The AFL have released their rules for drawn finals games:
The following procedure shall apply in the event of a draw at the end of ordinary time:
- Six-minute break.
- Additional Time period of two x three-minute halves (plus time on) will be played as required, until a result is determined.
PROCESS:
1. Goal umpires confirm scores are identical;
2. There is a six-minute break;
3. Teams change ends;
4. Three minutes of Additional Time shall be played, plus time-on;
5. At the end of the first Additional Time period, the siren will sound and teams will immediately change ends without a break;
6. The ball will be bounced (or thrown up) in the centre and a further three minutes of play (plus time-on) will commence;
7. At the conclusion of this period, the siren will sound and the team with the highest score is declared the winner;
8. If scores are still tied, steps three to eight are repeated until a result is determined.
The following shall also apply for Additional Time periods:
Interchange cap
Clubs shall receive 10 interchanges for each two x three-minute period (excluding Medical Substitute). Any leftover interchanges from each period of Additional Time would not carry over into a subsequent period.
Runners
Runners may access the playing arena after a goal or a significant stoppage in play (eg. a stretcher is called).
Runners are also permitted to access the playing arena at the conclusion of each three-minute (plus time-on) period of Additional Time as players are changing ends.