Multiplat AFL 23 - PS/Steam Releasing May 4, Xbox TBC

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WHEN CAN I PLAY? READ BELOW:
  • PlayStation (Physical): Thursday 4 May
  • PlayStation (Digital): 8:01am AEST Thursday 4 May
  • Steam: Currently 8:01am AEST Thursday 4 May, may be moved to 12:01am AEST
  • Xbox (Digital or Physical): TO BE CONFIRMED, unlikely to be 4 May

Those that pre-ordered PS versions will be able to play on Thursday, disks will have already been mailed by retailers, they will also be available in-store.

Steam will also be available Thursday.

Stating the obvious, we are still having issues with XBox.

Seriously, anyone that looks hard knows there’s issues - why do you think there are so many exclusives for a particular platform that are not marked as exclusive, but are only on that platform.

If I took that road, life would have been a lot easier.

Xbox digital and retail will release at the same time - that is not a decision we get to make.

It applies now and I will no doubt pay a price.


Re: commentary team
Hamish is still there, Daisy didn't make it into the final version of the game.

We added Gary and increased the workload of Harf.

Re: game availability/release dates
I can never give 100% guarantee about anything in the future, but as it stands today, the statement I am prepared to make it that all stock that is at retailers on 4 May will be available for sale.

As to the amount that will be there for sale, and whether it is enough, that is a question I cannot answer.

It will be made digitally available on the various platform holder electronic stores.

Clarifying, the game will not release prior to 4 May 2023.

I am vague as there is one platform that has had sufficient stock at retailers and the other has not, and I cannot name them (contractual reasons).

The game will not be further delayed because of the numbers of units in stock.

Re: Steam listing
I've already put in a request for the screenshots to be replaced with current ones, they'll probably only be there for a day.

As much as the feedback has generally been positive, these are old, meant to be placeholder only and were not meant to go live.

Re: playing lists
All playing lists are accurate for the 2023 season.

Re: content creator footage
This is all prior to day one patch (as some have noted updates like numbers etc are apparent)

Re: Career mode
A head's up on Career mode.

At the AFL 23 Launch night I mentioned the non-team based Individual Career Mode in an interview with Dean (Twistie3). As alluded to at that same event, we were working with the AFL and AFLPA to include as many past legends in the game as possible.


The great news is that we have received approval for far more AFL legends than were previously envisaged, but this has meant that we had to make the tough decision to divert resources away from the Individual Career mode development. The individual Career Mode function will not make it into AFL 23, Career Mode will be entirely team based. I expect this mode to be include in future iterations of the game.

Re: microtransactions
You do not have to make purchases, things can be earned.

Re: general development
So fundamentally flawed, in so many ways, it’s bananas.

We are doing AFL as it’s a passion project, without us doing it there would not be one being made.

So much more upside with making games that are played internationally, let alone one that will not even be played in every state in this country.
 
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I think it sums up this thread pretty well tbh.
People should be made to read all 200+ pages as a punishment.

With every little info drop, people start to talk about different things.

Given that, I reckon there's an easy way to get people to talk about new things, but here we are.

I guess if you don't like what people are talking about, wait until there another little info drop before popping in? :)
 
As my ma used to say while cooking - it will be ready when it's ready!

Or at least that's how it should be. Think delaying a bit to tune things is better than a rushed release.
world of warcraft mom GIF by South Park
 
I hope there's unlockables. I always find that increases replayability. Win the premiership, unlock AFLX as a game mode.

OK maybe not that.

Win the premiership with a certain team, unlock a past legend from that team.

Win the Coleman, unlock John Coleman.

And so forth.
Wonder how difficult it would be to implement AFLX as a mini game for shits and gigs
 
Speaking of Mini Games, considering we know they’re in the game and they’re quite irrelevant in terms of the big picture and marketing etc. I’m surprised we don’t AT LEAST have gameplay of that
 

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Good

Its not the same thing in any way whatsoever.

A small concealed pack hidden away at a toy store does not have the same addictive qualities as purposefully designed lights and sounds luring with temptation in the comfort of your lounge.

“Can i go all the way to shops for some cards?”
“No. Its too far. No time. We have things to do. Maybe later.”

“Can i click here when i am in a trance”
“Click”
Or in both cases the parent should be regulating their spending by:
a) send them to the shop with their own pocket money
b) don't give them unfettered access to your credit card?

It's not going to stop a thing giving them an M rating but just confuse the whole joke of a ratings system we already have even more. By this token if this title has UT then it's an M rating lol.
 
Did you see or play Cricket 22?
I don’t know how many times it needs to be said, there’s perfect reasoning for that. They were all working from home and the game was looking great, once they merged it all together it had some issues. They weren’t the only dev during that period to experience issues.
 
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