Many of us now think we have the bones of the list we’ll need to compete for our next flag (still need a gun mid, for mine).
I thought it would be fun to talk about what our game plan SHOULD be, given the players we have and their particular strengths.
So, to get started, I’ll say:
Don’t play Fog out of the square. He’s a leading forward, not a pack mark, and is reliable from 40+.
Also, don’t play Thilthorpe out of the square. He is a decent pack mark, but he’s next-level when the ball goes to ground, and is an amazing distributor for a big man. Let him fly for marks up the ground, some of which he’ll take, and others he’ll gather when they spill, but in both cases his next touch can open it right up.
(Geelong works this way, kinda, with Hawkins and Cameron).
Anyway, what other parts of our game plan should we build around our best youngish players?
I thought it would be fun to talk about what our game plan SHOULD be, given the players we have and their particular strengths.
So, to get started, I’ll say:
Don’t play Fog out of the square. He’s a leading forward, not a pack mark, and is reliable from 40+.
Also, don’t play Thilthorpe out of the square. He is a decent pack mark, but he’s next-level when the ball goes to ground, and is an amazing distributor for a big man. Let him fly for marks up the ground, some of which he’ll take, and others he’ll gather when they spill, but in both cases his next touch can open it right up.
(Geelong works this way, kinda, with Hawkins and Cameron).
Anyway, what other parts of our game plan should we build around our best youngish players?