Re: New AFL Video Game - Part 4
I'm always angry, you know that Kerrbs!
Why are you guys so damn angry?
I'm always angry, you know that Kerrbs!
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AFLW 2024 - Round 4 - Chat, game threads, injury lists, team lineups and more.
Why are you guys so damn angry?
How long did it take FIFA to develop decent gameplay
who am i ?
who are you ?
just both consumers with differing wants
i said i will still buy it so ........
its gonna be released this year hes already mentioned season which is a big part of the already done, looking at finals release imo
You have unrealistic stupid wants
this game sounds like its gonnna be really good on gameplay but the thing that worrys me is that this game could get really annoying realy quick with the lack of a major career mode. I hope this is fixed for the next games.
what other gaming franchise leaves features out to draw people in for later versions?
Who cares about the draft, as I mentioned before, all that you would end up doing is within 5 seasons, most of you current day AFL players who have been accurately modeled will be gone and you will have a field of generic players running around, such a waste!
For those that are worried about trades/drafting, simple, You can create your own players which you can then move into squads, even create your own sides, so you could have Tasmania/Gold Coast/ your own home town etc Create players to go in that side and fill it up, make all of the players 17 years old or something, then come end of season time on your current season, start swapping players around at different clubs.
It really would not be all that hard to work out some realistic moves from club to club, you just look at season stats and see that say Anthony Corrie has not got a game at the pies, easy move him to West Coast or Melbourne or a created side, and bring someone else from that side into the Pies. Seriously just go through and move on 2-5 depth players who don't or very rarely get a game and move them on to other clubs and so forth. You could also have at the end of every season you make sure every club does 1 trade, and just go through and do realistic trades. If you really want to go that step further draw further, put names into a hat and draw them out for trades, there is way's around it.
I would rather be playing seasons with the same lists or tweak lists myself , with the real life modeled players than have fields of generic players running around, or even worse as the last batch of AFL games, have 20 Riewoltds and 15 Swans in the AFL, and having Chris Judd traded for Robin Nahas and Matt White
Massive lol. Only every sporting game franchise there has ever been. Be a pro, manager mode, mission/challenge mode, training mode, mini game modes are just a few examples of game modes added to sports game franchises over the course of several years.
Lance Uppercut is on the money and besides, without great game play and graphics who the hell would want to play 10 seasons worth anyway?
You want manager/career mode - wait a year or 2 OR go play Footy Fanatic FX, Total Aussie Rules or Premiership Coach.
Game is sounding awesome, thanks again Ross for the updates.
Actually you're probably right.
Plus I realised you can have edited squads online, which will be cause for more exploitation. Expect every team to be an AA team.
those modes werent left out on purpose like uppercut refers apple do with iphones
those modes werent possible with the technology / programming available years ago and now that they are they are included in games by developers
its a stupid comparison, developers havent left that stuff out on purpose in the past at all , waiting for future versions
You're just speculating, end of the day BigAnt will be working to a budget. I'd rather them spend their budget on getting the gameplay right, then pissing it away on team management setup and delivering half arsed gameplay. Creating a game engine from scratch would not come cheap.
i agree with porkaspies i wish they just released it already its going to be good because even after a year you can play the game with real squads and do realistic trades that happen over the pre season
those modes werent left out on purpose like uppercut refers apple do with iphones
those modes werent possible with the technology / programming available years ago and now that they are they are included in games by developers
its a stupid comparison, developers havent left that stuff out on purpose in the past at all , waiting for future versions