ROUGH WEREWOLF

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EVIL

Mafia

Godfather – night-immune; seers other players; seers as a villager
Intimidator – instructs one player each night to do whatever they want; may choose the same player on consecutive nights and can pretty much get them to do whatever they want (at the discretion of the mod)
Roleblocker – blocks one player’s action each night; may not choose the same player on consecutive nights
Goon – assists with kills,
Win condition: eliminate all Wolves players, the Serial Killer, and equal or outnumber the village

Wolves

Alpha – night-immune; seers other players; seers as a villager
Beta – becomes the Alpha if the Alpha dies
Cub – if the Cub dies, the wolves receive two (2) kills the following night phase
Wolf – assists with kills
Win condition: eliminate all Mafia players, the Serial Killer, and equal or outnumber the village

NEUTRAL

Serial Killer – night-immune; seers as villager; kills one player each night
Serial Killer's apprentice - picked by the SK and shares PM; seers as apprentice and becomes the if SK if the SK is lynched. Will then choose a player to kill at night, be night immune and seer as a villager.

Win condition: Make it to the final four players

GOOD

Seer – chooses one player each night to discover their role and/or faction, will not be told whether they are the real seer or the fake seer
Fake seer – chooses one player each night to discover their role and/or faction but may be fed incorrect information, will not be told whether they are the real seer or the fake seer
Vigilante – chooses one player each night to kill, can be killed night or day
Doctor – chooses one player to protect each night from all night actions; may not choose the same player on consecutive nights.
Flogs – four players who know each other’s role and share a PM, get one seer and one kill that can be taken at night

Everyone else are villagers with no special abilities

Win condition: eliminate all Mafia players, Wolves players and the Serial Killer

ABILITIES:


Amulet - Neutral
Amulet protects from all night and day actions, will be randomly handed out at the start and must be passed on by the end of the next day phase or will vanish. Amulet will explode randomly and vanish during the game, killing whoever holds it at the time.
 
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Basic rules:

Roles will be randomly assigned and communicated via PM (except villagers). The villagers must identify and kill all players not aligned with the village before these players can kill enough villagers to satisfy their win condition. Only one faction can win the game.

Each day will consist of two phases:

Night phase (8:00pm – 6:00am AEST)

Players with night actions will nominate targets via PM during this phase. Nominations will not be accepted after 8:00am whether or not deadline has been announced.

Day phase (6:00am – 8:00pm AEST)
After the results of night actions have been announced all players will publicly vote to lynch one player during this phase. Votes will not be accepted after 8:00pm whether or not deadline has been announced.

May vary depending on my workload, commitments etc but please get your actions in early.

Voting:

DAY PHASE VOTING

All votes and change of votes must be bolded, it makes it so much easier to search and see votes. If your vote is not bolded it will not be counted. You do not have to provide a reason for your vote for it to be valid.

No multi lynching, in the case of a tied vote the lynch will be determined by coin toss.

Werewolf etiquette:

DISCUSSING THE GAME


While the game is running players are not permitted to discuss the game anywhere but in this thread, the Dead PM or PM’s related to this game, if you have one. Posting screenshots and quoting PM’s are prohibited. Players caught breaching these rules will be modkilled without warning and will be abused relentlessly in the dead PM.

Deleting or editing your posts in the game at any time will result on in a modkill. You can post screen shots, logos, words etc but just don't be a dick and delete/ edit your posts outside of the few moments you get before the post will display as edited.

Other Modkillable offences:

  • Failing to nominate a night action on TWO separate Night phases
  • Failing to vote in TWO separate Day phases

DEAD PLAYERS

Players who are killed are permitted to post a farewell post provided that it does not impact the game (eg. “thanks for the game” or “good luck”). Dead players must leave the game immediately and are not permitted to post or like posts in the game thread or any PM they are a part of (except the Dead PM) until the end of the game.
 
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who the * is calling me
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ROUGH WEREWOLF

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