Kidneykid95
Senior List
- May 10, 2023
- 208
- 214
- AFL Club
- Port Adelaide
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I hadn’t had any crashes on the game for weeks until installing the latest patch (1.19 PS4) now it crashes at the end of the game I’m up to on management mode.
They certainly would be different teams, was just having a crack.I know what you're saying, sure, but it could also be that the graphics department is separate to the tactics and coding department
It does come across a bit rich when he flat out mocks and ignores anyone who has different opinions or critical (-but justified) feedback on his game, despite posting over 120 times in the old Evo 2 thread, potting half the things they did wrong, all under the guise of just “adding to the conversation”..WOW JUST WOW lol
Don't get me wrong graphics are nice to look at BUT game play or at least core working game play should exist before the graphics are spruced up.
**For all of my "whinging" about the game itself, I'd say the game play we currently have is 90% enjoyable - 10% annoying/frustrating.
just played the game for the first time at a friend’s house, on at least 5 occasions a player was tackled to the ground with the ball, and couldn’t be tackled by anyone else or dispose of the ball (implying a ball up should happen)… only for the player to get straight up and continue like nothing happened. over 3 weeks since release, how has this not been fixed yet?
Would be nice to see more leading/kicking to a lead and some more marking fumbles.
this would be fine, but sometimes a ball up wouldn’t be called. tackled to ground with the ball, all players have stopped, but then the ball carrier gets back up and continues like nothing happened; this happened twice in the goal square for me leading to easy goals. there is no way this is intentional as other times i’d be tackled to ground and a ball up would be correctly calledThere will be times where you are tackled and can't release the ball, especially if you press handball a bit too late, and you will be locked up in the tackle, hence a ball-up occurs.
this would be fine, but sometimes a ball up wouldn’t be called. tackled to ground with the ball, all players have stopped, but then the ball carrier gets back up and continues like nothing happened; this happened twice in the goal square for me leading to easy goals. there is no way this is intentional as other times i’d be tackled to ground and a ball up would be correctly called
Pretty sure in one of their earlier post post launch they did mention it. Refer to the image attached and sliders have been a big part of their games so yeah pretty confident they will be implemented, albeit I would think one of the last things and especially after tactics as it would affect that part of the game too.
I’m not sure on sliders but the wording used was Custom Difficulty/Adjustments which would imply so but I’ve learnt it’s best not to assume.A lot of talk about sliders, forgive me if it’s been mentioned but has there been any confirmation they’re coming?
Thanks matePretty sure in one of their earlier post post launch they did mention it. Refer to the image attached
Yep, plenty of times but online. Also submitted tickets but it remains.Was wondering if anyone else has noticed this?
I have a feeling it’s a break in the coding and gets fixed soon. (Ticket submitted)
One thing I noticed also, but also could be me not paying attention, but does l2 and tackle actually produce a different type/style of tackling? I still think the tackle coding is not as it should be, that’s why it is difficult and not being registered correctly, albeit unless you press L2 also.Yep, plenty of times but online. Also submitted tickets but it remains.
Don’t believe so. Only the QA team are working this weekend so doesn’t appear there’s anythingIs there a patch coming tonight on steam. I generally don't know
Yeah until it’s released/on patch notes; safe not to assume. Lots of different things getting in the way and we don’t know what will/won’t make it anymoreI’m not sure on sliders but the wording used was Custom Difficulty/Adjustments which would imply so but I’ve learnt it’s best not to assume.
Thought Ross mentioned qa is working the weekend and there might be a small chance of a steam patch if it passes QA? Looking at steamdb there has been some updates today (changed depots)……could be something……maybe?Don’t believe so. Only the QA team are working this weekend so doesn’t appear there’s anything
Maybe there is! I thought QA are just there monitoring crashes and a patch would come if it was crucial for quality reasons, but I have no idea what I’m talking about so may be completely off the markThought Ross mentioned qa is working the weekend and there might be a small chance of a steam patch if it passes QA? Looking at steamdb there has been some updates today (changed depots)……could be something……maybe?
Thinking QAs wil be responsible for regression testing with the game which includes the new patch ready for deployment, which might involve them playing the game and looking out for what they are planning to put through and also look at whether any issues reappear due to the new patches. If it passes all the test steam users might get a patch this weekend, which I hope do happen cause the latest patch has in my opinion reintroduced some issues such as teleporting players.Maybe there is! I thought QA are just there monitoring crashes and a patch would come if it was crucial for quality reasons, but I have no idea what I’m talking about so may be completely off the mark
Another thing to delay tactics forJust got on to start a season as Richmond!
Why is McQualter not scanned in yet?