Rumour WereDocker 6 - Holodeck of Horrors - Eagles victorious. No, really.

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Feb 5, 2009
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Preamble:
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We now know what happened and we'd rather we didn't.

It's fair to say it's been a rough few weeks for all things West Coast Eagle. Murders on the ground, Murders at sea, and Murders in space, plus a particularly brutal Murder on the Gold Coast.

Thankfully there's some light at the end of the tunnel. The newly refurbished Mineral Resources Park is ready after that definitely planned controlled demolition a few weeks back, and Trevor Nisbettt (Definitely not a clone) has unveiled a new state of the art Holodeck with full state of the art safety protocols where groups of past and present Eagles or lucky fans can experience anything from playing at a full house MCG to visiting a 1930's SpeakEasy during prohibition to walking on the moon. After passing Quality Assurance it is now time for the first customer testing. Unfortunately a couple of Freagles may have weaseled their way into the first test group, and the safety protocols may have been deactivated.
Roles:
Freagles - Every night, the Freagles choose a player to murder. They are allowed to murder each-other if they really want to.

Seer - One of the Eagle players is incredibly good at noticing fine details and is pretending to be a psychic as that's easier to explain. Once per night the seer may ask if another player is a Freagle, and receives a yes/no answer.

Doctor - One of the Eagle players is a master in the art of preventative medicine. Every night, the doctor chooses a player who will definitely not be murdered. If that player is murdered during the night, they recover by morning. The doctor may use their ability on themselves. The village only finds out who the doctor protected if that person is murdered during the night. The doctor can save players from the vigilante.

Vigilante - One of the Eagle players has had enough and is going to take out some Freagle trash. Once every two nights, starting on night two, the Vigilante has to choose a player to murder.

Eagle - Everyone without one of the above roles is a vanilla Eagle.

Sequence of play:

Day/Night 1:

Day - Eagles introduce their characters.
Night - Freagles choose their first murder target.
Night - Seer chooses a target
Night - Doctor chooses a target
Morning - Murder is announced. If the murder is prevented, you find out who was murdered but not their role. If the murder is successful, the victims role is announced.

Day/Night 2/4/6/8 etc:

Day - Eagles vote to murder one of the players on suspicion of being a Freagle.
7pm - Voting closes. Votes at or after 7 will not be accepted unless they're splitting a tie.
Evening - Role of murder victim is announced. The doctor cannot save someone murdered by Eagles.
Night - Freagles choose their first murder target.
Night - Seer chooses a target
Night - Doctor chooses a target
Night - The vigilante chooses a target to murder.
Morning - Murders are announced. If one murder is prevented, you find out who was murdered but not their role. If the murders are successful, the victims roles are announced. It is possible for the Vigilante to murder a Freagle, and for the Freagles to murder the vigilante in the same night.

Day/Night 3/5/7 etc:

Day - Eagles vote to murder one of the players on suspicion of being a Freagle.
7pm - Voting closes. Votes at or after 7 will not be accepted unless they're splitting a tie.
Evening - Role of murder victim is announced. The doctor cannot save someone murdered by Eagles.
Night - Freagles choose their first murder target.
Night - Seer chooses a target
Night - Doctor chooses a target
Morning - Murder is announced. If the murder is prevented, you find out who was murdered but not their role. If the murder is successful, the victims role is announced.

End of the game:

The game ends when the last Freagle is murdered, or the number of Freagles is equal to the number of Eagles.


Choose a past or present Eagles player or someone associated with the club and sign up for the game.

Signups:

PlayerCharacter
wing itMichael Braun
CM9000Tom Hickey
ashley12Ashton Hams
MrKKLewis Jetta
Smeg HeadPaul Peos

The Deceased

BarrybranBen Johnson
gueroCraig Turley (FREAGLE)
DoashueyTony Evans (Doctor)
OMGFridgeTyson Stenglein
RookiePickJack Redden (Vigilante)
squashfaceBrant Colledge (Seer)
MWPPCourtney Darling
Dazzler10David Hynes

As with the previous few games, PM's between players are disallowed. There will be a heaven chat for the dead/game observers.
 
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Well done Eags! Risky by squash going early but that set up a good foundation. Takes away the ability to scheme and throw around Freagle ideas in the background.
It was amazing that the seer hit a Freagle first go, then the remaining Freagle hit the doc straight after, followed by the village lynching the vigilante right after that.
 
Thanks ZergMinion for running a great game and for the quality of the write ups.
What was the heaven chat like? Was there much shaking of heads at our attempts to snatch defeat from victory?

Heaven chat was a bit like the game. Pretty low key, apart from a chatty dead Freagle. I think the group is a bit burned out.
 

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Thanks for running it ZergMinion

We are very lucky to have such talented writers on our board who have run these WereDocker games.

I think it might be time to wrap it up for now though, we struggled for numbers and I suspect there was a bit of werewolf fatigue going on. Maybe now with footy being back we save WereDocker for an annual offseason thing? Will certainly help pass the time in those dead months.
 

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Rumour WereDocker 6 - Holodeck of Horrors - Eagles victorious. No, really.

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