Multiplat Cyberpunk 2077

Do you think that this game will eventually live up to its hype?

  • Yeah

    Votes: 14 32.6%
  • Nah

    Votes: 29 67.4%

  • Total voters
    43

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It's a generic action RPG in a slightly original setting for games.

I thought it was be very Far Cry esque, most thought that was underselling it a lot. I don't think that's ended up the case.

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I hardly experienced any of the bugs in those videos but they're still pretty funny to watch. A lot of those sorts of bugs happen when you've got a lot of asynchronous systems and overlapping spaghetti code. Several coding teams working separately to class diagrams and a lack of internal QA testing to make sure everything works together. They probably wrote their own unit tests but possibly due to rushing and covid/working from home there was a real absence of cohesion.
 
All of the "GTA4 vs Cyberpunk 2077" videos make for interesting viewing. They occasionally seem to view GTA through rose-coloured glasses, but overall make a great point

Some are minor details, but some are pretty major. It seems like cops are completely broken in Cyberpunk. This true?
 
I'm 10.5 hours in, have barely touched the main story (did the first braindance, then went back to side missions).

I'm playing on PC, have had no crashes or gamebreaking bugs. Just the odd floating item, and a t-pose once.

I didn't think it would live up to the hype, which was off the charts insane, but I'm enjoying it for what it is. I look forward to further patches.

And I'm glad I'm not playing it on base potato PS4 or Xbox One.
 
That's one thing they totally dropped the ball on, the braindances. What could have been a really cool feature they bother to explain the different tracks vision, sound and infrared.

But all it boils down to 99% of the time is HEY SCAN THE GLOWING YELLOW THING NOW.

You did that good job bd complete.
 
Some are minor details, but some are pretty major. It seems like cops are completely broken in Cyberpunk. This true?
Apparently I'm abnormal in that I never decided to just kill a bunch of NPCs to see what happens, but given more than one of those comparison videos talk about how the police don't work I assume it must be true that they are broken
 
Apparently I'm abnormal in that I never decided to just kill a bunch of NPCs to see what happens, but given more than one of those comparison videos talk about how the police don't work I assume it must be true that they are broken

If you are on foot they just spawn in on top of you endlessly until you die, if you are in a vehicle you just drive for about 2 blocks and the warrant goes away.
 
The police work as they were designed, they were just very poorly designed. When you trigger a wanted level, police insta-spawn behind you. And will keep spawning in that location while you stay there. So how do you escape? Well, police on foot can't drive in this game. They cannot enter cars. So you drive down the street and you lose the wanted level because they can't pursue you. They literally cannot drive.
 
If you are on foot they just spawn in on top of you endlessly until you die, if you are in a vehicle you just drive for about 2 blocks and the warrant goes away.
Except in that one side quest that involves blowing up a van, apparently. I definitely had to drive further than that in the shit box you are made to drive before I lost them.

Its certainly true of any other time that I'd received a warrant for I'd accidently clipping a pedestrian going around a corner way too fast though
 

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I am just struggling to believe that in a game that is focused on crime and gang activity they don't have a basic functioning police system. Like... seriously?
 
TBH, I actually prefer it somewhat to GTA. I want to be able to play the game without worrying about the cops every 2 minutes.

Yes but this is Cyberpunk, people were probably "promised" cops with their own internal progression (promotions, upgrades, etc), personalities, and complete back story on every individual cop in the game, with flashbacks to their childhood and why they wanted to become a cop, maybe even nice personalized cutscenes when they die, like this.....
 
I’am getting bogged down in side quests now. Currently 35hours or so in, maybe half way through act 2.

i do wonder how much different the game really is based on your life path. I could easily see myself going full guns blazing balls the wall sword fighting next time round but not sure I could be asses replaying all the side quests over again.
 
Do the really minor sidequests, like helping the police with a crime in progress, continually and randomly respawn?

No, the blue icons marked on the map screen are once off activities as they count towards achievements for each area.

I believe the shoot-outs you can stumble across are random however. They don't show on the map screen but look like a blue badge/star on your mini-map.
 

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Multiplat Cyberpunk 2077

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