HBK619
Brownlow Medallist
- Dec 5, 2006
- 21,762
- 5,034
- AFL Club
- Richmond
- Other Teams
- Melbourne Victory, Storm and United
There definitely felt like times where a tackle was heavier than another. I wasn't really good at the bumping so maybe someone else would be better off taking this one (I don't remember getting a bump tbh). But I had a few strong tackles running full boar into a player and you really get that whole momentum look of the player getting his guts ripped up by the tackle.are tackles and bumps fairly similar everytime? or can you lay heavier tackles and heavy bumps?
There were some moments where a couple of the guys played keepings off for ever so short moments. Definitely think with a bit more time and skill on the controls you'd be able to play keepings off.Hey guys were you able to get a tv view like in Fifa???
Also (probably didn't attempt this but) were you able to sort of chip the ball around without losing possession? I know in previous games that was nigh impossible.
Thanks for all the insight btw, great work
The default view that we played with was surprisingly good, as LU said it covers the ground quite substantially. For those thinking the further up the ground passes will be really hard to spot, you'll be surprised at what this view covers. It's similar to FIFA's default camera, only probably a bit more pulled out (maybe 10-20 metres more view).
No matrix stuff.sounds awesome guys.
was it simillar to RLL in its depth of involvement, and does it have a 'matrix effect' for any kicking?
I think, from my point of view it's all about what can be added to the game now. Not necessarily what is there to be adjusted a whole lot or taken out. If I had to choose one thing I'd probably like the set shot goal kicking to maybe have a little more variety to it, just to make it that bit harder (but fwiw most of the matches we played had very little wind, so I'm sure that plays into it a lot more when it gets going).to the guys who were able to play the game were there anything about the game that you thought were dissappointed in? or stuff that you think should slightly be adjusted?
The menus were very slick. Easy to navigate and find what you want. There was a level of depth to the menus though that felt very FIFA-ish in that if you want to just jump into a game without caring about anything else you could, but if you want to delve a little deeper you could also get that extra depth.so apart from the actual games (gameplay), what did you make of the rest of it? Eg. Load times, music, menu access, number of options...
Music can't be revealed unfortunately.
We got to see Richmond in action (I made sure to push for it in the first match), was mainly while we were getting everything explained. JR8 was definitely recognisable....too bad his skills were off massively, although he dominated much of the game, he kicked about 3 or 4 behinds from as many shots.Hi guys..
Is there different jumpers that you can select before a game such as home, clash, nab cup, training jumpers etc?
Question for HBK, did you play as Richmond? How do the Richmond players look in particular JR8?
All jumpers were in as far as I could see, although I don't think the training one (the red and grey one I assume you mean?) was. We have a heritage one too, was one that Ross had up in his avatar a few days ago (it's the Melbourne like jumper with a line down the middle, that stuff in yellow obviously)