- Feb 20, 2013
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- AFL Club
- Collingwood
This doesn't make much sense to me, wouldn't you want to cater to both types of players? Ones who are better at endurance (Blicavs) and ones who work better in bursts (Swannie). It seems like we're putting too much emphasis on running power than skills.The argument is it will see players who can continue to gut run without rest differentiate themselves more from the pack and as they burn off others space opens up.
Secondly fatigue will also increase the skill differential . As players tire their skills drop a bit and they don’t hit their targets. The close in congested footy we see today relies on foot and hand skills superior to the past. As more mistakes occur as players tire turnovers occur, the game opens up and scoring increases.
If you make it so that players are more tired won't that mean that they'll try to congest because they'll want to conserve energy? Won't counterattacks be more likely to fail because they can't hit targets due to fatigue, as well as not having the capacity to keep running for longer?
I think that the way to get out of congestion relys on precise skills and fast counterattacks, and hindering players ability to recover won't help that.