PS4 Horizon: Zero Dawn

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Ive got a little bit of spending money at the moment and have had my eye on this. However I dont have a PS4. Would you say its worth forking out $479 for a 1TB slim PS4, this, mafia 3 and uncharted 4?

I mean ill be getting one eventually for Last of Us 2 just want to know if Horizon makes it worth getting now.
 

Is that yes a

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Or

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Played for about 6 hours straight last night, had to switch it off when I realised it was nearly 2am. Great game, the first cauldron was intense, didn't know what to expect when I went down there. And the combat has to be the best in an open world game, at least compared to the others I have played.
 
Absolutely gorgeous game, enjoying it more than most recent open-world games. Love the background story and collectables add so much to the world building.

Only issue I have is the melee combat, I don't like the simplicity of the melee and the fact there is only a spear for melee AFAIK. Otherwise I love the strategy requirin you to use traps and trip wires and evrything else in your arsenal.

The night-time graphics are some of the best I've seen, when the moon peeks through the clouds and lights up the forest? OMG jaw dropping.
 
How does the trophy work then? I've only looked up Powerpyx's guide and it says that everyone has to be there or something. So is that trophy instead just an unmissable story one instead then? Would be great if true because some people deserve being a total prick to.
Not sure tbh as I don't want to spoil anything, but I was looking at the same guide and he has updated it to say what I said above.
 
Ive got a little bit of spending money at the moment and have had my eye on this. However I dont have a PS4. Would you say its worth forking out $479 for a 1TB slim PS4, this, mafia 3 and uncharted 4?

I mean ill be getting one eventually for Last of Us 2 just want to know if Horizon makes it worth getting now.
Get a pro
 

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As others have said, this game reminds me of a lot of other games. But in a good way. Feels like the developers really play a lot of other games themselves and pinched all their favourite parts from them.

If they continue adding DLCs and obviously with Mods getting better and better, this game could go to another level.

So much fan planning your hunt on some big-arse robotic muther****er. Setting traps and luring them in is awesome.
 
I'm loving this, but do wish there was a bit less open world filler. I'm so high levelled that I'm pretty sure I just walked into an endgame area and smashed it despite only being up to Meridian in the main quest line.
 
There's one enemy even when I was maxed which gave me trouble, that corrupted zone SUCKED.
Nice. I look forward to it.

I stumbled into this area looking for a vantage and there was an extraordinary amount of enemies - Stalkers, Redeye Watchers, Glinthawks and Ravagers - all together. Eventually got through all that and kept walking, then got a cutscene. A Stormbird came out of the sky and Aloy said something like, "I get the feeling I'm somewhere I shouldn't be again - except this time there's worse than the Matriarchs to caution me."

I was disappointed with how unthreatening the Stormbird was to be honest. Didn't have any issues once I adjusted to its speed and knew where to aim the arrows.

Kept walking past it and there was a ruin symbol but I couldn't find an entrance.

Assuming it's an endgame area?
 
Can't put my finger on it but in my experience there feels like there is something holding this game back. The audio and visuals are awesome, gameplay and the entire execution of the game seems faultless, story is above average, but I think it's the combination of dialogue choices that seemingly don't matter, features that aren't fleshed out far enough (like override and crafting/upgrading of weapons and armour) and the amount of filler is taking the shine off my initial impressions. I'll admit it may be because I'm more into RPGs and as HZD is using some very basic RPG elements that I'm unfairly comparing it but sometimes a game needs to decide on what it is and being great at it, not just being good a lot of different things but great at none. HZD needs to decide if it wants to be Farcry or Witcher and concentrate on that instead of being a casual fling between the two.

/imo
 
Why does it have to be either of them? Why can't it be its own? Gotta remember this is a brand new IP, it will flesh itself out in time, like Farcry and the Witcher before it.
 

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PS4 Horizon: Zero Dawn

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