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- Sep 21, 2004
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It just seems that some enjoy the feeling of conquering the challenge more so than enjoying the game. Im probably wrong.Yes. Why?
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It just seems that some enjoy the feeling of conquering the challenge more so than enjoying the game. Im probably wrong.Yes. Why?
It just seems that some enjoy the feeling of conquering the challenge more so than enjoying the game. Im probably wrong.
If there's enough time for a charged R2, there's enough time for you to heal. If there's enough time for you to summon a spirit ash, there's enough time to heal.
An eye opening experience for me was realising that all I had to do to get a window against ****ing Melenia was turn lock on off and turn my back to her. Her AI is such that she will come at you if you're looking at her and you press a button, any button or the range is right; if you're looking away, she doesn't do much more than slowwalk at you until you do something, and you can get almost as much space as you want to do whatever you want. In my first defeat of Maliketh, I wasn't locked on and managed to freeaim a cast of comet at him and because I wasn't locked on his AI was confused and dodged into it's path rather than away from it.
If you're playing solely locked on, the bosses are going to track a lot better than if you lock off sometimes. You can gain distance and windows much easier by tinkering with how you approach the fights. Even agains the final boss, they signal their agro really straightforwardly as if you've got a window - which I used to heal or renew scholar's shield - they'll walk slowly towards you regardless of range and will sprint if you don't have the window.
I'm point blank shit at using the jump to avoid damage. That, I'm simply not good at. Does that allow me to make the complaint that because I can't do this, I now can't find a healing window against Godfrey?
Frankly, DS2 was the worst when it came to healing animations being so much slower than the world, and this is more than fine.
It just seems that some enjoy the feeling of conquering the challenge more so than enjoying the game. Im probably wrong.
It's subjective, but I think the point of these games being hard is missed a fair bit.It just seems that some enjoy the feeling of conquering the challenge more so than enjoying the game. Im probably wrong.
Took me foreeeever. As an Elden Ring nuffy, my advice is:Up to the last boss of the DLC, cleared everything else. **** though, this one might take a while. Longer than Melania. I've done him like 20 times and the furtherst I've got him is like 1/3 health off.