Multiplat Cyberpunk 2077

Do you think that this game will eventually live up to its hype?

  • Yeah

    Votes: 14 32.6%
  • Nah

    Votes: 29 67.4%

  • Total voters
    43

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My previous play throughs I always gravitated back to Netrunner and it was indeed pretty easy and cheesy. My current one I is melee + shotgun and it's heaps of fun. Still super powerful but I find I'm getting through the game faster because stealth and hacking no longer really exists with that playstyle.
 
A quick Google search tells me it is a glitch and the main culprit is the arm cyberware. Two solutions I found on Reddit that have worked for multiple people are:

1. For anyone looking I think I have found a work around to get your points back. So it seems that the points are not properly subtracted when unequipping the arms cyberware, to get them back just: Unequip some other cyberware to make room for changing/equipping another arm cyberware.

Equip the arm cyberware you want to use. Exit the ripper doc.

Equip the arm cyberware, you might need to exit the building (for the melee ones just hold them up and for the launcher you have to aim with it and them press whatever button puts it away without shooting).

Return to the ripperdoc and the points should be back to normal.

2. I was able to figure out how to fix it for me. When I used my mantis blades the number returned to normal. As soon as I put them away it went back to what I would expect. Mantis blades for me cost 8 capacity so almost seems like the game was treating them them like they cost 16. That's just a guess as to why it happens since my available capacity goes up and down by 8. I did some testing after posting this and it seems all I have to do is equip them and then sheathe them and the bug dissapears for the rest of the session
 
A quick Google search tells me it is a glitch and the main culprit is the arm cyberware. Two solutions I found on Reddit that have worked for multiple people are:

1. For anyone looking I think I have found a work around to get your points back. So it seems that the points are not properly subtracted when unequipping the arms cyberware, to get them back just: Unequip some other cyberware to make room for changing/equipping another arm cyberware.

Equip the arm cyberware you want to use. Exit the ripper doc.

Equip the arm cyberware, you might need to exit the building (for the melee ones just hold them up and for the launcher you have to aim with it and them press whatever button puts it away without shooting).

Return to the ripperdoc and the points should be back to normal.

2. I was able to figure out how to fix it for me. When I used my mantis blades the number returned to normal. As soon as I put them away it went back to what I would expect. Mantis blades for me cost 8 capacity so almost seems like the game was treating them them like they cost 16. That's just a guess as to why it happens since my available capacity goes up and down by 8. I did some testing after posting this and it seems all I have to do is equip them and then sheathe them and the bug dissapears for the rest of the session

Wonder if CD Project know and release a patch
 
This games ****in awesome man.

Glad I waited a couple years to play it. Its polished. I’m only 10 hours in but Jesus the amount of detail in the world is insane. The phone constantly rings and gives you stuff to do. So cool. I spent half an hour just wandering around a dodgy part of the city and just looking at stuff.
 
Game glitched and wouldn’t let me save. Completed 3 side quests, got into a fight and died. Lost all that progress.

Damn that’s taken the wind out of my sails a bit. Was going well with no glitches til that point
 

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So this is still glitchy as hell then is it? I was thinking of finally picking it up soon (PS4). Please don't tell me it's still that bad?

Nope. The only actual glitch I know of is to do with playing as a net runner. Actual gameplay is no more glitchy than any other game in my experience.
 
So this is still glitchy as hell then is it? I was thinking of finally picking it up soon (PS4). Please don't tell me it's still that bad?
Pretty sure all the newer updates are current gen only. I wouldn't be expecting a great experience on PS4.
 
New 14.4GB patch. I was hoping they would be fixing the netrunner issue that one of the devs admitted was not an intentional change with the last update but it doesn't look like they have going by the patch notes.
 
I think I might be tapping out after 35 hours. Phantom Liberty was a good addition but I really don't give 2 shits about the story unfortunately so I'm not sure how eager I am to finish it all.

This is a pretty great game though after all these years. Love the attention to detail in the environment. The phone and people ringing you giving you missions and being able to converse with characters at any point and they respond based on what's happening in the game was pretty revolutionary. Improves on the Bethesda formula in so many ways.
 
I feel like all games are a bit sucky and boring since playing through this twice. There's been a couple of outliers like Dave the Diver and Dredge but nothing as great as Cyberpunk 2077. Would have to be top 5 ever for me.
 
I feel like all games are a bit sucky and boring since playing through this twice. There's been a couple of outliers like Dave the Diver and Dredge but nothing as great as Cyberpunk 2077. Would have to be top 5 ever for me.

I played through the entire game on PC before the big overhaul and the expansion. Thought it was fantastic even then. Only experienced the odd T-pose, nothing game-breaking. Haven't played Witcher 3 and was unfamiliar with the source RPG so had no real expectations going in.

Will replay when I (eventually) get a new PC so I can crank everything to maximum settings and also play through the expansion. Reckon it'll be like a brand new game. My 980ti did an ok job but yeah.

Wouldn't have it in my top 5 games ever but really keen to see how far it's come and to see how good it'll look.
 
I played through the entire game on PC before the big overhaul and the expansion. Thought it was fantastic even then. Only experienced the odd T-pose, nothing game-breaking. Haven't played Witcher 3 and was unfamiliar with the source RPG so had no real expectations going in.

Will replay when I (eventually) get a new PC so I can crank everything to maximum settings and also play through the expansion. Reckon it'll be like a brand new game. My 980ti did an ok job but yeah.

Wouldn't have it in my top 5 games ever but really keen to see how far it's come and to see how good it'll look.

Yep - once before the fixes and loved it, then again after all the updates and with the DLC and was awesome.

It is hugely different with the updates to the skill tree, but unlikely you'd notice if there's a big gap between playthroughs. I was about 20% into the second playthrough when the updates came and it was a bit infuriating at first but then after a bit I realised it was better - was a bit too set in my ways.

The next Witcher will be awesome for sure.
 
I did load it up after all the updates, was going to plow through the last mission again just to get a different ending, realised all my skills and so forth needed to be reallocated and thought nah, I'll wait and do a full replay from scratch with a new PC.

Will be years and years in between playthroughs because I played it pretty much at launch.
 

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Multiplat Cyberpunk 2077

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