I don't know if I saw that as a complaint of Legend Bowl.