Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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They completely stop once they're handed the ball, in reality and older AFL titles the player bolts away once they receive the ball.Players stop when they receive a handball only when you’ve handballed to a player who has their back to you (which makes total sense, if you did this in reality the same thing would happen)
If they don’t get stuck in the mud they’ll keep running in the direction they already wereThey completely stop once they're handed the ball, in reality and older AFL titles the player bolts away once they receive the ball.
Evasion and moving where you want to go is a fundamental component of the sport or any game for the matter, to take that away means the game is broken. You can't simulate even a basic part of the sport, and how they have not fixed it in 5 months is astonishing. Especially since there's a long line of below average AFL games that at least got that basic mechanic right.If they don’t get stuck in the mud they’ll keep running in the direction they already were
I'd love to know the behind the scenes production story behind 23; it's reminiscent of the release of AO Tennis 1. I was reading some old reviews of the company to make sense of it, apparently production on their games are rushed without real direction/clear goals. Really would love to hear from one of their developer's.Not really, I mean no one has heard anything from the company about the game lately, let alone anything about future plans... Which most would be sceptic about now anyway. Not having a crack at you or your opinion but Ross really dropped the ball on this one.
I'd give the game a 2/10
On VOG-L09 using BigFooty.com mobile app
Live 2011 easily had the best potential to build off a really good sequel. Evo 2 sorta added some things to the Live 1 design, like sliders (Evo 1 introduced I believe), better contested play/fending (although, quite lacking, ie no real grappling mechanic, no gang tackles or mark fumbling), pressure gauge and a ruck hud. 23 is so under developed, it's a mess, and needed to be more advanced with its gameplay. Broken movement mixed with the dated kick, mark, goal design of the IR Gurus games from the 2000's. The irony being, Big Ant pioneered the hand ball and run gamestyle with Live 2011, strange they regressed back to the 2000's style of AFL games.Why?
If you can’t see that AFL23 is a game with better future potential than most of the games before it, you’re kidding yourself
We need a Kyle Remiers type operator to get fired by BigAnt so that he can spill the beans on social mediaI'd love to know the behind the scenes production story behind 23; it's reminiscent of the release of AO Tennis 1. I was reading some old reviews of the company to make sense of it, apparently production on their games are rushed without real direction/clear goals. Really would love to hear from one of their developer's.
Evasion and moving where you want to go is a fundamental component of the sport or any game for the matter, to take that away means the game is broken. You can't simulate even a basic part of the sport, and how they have not fixed it in 5 months is astonishing. Especially since there's a long line of below average AFL games that at least got that basic mechanic right.
If a small time company can't release the game as they advertise it or it's not how their CEO explains it at a release then don't make the promises and then don't charge $100 which is more then a 2K or EA sports game.I’ve agreed that the stuck in the mud issue is still an issue and needs fixing.
Players stop when they receive a handball only when you’ve handballed to a player who has their back to you (which makes total sense, if you did this in reality the same thing would happen)
I’m not saying you should pay money for a game with issues like stuck in the mud, I’m saying the current gameplay is a great starting point to build on in the future in terms of adding gang tackling, pack marks etc.
The reality with small time sports games is that you’re paying for something that starts out ok and gradually gets better with each iteration
Outside of pro team the game is exactly as advertised.If a small time company can't release the game as they advertise it or it's not how their CEO explains it at a release then don't make the promises and then don't charge $100 which is more then a 2K or EA sports game.
The issue with a small time company building on a base that may be a decent starting point is that bigant also have multiple titles they're working on so in reality how much time do you honestly think is going to be put into a game who's sole buyer base is in 1 country and compared to cricket, is a very small buyer base. Money and time will be put into the bigger selling game which cricket 24 is.
As I've stated before, don't release the game if it's not what you've advertised.
Really? So the most in depth management mode of any AFL game exists? Written on the box!Outside of pro team the game is exactly as advertised.
When you purchase a game like this you’re going in knowing it’s not going to be anywhere near EA or 2K level but it’s going to cost the same as those games, that’s the price we pay for having our niche sport made into a video game, it’s ridiculous to expect them to charge any less than full price when these games are already targeted at a small audience size.
What a ridiculous takeJust a reminder that the CEO himself compared his company to 2k and EA on several occasions so that "you can't expect 2k" s**t doesn't wash.
What a ridiculous take
He said they see 2K and EA as their competition, which is true, EA and 2K are the big names in sports games.
I’m sure most WAFL teams would love to be as good as Collingwood but they don’t have the same funding and resources so expecting them to be as good would be ridiculous.
Are you saying the mighty Sharks aren't as good as Collingwood? That's absurdWhat a ridiculous take
He said they see 2K and EA as their competition, which is true, EA and 2K are the big names in sports games.
I’m sure most WAFL teams would love to be as good as Collingwood but they don’t have the same funding and resources so expecting them to be as good would be ridiculous.
Brother, do you think the WAFL teams see Collingwood as competition ?What a ridiculous take
He said they see 2K and EA as their competition, which is true, EA and 2K are the big names in sports games.
I’m sure most WAFL teams would love to be as good as Collingwood but they don’t have the same funding and resources so expecting them to be as good would be ridiculous.
There was no "broken game with interchange on the field day 1, stuck in the mud month 5" mentioned in the advertisement.Outside of pro team the game is exactly as advertised.
When you purchase a game like this you’re going in knowing it’s not going to be anywhere near EA or 2K level but it’s going to cost the same as those games, that’s the price we pay for having our niche sport made into a video game, it’s ridiculous to expect them to charge any less than full price when these games are already targeted at a small audience size.
It looked wonky and far more broken before release. They kept saying that it was a build from a long time ago, then for some reason the defenders of the game were saying that the beta version was amazing, when we were all skeptical about it before May.What happened to that build that the streamers assured was legit?
Nothing he said was wrong or ridiculous, the average joe consumer will compare any sports game to EA or 2K, so that’s what they have to aim for, will they reach those heights?It was a ridiculous take, by Ross himself who did actually say those exact words on this thread I almost admire his ignorance because when saying that he would’ve been aware how crap this game was shaping up to be. Classic example of ‘don’t bite off more then what you can chew’
Just wait until they add proteam and milk every cent out of that that”s the only time he’ll of stuck to his wordsJust a reminder that the CEO himself compared his company to 2k and EA on several occasions so that "you can't expect 2k" s**t doesn't wash.
Nothing he said was wrong or ridiculous, the average joe consumer will compare any sports game to EA or 2K, so that’s what they have to aim for, will they reach those heights?
No, probably not but the reality is that they are competing against EA/2K because average joe consumer is an idiot who doesn’t understand that an AFL game has a fraction of the budget that NBA 2K has.
Not even compared to 2K/Konami/EA, etc, compare it to the older AFL titles it's worse and doesn't function compared to those. Read the company reviews, it may tell the story behind why that is.Actually mate, him saying he sees 2K/EA as his competition was completely ridiculous. Its a 1st attempt at a new gen sports game from an indy company. Not a single person would’ve assumed this game would be on par with NBA/FIFA when they’ve both got probably 10x the budget and are yearly iterations going back almost 30 years now. The proof is in the pudding when you play AFL 23. By all means keep defending Ross and the game, but as you can see you’re in the minority of people who think this game is smooth, fun and on par to be ‘a great foundation for future versions’. Ross should’ve not compared this game at all since its a 1st attempt but here we are.