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  1. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    It's been a bit hit and miss for me I have experienced what you have but I have also managed to get some sweet snaps from the boundary as well.
  2. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Same I have only had crashes on career, play now, season and online havn't had a problem since the weekend.
  3. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I'm hopeful tactics being introduced will fix the players being out in space.
  4. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    No haven't got that far sorry just using career mode for testing compared to play now until tactics and the full depth of it is introduced I don't see the point in going further when I know its not fully implemented yet to be honest because I have no idea if any feedback I have is relevant to...
  5. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Just had a few games on the new patch for PS5 V1.08 here are my thoughts: In terms of gameplay the only thing noticeable is the difficulties feel closer to what they should be. I no longer get smashed on easy, quite the opposite. Medium is a little more of a challenge but I can still win. Hard...
  6. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Ross said in Michaels stream last night that it's there just not noticeable and it will be fixed this week some time to jostle in a marking contest.
  7. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I feel like that's something Nick could actually do irl 😂
  8. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Also on Michaels stream interchanges worked and a pop came up to say they had occured and sub also.
  9. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    What I saw that he said is: AI currently using tactics, will be in the game by friday Currently wind and footedness not properly implemented for goal kicking Player career will be in the next iteration of the game Once all the original features are in they will slow the patching down as he...
  10. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Center bounce ones are definitely tougher.
  11. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Yep thats been the case for me, on v1.07 interested to see how it is on easy/med with new patch.
  12. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    RIP, hasn't been easy for me.
  13. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Any new modes or anything like that?
  14. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    SteamDB seems to say its dropped About 30 mins ago
  15. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Yep helped alot, also helped to find a couple more bugs like the mark timing not always working.
  16. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I could get on board with that for sure. I think the game definitely has the core there where they could program teams to play tactics that works to their strengths and this would add massive replayability to the game for sure that would be fun as hell trying new tactics and planning how you...
  17. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    It would be easier to handle if the smothers werent just all collected and it actually deflected it to be honest.
  18. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    There's a difference between adjusting a working difficulty setting to tweaks things IE make easiest slightly harder or easier than the difficulties being mixed up and not working at all. One is standard improvements the other seems to be a bug. If its not talked about they may not be aware its...
  19. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I'm convinced that the difficulties are flipped on PS5 at least. Play now Geel vs Rich on easiest I lost by 10 and 12 goals for two games 3.5 min quarters. 2 games on hardest same teams I won by 1 point in the first game and 7 goals in the second.
  20. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    1.07 on PS5, a few others have said they are on 1.06 on PS4 today though.
  21. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I am actually wondering if in some areas the stats are turned off at the moment like in the example you gave as well as the ruck and goal kicking? Would certainly go some way to fixing the ease of goal kicking if this was the case in my opinion.
  22. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Definitely keen to hear more input on whether I just can't see it or if it is a little bugged so let us know how it goes please.
  23. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Yeah mine looks to be glitched like that also. I am still taking marks but its more luck than anything else atm cos I have no idea when to time it right now.
  24. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    You can change player when you're on the mark in the current patch, if you have semi-assisted on you have to use the radial change (which I noted someone said it wasn't working) which is hold L1 down and move your right stick to which player you want to switch to and let go of both or at least...
  25. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Well said.
  26. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Yeah I agree with this, while I am overall pleased with the gameplay now, still alot of bugs and tweaks that needs to be made before they look at these things. I haven't had crashes on PS5 but others are saying they have so keep working on the bugs and get it stable then worry about guernseys...
  27. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    Thoughts on the new patch (v1.00007) for me on PS5 I still can't win or get close on any difficulty Player movement has improved massively, but still room for more tweaks like after spoiling there is always a stumble and its annoying as hell Teammate AI seems to run offensively but not...
  28. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    It was interesting, on console when you are downloading the game once it gets to about 30% you are able to play the goal kicking mini game that they showed at last years Grand Final, and it definitely wasn't as easy as it is in game. Still not hard but with the same mechanics it felt like it had...
  29. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    I feel your pain. Though I am pretty sure BigAntStudios said a while ago in this thread that none of the updates should render management mode saves invalid.
  30. CultOfClose

    Multiplat AFL 23: Launch Thread (Xbox release date TBC)

    This definitely looking like an improvement based off Michaels stream
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