Premiers04
Brownlow Medallist
- Aug 23, 2007
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Yeah pretty unimpressed with the Mechro, was gonna buy but now saves me starting another character
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AFLW 2024 - Round 10 - Chat, game threads, injury lists, team lineups and more.
Apparently the Mechromancer DLC/Patch is causing a few issues with people's saves. Some reporting their Badass ranks being reset and losing the Golden/Skeleton Keys. Might be worth backing up your saves if you don't want any issue.
On the Mechromancer, after watching some gameplay of the class I'm pretty disappointed at it's lack of real firepower.
I was expecting the Mech to basically be a mobile version of the Commando's Turret, so basically a more effective version of that class. But the skill tree perks and just overall look of effectiveness from the Mech kind of lead me to not wanting to touch the Mechromancer class. I also don't really like this 'Anarchy' thing they're going for with the class and how most of the Skill Tree perks surround how much you have stacked at the time.
There's also nothing much on the skill tree that really screams 'HOLY SHIT' like in the other classes. I mean one of the hardest to reach perks in the Mechromancer class is 'every 9th bullet can ricochet into an enemy'...wow. With the Commando you can get a friggen MINI NUKE for your Turret! A MINI NUKE!!!
I'd expect this to be it, otherwise not only are they cutting in on potential sequel characters (that would get more time) but they'll be spending their dev time now on DLC packs featuring story content to go in with the Season Pass that they have out which states 5 DLC packs (but no idea if that will feature the 'Creature Slaughter' mode that was given with the pre-order - which by the way wouldn't have been worth getting anyway as it's just a slight variation on the 2 Slaughter Modes already available, only this time it features 'Creatures' like Skagg's and such).I'm nowhere near maxing either of my two characters yet.
Level 33 Commando & level 16 or so Assassin.
Mechromancer looks like it would've been a great first playthrough option, I'll get it later on.
Have they stated how many characters they'll be putting out?
I'd expect this to be it, otherwise not only are they cutting in on potential sequel characters (that would get more time) but they'll be spending their dev time now on DLC packs featuring story content to go in with the Season Pass that they have out which states 5 DLC packs (but no idea if that will feature the 'Creature Slaughter' mode that was given with the pre-order - which by the way wouldn't have been worth getting anyway as it's just a slight variation on the 2 Slaughter Modes already available, only this time it features 'Creatures' like Skagg's and such).
Post-Mechromancer Pack patch has revealed the first real DLC's name.
'Captain Scarlett and her Pirate's Booty'.
3 Trophies available are: (Gold) 'Treasure Hunter - Completed the mission "X Marks the Spot"', (Bronze) Gadabout - 'Discovered all named locations in Oasis and the surrounding Pirate's Booty areas', (Silver) Completionist - 'Completed all Pirate's Booty side missions'.
New areas and side missions make me want it already. Looks like I'll be spending the $40 for the season pass.
I got it wrong before too stating 5 DLC packs, there will be 4 (so it's '4 for the price of 3' - which would mean that the DLC will be around $15 each standalone), all to be available before June next year.
Separate.If I buy the season pass do I get the Mechromancer with it. Or is this a stand alone thing separate from the pass?
Separate.
Season pass is $39.95 and will come with 4 DLC packs, hopefully all story based stuff.
Premiere Club (with Mechromancer class + Skeleton/Gold key + Gearbox guns which are terrible + Vault Hunter relic that gives 5% extra chance of rare loot drops that I've had equipped the whole time playing the game) is $15.95.
Free weapons always suck.
That's because you levelled up with us so fast before your time.still on level 19 game is infuriating...won't level up at all.
Go to your menu and hit r2 until you get to the badass menu, you then can redeem them to improve your sheild recharge, sheild capacity, gun accuracy etc...what are these badass token things i had like 100 of them... guns seems to improve since i used them.
It definitely looks like a good chunk of game and a good addition to the Borderlands franchise.http://au.ign.com/articles/2012/10/15/borderlands-2-pirate-dlc-impressions
Some impressions and videos here.
DLC is meant to be anywhere around 8 or so hours of Gameplay, which is a bargain for $10.
Most importantly, it scales the challenge to the level you enter at. So there is a challenge for all.
http://au.ign.com/articles/2012/10/15/borderlands-2-pirate-dlc-impressions
Some impressions and videos here.
DLC is meant to be anywhere around 8 or so hours of Gameplay, which is a bargain for $10.
Most importantly, it scales the challenge to the level you enter at. So there is a challenge for all.
Yes it will, Thursday around 2-3AM, guaranteed.Will this be released on the Thursday for us? Only reason I ask is because whenever I actually want to get something off the Playstattion Store, it never seems to release on time (eg. Dungeon Defenders, Payday, NBA Jam:OFE)