Kidneykid95
Senior List
- May 10, 2023
- 208
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- AFL Club
- Port Adelaide
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
No idea what actually happened. I suppose no one has proof either way...
But is the alternative that, after 27 odd patches (if matching PS5) and the current state of the game, that the XBox version is still getting rejected by Microsoft?
I could imagine Microsoft rejecting the initial patch due to the ton of crashing issues.... but not rejecting where the game is at now.
No idea what actually happened. I suppose no one has proof either way...
But is the alternative that, after 27 odd patches (if matching PS5) and the current state of the game, that the XBox version is still getting rejected by Microsoft?
I could imagine Microsoft rejecting the initial patch due to the ton of crashing issues.... but not rejecting where the game is at now.
Agreed....Exactly. There’s no proof either way and we’ll likely never know the truth.
BA's tweets on Pro Team haven't even mentioned Xbox, only that it is in testing for PS and PC.Here is what most likely happened. Microsoft have a policy that multiplat games have to launch at the same time on Xbox, so you can't just release on Playstation early and later for Xbox, when they approve it. So when Bigant were rejected by Microsoft initially, they delayed the release for all consoles. However the next build (which is what launched on PC and PS) was also rejected. BigAnt decided to release on the other systems anyway, which meant the game now couldn't release on Xbox, even when it was patched up.
The way publishers get around Microsoft's rule and release multiplatform games later, is by adding content to the game and releasing an improved "Definitive" edition. In this case, by adding Ultimate Team. Which is why that hasn't released on other platforms and will be included with the "Definitive" edition for Xbox.
That edition will still need pass QA with Microsoft though.
I don’t think it has anything to do with the specific game but more to do with a studio/publisher releasing a game on ps/pc that was contractually supposed to release on all platforms at the same time.You really think microsoft are holding some unknown game that will sell 100 copies at most now hostage?
Agreed. I don't buy into the Microsoft rejecting it theory either.No idea what actually happened. I suppose no one has proof either way...
But is the alternative that, after 27 odd patches (if matching PS5) and the current state of the game, that the XBox version is still getting rejected by Microsoft?
I could imagine Microsoft rejecting the initial patch due to the ton of crashing issues.... but not rejecting where the game is at now.
Agreed. I don't buy into the Microsoft rejecting it theory either.
I wouldn't be suprised if something is just so broken on the xbox version they haven't been able to fix it and bring it up to the same level as pc/ps. However again that's just more baseless speculation.
So with it now being August, how long until we officially call 99% of what was advertised (including a game in general for Xbox users) a blatant lie that was never actually coming?
What are you talking about ?So with it now being August, how long until we officially call 99% of what was advertised (including a game in general for Xbox users) a blatant lie that was never actually coming?
Management mode is comically broken.What are you talking about ?
Outside of pro-team, everything else that was advertised is in the game
“Deepest management mode ever,” AFL Premiership 2005 was more immersive.What are you talking about ?
Outside of pro-team, everything else that was advertised is in the game
That was never advertised, just something Ross said early in development and I’m pretty sure the quote was ‘the deepest AFL game ever’ or something like that, that could be interpreted in any number of ways.“Deepest management mode ever,” AFL Premiership 2005 was more immersive.
Would have preferred them somehow using AFL Live 2011 as the base game, or at least giving their new base game 2-3 years more development time. Obviously 23 was rushed out and is very unfinished.Ok, Yeah... I can officially say that I would have preferred that WW continued. Didn't believe I'd be saying that but it's true at this point.
They at least tested their games and made sure they were at least ready to go despite how underwhelming they are.
Frankly, At this point. I'm just back in the position wishing for someone else to take over that I was in previously. Big Ant clearly don't have the leadership to pull off a great game. The devs might have the talent but as long as leadership is too busy taking trips around the world, mandating the use of an in-house engine that's not up to task and dropping all of these ideas on the team out of nowhere with no proper planning, They will never make a good, stable or even fun but clunky AFL game again.
Honestly, I'm hoping that the AFL are currently looking for an out clause with them right now. The money they're being paid for this s**t is not worth the damage to the brand in the Video Game landscape. The AFL need to end this licensing deal and take their sweet time finding another partner and making sure they're actually up to the task next time. They don't even have to be a big studio. Someone who can create a fun game that has customization options and a working management mode would be an improvement.
They wonder why their games struggle, This is why. They don't put in the investment, They don't put in the time to find the right people and then they're left scratching their heads as to why more people play stuff like FIFA or NBA 2K.
If we really want to go back, just look at everything Ross said in the interview with Twistie at the launch event. While they obviously corrected themselves and said there wasn’t going to be a player career mode, Ross acted like it was already complete and I’m pretty sure he was laying out detailed scenarios that could arise in his so called career mode…That was never advertised, just something Ross said early in development and I’m pretty sure the quote was ‘the deepest AFL game ever’ or something like that, that could be interpreted in any number of ways.
Regardless, it’s a long way from that to “99% of what was advertised isn’t in the game”, if you look at what was actually officially advertised, pro team is really the only big thing missing and that’s still on the way
Probably a lot, I’m naturally patient person lol. But why does it matter? I literally said that I’d love to see big ant provide some info any info and I’m starting to become impatient and it’s getting to the point of becoming a misstep from big ant in this instance (Outside of the other things that have not gone right)How many times do you need to be lied to normally before you stop giving the benefit of doubt?
Again none of that was officially advertised and we knew before release that player career wasn’t going to make the final game.If we really want to go back, just look at everything Ross said in the interview with Twistie at the launch event. While they obviously corrected themselves and said there wasn’t going to be a player career mode, Ross acted like it was already complete and I’m pretty sure he was laying out detailed scenarios that could arise in his so called career mode…
Again none of that was officially advertised and we knew before release that player career wasn’t going to make the final game.
I’d love to have a player career mode but we all knew before purchasing that it wasn’t going to be there.
So again, where is this 99% of the game that was advertised but isn’t there ?
I think a statement from the CEO might as well be officially advertised.Again none of that was officially advertised and we knew before release that player career wasn’t going to make the final game.
I’d love to have a player career mode but we all knew before purchasing that it wasn’t going to be there.
So again, where is this 99% of the game that was advertised but isn’t there ?