Mulletman29
Rookie
- Oct 26, 2016
- 35
- 29
- AFL Club
- Hawthorn
- Banned
- #251
What can we realistically expect from WW and what should we be happy with?
On iPad using BigFooty.com mobile app
On iPad using BigFooty.com mobile app
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I'd expect Live 2 but with womens teams, hopefully SANFL and WAFL teams with correct lists and better career mode.What can we realistically expect from WW and what should we be happy with?
On iPad using BigFooty.com mobile app
Since the game is called AFL Evolution, I think we should expect the addition of women's teams, 90 rotations cap(with realistic interchanges), score review system, a new game engine, 2017 team line-ups, new rule interpretations. To stay true to the title, these should all be expected.What can we realistically expect from WW and what should we be happy with?
On iPad using BigFooty.com mobile app
Since the game is called AFL Evolution, I think we should expect the addition of women's teams, 90 rotations cap(with realistic interchanges), score review system, a new game engine, 2017 team line-ups, new rule interpretations. To stay true to the title, these should all be expected.
What else should the game have but won't? boundary rider (Cameron Ling or Matthew Richardson.), set shots run up longer, coaching box animations, Brownlow, NAB Rising star and All-Australian animations, Friday Night Frontbar.
Also an improved statistics system should also be expected where stats are actually accurate. for example, in afl live 2 a disposal was only counted if you disposed of the football without contact from another player. Also rebound 50s were rarely counted.
This. Would love to see Sam Pang holding back laughter whilst delivering a joke in glorious HD at 60 frames a second.Friday Night Frontbar.
And Andy Maher with his big-boy voice in glorious surround sound.This. Would love to see Sam Pang holding back laughter whilst delivering a joke in glorious HD at 60 frames a second.
In my opinion, this is really needed to have a decent career mode. Seeing young prospects develop in the reserves or letting players come back from injury through the State leagues adds an aspect of realism to a mode that should be at the game's core.I don't need Sanfl or VFL Dev league or any of that polished turd garbage.
In my opinion, this is really needed to have a decent career mode. Seeing young prospects develop in the reserves or letting players come back from injury through the State leagues adds an aspect of realism to a mode that should be at the game's core.
I disagree.
Gameplay dev time should stomp all over that extra stuff and if it has to be sacrificed so be it. I'll be happy with 18 teams if it means no janky animations or clunky gameplay
Yup. Live 2 had a 20 year career mode or something, but it was useless because no one could bear to play it that long.I disagree.
Gameplay dev time should stomp all over that extra stuff and if it has to be sacrificed so be it. I'll be happy with 18 teams if it means no janky animations or clunky gameplay
What can we realistically expect? A half baked update to Live 2 that will be overflowing on the preowned shelves after a week.What can we realistically expect from WW and what should we be happy with?
On iPad using BigFooty.com mobile app
I reckon VFL,WAFL etc teams are almost guaranteed for evolution
Playing Live 2 I think it's major issue is clunky animations, underneath all those there's a half decent game but the animations just make every action so awkward (like watching thunderbird puppets play footy)
If WW have managed to get that fixed I reckon they're more than capable to make a realistic feeling game
Again though I think the animations play a large role in thisIf I remember correctly, the handball gameplay that was so good in Live 1 (except for the backwards over the head handballs in tackles) was just ruined in Live 2.
Quick flowing handballs needs to be a priority.
Finally a voice of reason hahaI think Ross's interactions here have sugar-coated people's perceptions of the original AFL Live.
Effective Marketing 101
AFL Live had a billion faults (as did Live 2 obviously) but they both had their good points. If we could combine the good parts from both games that would be great
For Evolution, I really wouldn't mind a return to the bare bones game modes of the original Live (which had what? Single match and season?) if it plays a good game of footy. I'll keep playing FIFA for career modes etc. EA at least has the budget to do all the extra modes justice.
The only extra mode I wouldn't mind seeing in a first effort on current-gen consoles is a player/team/stadium creator and an easy way to share user-generated content. Let me see the 1994 West Coast side take on the 2006 side, the Brisbane threepeaters take on the Hawthorn threepeaters and all the other "what-if" scenarios. Wouldn't cost WW much to implement I shouldn't imagine (they have to implement some sort of creation tool internally anyway to create the default squads), but would add a lot to the game's longevity and community.
I think Ross's interactions here have sugar-coated people's perceptions of the original AFL Live.
Effective Marketing 101
AFL Live had a billion faults (as did Live 2 obviously) but they both had their good points. If we could combine the good parts from both games that would be great
For Evolution, I really wouldn't mind a return to the bare bones game modes of the original Live (which had what? Single match and season?) if it plays a good game of footy. I'll keep playing FIFA for career modes etc. EA at least has the budget to do all the extra modes justice.
The only extra mode I wouldn't mind seeing in a first effort on current-gen consoles is a player/team/stadium creator and an easy way to share user-generated content. Let me see the 1994 West Coast side take on the 2006 side, the Brisbane threepeaters take on the Hawthorn threepeaters and all the other "what-if" scenarios. Wouldn't cost WW much to implement I shouldn't imagine (they have to implement some sort of creation tool internally anyway to create the default squads), but would add a lot to the game's longevity and community.
No one's saying Live 1 was perfect. It wasn't. It was however, and still is, the measuring stick as far as gameplay goes. There's a reason people still play it 5 and a half years later. It's not because of rose coloured glasses, it's because it has the best AFL gameplay.
It had plenty of shortcomings, marking contests always seemed to favour the man behind, AI was easy, no career, etc. But the base was great, and it was always supposed to be a stepping stone to future games. It's about what Live 1 represented. Hope of an amazing AFL game.
We've seen what Big Ant can do. DBC isn't successful because Ross spruiks it on PlanetCricket, its successful because it's a good game. Add DBC's customisation to AFL 1 and you've already got a game miles ahead of anything WW could ever hope to achieve. But yeah, we only like Big Ant games because Ross posts here.
That's not really true since AFL Live 2 was basically just a port of AFL WiiIt took big ant 4-5 years to make Live 1 and even though it's been said multiple times that WW only had 6-12 months on Live 2 people continue to criticise them
Exactly. The problem with Live 2 was that it was a port of a terrible, terrible game. The graphics, animations, and gameplay were so shocking in comparison to Live 1. The frills of career mode and other leagues (VFL, WAFL etc) didn't make up for the fundamental flaws Live 2 suffered from. Even the career was shitty, I still remember playing Collingwood in a final (as Geelong) at AAMI Stadium.That's not really true since AFL Live 2 was basically just a port of AFL Wii
I think Ross's interactions here have sugar-coated people's perceptions of the original AFL Live.
Effective Marketing 101
AFL Live had a billion faults (as did Live 2 obviously) but they both had their good points. If we could combine the good parts from both games that would be great
For Evolution, I really wouldn't mind a return to the bare bones game modes of the original Live (which had what? Single match and season?) if it plays a good game of footy. I'll keep playing FIFA for career modes etc. EA at least has the budget to do all the extra modes justice.